• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Atlantic North [Sep 15, 2015] Project Tuesdays @ The Nexus Gaming (Union City, NJ)

Nexus| Taka

Fraudulent Doc Main
Joined
Jan 7, 2010
Messages
162
Location
Union City NJ
EVERY TUESDAYS!!! www.NucleusGG.com

FACEBOOK GROUP:
https://www.facebook.com/groups/NucleusGGTourneys/

STREAM:
Project M: twitch.tv/NucleusGG

SCHEDULE:
5:00 PM - Setup / Sign In / Register / Friendlies

6:00 PM Project M Doubles

7:00 PM Project M Singles

We start on time so BE on time!

FEES:
$5 Venue
$5 Per Event

PAYOUTS (< 64 entrants):
60/30/10

PAYOUTS (>= 64 entrants):
48/22/14/8/4/4

-------------------------------------------------------------------------------
PROJECT M RULE SET:

* 4 stock, 8 minutes.
* Sets are best of 3. Finals are best of 5.
* Items set to “off” and “none.”

* Either player may call for a Double Blind character selection for the first match.

* Dave’s Stupid Rule: A player may not counterpick any stage he won on in a set. There is no DSR in best of 5 sets.

* Controller port is determined by Rock Paper Scissors if it can’t be agreed upon. For doubles, the controller ports must be 1-2-2-1.

* For doubles, Team Attack is on and life stealing is allowed. Remember that Attack+Special, not the Pause button, is used to steal lives.

* Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser.

* Quitting out of a match before it is over will result in a loss for the quitter.

* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.

* If the match goes to sudden death due to a suicide move (Ganon’s side-B, Kirby/DDD’s swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.

* Buffer set to off.

*** Pause set to "Hold" ***

* Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.

* Custom music is allowed as long as it’s not too distracting, but any textures or vertex hacks outside of the official team color textures are not.

* If you want to use your own SD card, a TO must overwrite the important game files (not music) in order to make sure there are no modifications. If you are caught cheating with modified game files, you will be immediately DQed without refund and banned from future events.

* In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO’s discretion.

* No excessive stalling (this includes abusing Jiggs’ Rising Pound and Mario’s Up-B Wall jump)

* No coaching during a match. Consulting someone between matches is allowed as long as it doesn’t hold up the next match.

* Both players may agree to any rule or stage outside the tournament ruleset.

* Giga Bowser is banned.
* Wario Man is banned

-------------------------------------------------------------------------------
PROJECT M STAGE LIST:

For the 1st match, stage strike the starter list in 1-2-1 fashion. After each match, the winner of the previous match bans 3 stages (Players may counter-pick a stage that they previously banned in the set, but may not counter-pick a stage on which they won). The player who lost the previous match chooses a stage, then the player who won chooses their character, then the player who lost chooses their character.

Starter Stages
- Battlefield
- Smashville
- Green Hill Zone
- Dreamland
- Pokemon Stadium 2

Counterpicks
- Norfair
- Distant Planet
- Yoshi's Story Melee
- Yoshi's Island Brawl
- Fountain of Dreams
- Lylat
- Warioware
- Final Destination

---Doubles Neutrals---
Pokémon Stadium 2
Yoshi's Island Brawl
Battlefield
Smashville
Dreamland
Distant Planet
Dracula's Castle

---Doubles Counterpicks---
Lylat Cruise
Green Hill Zone
Final Destination
Norfair
Skyworld

-------------------------------------------------------------------------------
PROJECT M STAMINA MODE RULE SET:

- 2 stock, 8 minutes, 300HP
- "Type 3" (normal knockback without blastzones)

Same stagelist and counterpick method as regular Project M!

-------------------------------------------------------------------------------
ADDITIONAL TOURNAMENT RULES:
- Players are not allowed to modify the length, nor change the other rules of the set without consulting the TO, even if both players agree. Any players found to be doing this will BOTH be disqualified, and face forfeiture of prize money.

- Any player entering with a misleading tag (such as a good player entering with a random tag, or a player entering using another players tag / a variation of it) without alerting the TOs will face complete disqualification, and forfeiture of prize money.

- Any players colluding or manipulating the bracket will also be disqualified and face forfeiture of prize money.

- TOs have full discretion to override or change rules as
they see fit, when circumstances warrant it.
 
Top Bottom