theONEjanitor
Smash Champion
So, like a lot of you I think Falco is pretty underrated, but one thing I feel that Falco struggles with is securing KOs at reasonable percentages. We have moves that kill early, like f-smash and b-air, and we also have, in my opinion, an above average edgeguarding game, but implementing and finding set ups for these moves is easier said and done.
As Falco I get 90% of my kills from reads and punishes, but against good players (or really safe characters) that alone won't cut it. I think we need to develop some reliable set ups for KOs. At KO percents, our throws send the opponent too far for us to do anything useful (esp when we have rage), and falco's terrible air speed makes it hard to chase people in the air, despite his great jump height. Few things are going to be guaranteed (although some are, like falling upair to upair/bair), but if you have any ideas I'd love to hear them.
Personally I think mastering the edgeguarding game might be the key, but I'd love to hear any other thoughts.
As Falco I get 90% of my kills from reads and punishes, but against good players (or really safe characters) that alone won't cut it. I think we need to develop some reliable set ups for KOs. At KO percents, our throws send the opponent too far for us to do anything useful (esp when we have rage), and falco's terrible air speed makes it hard to chase people in the air, despite his great jump height. Few things are going to be guaranteed (although some are, like falling upair to upair/bair), but if you have any ideas I'd love to hear them.
Personally I think mastering the edgeguarding game might be the key, but I'd love to hear any other thoughts.