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Sept. 4 -- Birmingham, AL -- Vulcan GameBox Smash Tournament VI

GeorgeTHPS

Smash Journeyman
Joined
Jul 15, 2007
Messages
443
Location
Birmingham, AL
NNID
GeorgeThePlushie
3DS FC
1676-3689-8314
AllisBrawl Link -- Please click "I am attending this tournament" if you plan to come.

Hey, guys, GameBox has just opened up at its new location, and to help kick things off, we're having a Smash tournament on September 4.

$5 door fee - waived when you bring a full setup (TV + GC/Wii with Melee and/or Brawl)
$10 singles
$10 doubles ($5 per person)

Payouts
Tournament cash prizes will be paid out to the top three entrants for each event following a 60/30/10 scale based on the pot size for that event.

Tentative schedule:
10:00 AM - Doors open, friendlies
11:00 AM - Doubles registration starts
12:00 PM - Brawl Doubles start
12:30 PM - Melee Doubles start
2:00 PM - Singles Registration starts
2:30 PM - Brawl and Melee Singles start

I know this schedule is very wishful thinking, but I'd really like everyone to try to help me stick to it. Tournaments are stressful and hard to run when no one's making sure the matches are getting done.

We need setups! Setups really are the best way to ensure a tournament runs efficiently and smoothly, so it'd be amazing if everyone went the extra mile for setups. I've seen you guys pull through before, and I'd love to see it again.

Directions
Google Maps Link
701 Doug Baker Blvd
Birmingham, AL
Phone: (205)991-4475

Once you turn onto Doug Baker Blvd, turn in towards Hobby Lobby or the BBVA Compass Bank. Follow the road all way down to the Rave movie theater. GameBox will be on the left if you're facing towards the theater.

Flier to hang up around places to promote!
 

GeorgeTHPS

Smash Journeyman
Joined
Jul 15, 2007
Messages
443
Location
Birmingham, AL
NNID
GeorgeThePlushie
3DS FC
1676-3689-8314
Rules and Regulations

Bring Your Own Controller

Pools will be done first if neccessary, followed by brackets. Both singles and doubles brackets will be double elimination.

Pool and Bracket matches will be best of 3 games; Winner's, Loser's, and Grand Finals will be best of 5.

Wireless controllers are frowned upon. You may use these controllers if you desire, but it is imperative that you make sure your controller doesn't interfere with anyone's game. This means Wavebird users make sure no one else uses their channel, and Wii remote users remove the batteries from their Wii remotes when not in use. Failure to do so will result in penalization at the tournament director's discretion.

Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned.

Removal of the springs in the L&R buttons for GameCube controllers is allowed for Brawl as it is merely down to the player's preference.

Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer.

In the event of a Console or TV malfunction that renders continuing the game impossible, the game we be replayed from the beginning.

Concerning hacks, I know a lot of you love custom textures and music. However, I want to restrict any Brawl cheat codes to just Infinite Replays and Tags in Saved Replays. Also, please do not use burned copies of the games or USB HDD Loaders. These do affect load times, especially with Zelda/Sheik Down B and Castle Siege, so it's just a better idea to go the legitimate way. I'll have an SD card you can use if you want to load Infinite Replays.

Brawl Rules

General Rules
3 Stock
8 minute timer
Items are set to "off" and "none"

* If the timer runs out, the victor is determined first by stock and then by percentage.

* Resolving Ties: If percents are the same or both players die simultaneously, there will be a 1 stock, 3 minute, same characters, same stage rematch.

* Controller ports will be selected by Mr. Game & Watch's forward B. The player who gets the highest number will be allowed to select their port first.

* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.

* Extending Meta Knight's Dimensional Cape by leaving the ground and returning to it while invisible is banned. (For example, flicking the C-Stick up while holding down on the control stick during the move will cause this to happen.)

* Stalling is banned.

* Any action which prevents the game from continuing (i.e. by causing the game to crash or causing all characters to freeze indefinitely) is banned. Players are expected to know their characters and prevent this from happening.

* Some interactions (for example, a throw with a wind attack) can cause one character to become frozen until being hit. If this happens, the free character is expected to capitalize on this in a timely manner; a failure to do so is stalling.

* Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.

* Color Blind Rule: In team games, it may be requested that certain characters be assigned a specific team color in order to prevent any unnecessary confusion. For instance, Sonic, Lucario, or Falco may be requested to be assigned the blue team color.


Set Format
1. Opponents make their character select screen choices for the first match. Double blind character picks may be called by either player if desired.

2. Opponents start the stage striking procedure.
When reading this order, “1” is player 1 and “2” is player 2.

1-1-2-2-2-1

3. Each player may announce one stage to be banned for counterpicks of the set.

4. The first game is played, using the stage chosen during step 2.

5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.

6. The winner of the previous match chooses their character.

7. The loser of the previous match chooses their character.

8. Repeat steps 5-7 for all proceeding matches.

**No player may choose a stage they have already won on in that set unless agreed upon by both players.

Additional rules for Doubles play
Team Attack must be set to ON.
Sharing stocks is allowed.

The controller ports will be determined in a 1221 fashion; whoever wins the Game & Watch foward B challenge will choose first, then the opposing team will get their ports, and then the teammate of the winner will get the last port.

If the clock expires in a team match and the total number of stocks of each team is equal, use the sum of the final percentage of players on each team as the tiebreaker; whichever team has a lower sum wins. (A player who has been eliminated has no stocks and 0%).

In team play, causing both characters of a team to become frozen (i.e. by interrupting a throw with a wind attack) is to be treated the same way as freezing the opponent in singles. Leaving only one of your opponent's characters frozen is legal since the teammate can work to undo the freeze.

Stages
Starter Stages
* Battlefield
* Yoshi's Island
* Smashville
* Lylat Cruise
* Pokémon Stadium
* Final Destination
* Castle Siege

Counter-pick Stages
* Delfino Plaza
* Halberd
* Frigate Orpheon
* Brinstar
* Pictochat
* Rainbow Cruise
* Pokémon Stadium 2
* Jungle Japes
* Norfair
* Distant Planet
* Port Town Aero Dive

Banned Stages
* Yoshi's Island (Melee)
* Luigi's Mansion
* Pirate Ship
* Green Greens
* Mushroomy Kingdom 1
* Mushroomy Kingdom 2
* Mario Circuit
* Rumble Falls
* Bridge of Eldin
* Spear Pillar
* Wario Ware
* New Pork City
* Summit
* Skyworld
* 75m
* Mario Bros.
* Flat Zone 2
* Hanenbow
* Shadow Moses Island
* Green Hill Zone
* Temple
* Onett
* Corneria
* Big Blue

Melee Rules

General Rules
4 Stock
8 minute timer
Items are set to "off" and "none"

* If the timer runs out, the victor is determined first by stock and then by percentage.

* Stalling is banned.

* Wobbling is banned.

* Any action which prevents the game from continuing (i.e. by causing the game to crash or causing all characters to freeze indefinitely) is banned. Players are expected to know their characters and prevent this from happening.

Set Format
1. Opponents make their character select screen choices for the first match. Double blind character picks may be called by either player if desired.

2. Opponents start the stage striking procedure.
When reading this order, “1” is player 1 and “2” is player 2.

1-2-2-1

3. Each player may announce one stage to be banned for counterpicks of the set.

4. The first game is played, using the stage chosen during step 2.

5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.

6. The winner of the previous match chooses their character.

7. The loser of the previous match chooses their character.

8. Repeat steps 5-7 for all proceeding matches.

**No player may choose a stage they have already won on in that set unless agreed upon by both players.

Additional rules for Doubles play
Team Attack must be set to ON.
Sharing stocks is allowed.

If the clock expires in a team match and the total number of stocks of each team is equal, use the sum of the final percentage of players on each team as the tiebreaker; whichever team has a lower sum wins. (A player who has been eliminated has no stocks and 0%).

Stages
Singles
Starter Stages
* Battlefield
* Final Destination
* Yoshi's Story
* Fountain of Dreams
* Dreamland 64

Banned Stages
* Yoshi's Island (Pipes)
* Fourside
* Hyrule Temple
* Flatzone
* Brinstar Depths
* Icicle Mountain
* Big Blue
* Mushroom Kingdom 1
* Yoshi's Island 64
* Peach's Castle
* Onett
* Great Bay
* Green Greens

Doubles
Starter Stages
* Battlefield
* Final Destination
* Yoshi's Story
* Pokémon Stadium 1
* Dreamland 64

Banned Stages
* Yoshi's Island (Pipes)
* Fourside
* Hyrule Temple
* Flatzone
* Brinstar Depths
* Icicle Mountain
* Big Blue
* Mushroom Kingdom 1
* Yoshi's Island 64
* Peach's Castle
* Onett
* Great Bay
* Green Greens
* Fountain of Dreams
* Mute City

Any stage that isn't banned can be used as a counterpick.
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
Nub I'll simply 3 stock you while being salty. Then You're going to end up buying my ticket with the mony you lost.
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
We have an awesome driver whom goes by MLEsis. If you're close a ride COULD be arranged.
 

theONEjanitor

Smash Champion
Joined
May 31, 2006
Messages
2,497
Location
Birmingham, AL
NNID
the1janitor
geo you should put a special emphasis on showing up on time if you want to even come close to that schedule working
i had troubles with people showing up like two hours late at some of my tournaments
 

reimeii

Smash Apprentice
Joined
Mar 25, 2008
Messages
84
Location
childersburg.....where the hell is that?
you know, i think i may come to this.....granted due to the absence of my wii, any chance of even making it out of pools is none at best, it would still be fun

also QUESTION!!!!! if i enter doubles with a CPU partner, do i have to pay the CPU entry fee also..... (this is serious.......)
 

GeorgeTHPS

Smash Journeyman
Joined
Jul 15, 2007
Messages
443
Location
Birmingham, AL
NNID
GeorgeThePlushie
3DS FC
1676-3689-8314
I actually don't know if I'll be doing pools, but we'll see. I know everyone likes getting their matches in, but it takes so long. It all depends on how many people actually show up.

Doubles is $10 per team. Whether you have a human partner or not. Just find someone to play with.
 

khgamer.

Smash Rookie
Joined
Oct 26, 2009
Messages
1
Location
Hoover
Really exicted about this tourney. Bringing hpefully 2 of my other friends. This should be good. The tournies we have attended have been at the public library with no competition. Can't wait to be the underdog ^_^
 

milesg2g

Smash Champion
Joined
Dec 20, 2008
Messages
2,335
Location
EA, Georgia
I hope most of GA can make it to this.
I've got a job interview 2mrw. I'm not sure I can make time for all of this extra stuff lol.
 

_Keno_

Smash Lord
Joined
Jul 13, 2007
Messages
1,604
Location
B'ham, Alabama
I shall put posters around the UAB campus. There are bound to be cocky teens with money, other than me, of course.
 

GeorgeTHPS

Smash Journeyman
Joined
Jul 15, 2007
Messages
443
Location
Birmingham, AL
NNID
GeorgeThePlushie
3DS FC
1676-3689-8314
I shall put posters around the UAB campus. There are bound to be cocky teens with money, other than me, of course.
I threw together a little flier you and other people can use. The website mentioned on the flier doesn't have the details up, but hopefully by the time the fliers are posted in places, it will.

Left Click
 

MLEsis

Smash Journeyman
Joined
Feb 10, 2010
Messages
241
Location
NC; get at me.
We have an awesome driver whom goes by MLEsis. If you're close a ride COULD be arranged.
Lol, Kola start spending the night again and train me when J's asleep, THEN you might have the power to say a ride could be arranged :)

You too George :)

Just make sure you bring a system,

Also, come over thurs night after 9:30 for smash?

We can put some fliers up at Jeff State if you want George.
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
My new wii runs like a dream. The only flaw is just that I lack all stages and songs now.
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
:o awesome, I'll do so when I go to Jasons place. XP I dont have a computer here.
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
I doubt it. AWA will be two weeks after and most will be recovering from MLG :p
 
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