Why does everybody keep acting like For Glory mode is meant to mimic what our tournament scene is run like?
Not all competitive players even compete in tournaments. For Glory mode let's you quickly get in a room to spar with another player with competitive intent, no items or stage hazards in the way. That's it. It's not meant to reflect the tournament scene. It's not meant to be the be the end all for where you prove if you're good or not.
This really depends on how you define a 'competitive player.' However, what I do think most competitive players want, no matter how you define them, would be the most fair and legitimate system to duke it out that they can. I really have to disagree with the last sentence in this quote because, well, it's "For Glory!" Isn't demonstrating your skills, and showing where you stand in regards to that one of the primary points of competition?
Do you think online rankings for SF4 or UMVC3 ever get mentioned at EVO during finals matches, or at all? No they don't, because they don't matter.
That's the exact point I made in my earlier post. As it stands, there aren't really any fighting games with well constructed online competitive play that are taken seriously. If For Glory represented a tournament set, it would be huge not just for smash, but the entire genre.
You have to look at For Glory for what it is, instead of pointing a freaking gun down the gift horses mouth, Smash community be damned, and make all sorts of ridiculous requests to make it something it's not meant to be.
As I've said before, this wouldn't be terribly hard to implement. You're not adding any actual content to the game, it's changing the way the For Glory system works in regards to stage and character picks. This is not really any kind of ridiculous request, and I find it hard to believe that For Glory isn't meant to be any kind of competitive system. They've implemented rankings at the very least.
It's mean to cater towards 2 players who want to fight it out real quick against a random player on an at least relatively flat stage with no items who intend on beating one another. That's it. Like sparring.
You do realize that Final Destination is one of the least played stages in tournaments, because some characters have clear advantages over others in many matchups, right? Most tournament players agree that battlefield is probably by far the most neutral stage.
I don't quite understand what you're suggesting about the purpose of For Glory within the game. It's just meant to be a quick match with no organization... so it's meant to be fairly insignificant? Isn't that a bad thing?
If you want an outlet for your tournament competitive needs, go to a tournament. For god sakes. There's no law that tournaments have to follow in For Glory's footsteps, and For Glory is not attempting to be a tournament standard either.
The part I bolded, why not? Of course an online system could never reach the legitimacy of an actual tournament, but shouldn't it try to cut it close? Think about it, one of the biggest walls of entering the tournament scene is that people are afraid to go out to their first tournament just to be boned out in their first match, even though that's exactly what's needed to become good and really start participating. This has the ability to cut down that wall, and give people the chance to become better in the comfort of their own homes.
If you want a real tournament standard match against someone after sparring them in For Glory, trade ID's, get hooked up in "with friends" and do whatever the hell you want. That's likely what most of you will be doing anyway in order to run online tournaments. Some of you are seriously expecting our tournament scenes ridiculously convoluted counter-pick and bracket system to be fully integrated in to a mode meant to simply be a quick rush of "competitive" game play? Jesus Christ you are off your heads.
You are really, really over-exaggerating the complexity of a tournament set. Also, I never asked for a bracket system, that would be irrelevant. This quick rush of competitive play would serve much better if done on more stages, and it would be most fair to select those through a stage-strike and counterpick system. A system that, again, would be fairly simple to implement.
It's also worth noting that nobody here is demanding a tournament experience from online play. It never could be, that's obvious. When I say a 'tournament set,' all I mean is best 2 of 3, first stage picked through stage striking neutral stages, stages from there picked by loser from neutral and counterpick.
That's it. It's not overly complex, and it's not a lot to ask for. I mean, they went through the trouble of redesigning every stage in an FD-style fashion for this mode. Compared to that, this is quite small.