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Secret codes

Hypercat-Z

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Question: Would you like the game to have secret codes for unlocking features?
I mean the kind of codes you can get only by solving the riddles in the game, by getting reference of the Nintendo universe or, after a while by finding them spread among the community?
The same access to the screen of the secret codes could be a secret by itself.

Samples of code that could be:

8BITSHEWASRED

M4R10&LU1611986

CLFRNWZRDSMB3

Too criptic or not enough criptic in your humble opinion?
 

DakotaBonez

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All games should have cheat codes. Just give us a code to unlock all characters if for whatever reason you need the characters right away.
 

Blazeth

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Probably about 20% of the reason I played Melee and Brawl was to try to unlock the characters, since I realized you'd be able too after Smash 64.

Cheat codes would just ruin the fun. I mean, I know having to "Beat Classic mode in under 12:00 minutes or less" is kind of silly, but Smash is a silly game.

Cheat codes are kind of lame in my opinion anyway.
 

Curious Villager

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Apparently. There are already 3DS roms floating around if you do a Google search.
Yeah I heard of that. I also heard that someone has already successfully hacked the 3DS (for real, not one of those fakers you see on Youtube and all) and he's still working on it and so far his system didn't brick. So I think the whole bricking thing was just a rumor in order to scare people... :/
 

Hypercat-Z

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Cheat codes would just ruin the fun.
No if finding them is actually part of the fun.
Did you know what was one of the things that made Super Mario Bros. 1 a memorable game?
The warp zones! And wouldn't you consider skipping a whole bunch of levels a form of... "cheating"?
 

FalKoopa

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Yeah I heard of that. I also heard that someone has already successfully hacked the 3DS (for real, not one of those fakers you see on Youtube and all) and he's still working on it and so far his system didn't brick. So I think the whole bricking thing was just a rumor in order to scare people... :/
I'm sure Nintendo will try to patch it up (which seems far easier this time.) Who knows, they might hide it within the DLC lol.

No if finding them is actually part of the fun.
Did you know what was one of the things that made Super Mario Bros. 1 a memorable game?
The warp zones! And wouldn't you consider skipping a whole bunch of levels a form of... "cheating"?
I don't think Warp Zones can be called cheat codes.
 

Curious Villager

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I'm sure Nintendo will try to patch it up (which seems far easier this time.) Who knows, they might hide it within the DLC lol.
I think that's easier said than done since players can still refuse to download the patch. I guess we will see what's going to happen. I think Nintendo is already at work on this with the recent 3DS system update though...
 

Platsy

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The way I see it, as long as they don't give you all the characters/stages, it would be fine. Even if you looked beforehand and knew what characters are in the game, you still get that excitement when you see "Challenger approaching!" and fight them for the first time, and same goes for unlocking a stage. Pushing a few buttons to get everyone out of sheer laziness takes that fun away.

Also, finding the codes would be fun for maybe 3 or so people, and one of them would spread it across the internet on day 1, giving everyone else instant access to it even before buying the game, and those people most likely wouldn't give a single thought to how they found it. Nothing is secret in a game as long as the internet exists.
 

Hypercat-Z

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The way I see it, as long as they don't give you all the characters/stages, it would be fine.
Exactly! This is what I meant.

Also, finding the codes would be fun for maybe 3 or so people, and one of them would spread it across the internet on day 1, giving everyone else instant access to it even before buying the game, and those people most likely wouldn't give a single thought to how they found it. Nothing is secret in a game as long as the internet exists.
If using codes I'm sure Nintendo will not make them so easy to find, or to guess.
The ones I posted on the top of the thread were based on past experience, but in the game itself they might be more hard and more different. Maybe you'll have to use the stickers or the trophies somehow, instead of letters. Which implies you have to find them first. And that's just an example.
 

TheFirstPoppyBro

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If using codes I'm sure Nintendo will not make them so easy to find, or to guess.
The ones I posted on the top of the thread were based on past experience, but in the game itself they might be more hard and more different. Maybe you'll have to use the stickers or the trophies somehow, instead of letters. Which implies you have to find them first. And that's just an example.
They may be hard to find, but as soon as someone does, it'll be all over the Internet regardless. Then everyone will have it, and it then becomes the easiest thing in the world.
 

Hypercat-Z

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Well, no less and no more than the solutions of all the Ace Attorney games.
 

TheFirstPoppyBro

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Yeah, but what's the point of these complex and hard-to-find codes if they'll be all over the Internet from day one? True, the same could said for any game, but that's exactly my point.
 

Wario Bros.

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Cartoon Network: Punch Time Explosion XL (a not bad SSB knock-off) had a collection of secret codes that can be used to unlock everything without needing to do a single match (however, using them on the XBox 360 and PS3 versions will render you unable to collect any more Achievements or Trophies. The Wii version, however, can use the codes with zero consequences due to its lack of such thing.) So I can see Smash possibly (but in this day and age it's severely unlikely now) have unlock codes and if it did it should come with consequences if it's a major code.

I'm just hoping they won't use codes that are "coincidentally" the exact same code as one's credit card number.
 

finalark

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Probably about 20% of the reason I played Melee and Brawl was to try to unlock the characters, since I realized you'd be able too after Smash 64.

Cheat codes would just ruin the fun. I mean, I know having to "Beat Classic mode in under 12:00 minutes or less" is kind of silly, but Smash is a silly game.

Cheat codes are kind of lame in my opinion anyway.
You could just not use them.

Honestly, I'd enjoy having cheat codes in the game to unlock everything from the get-go. It would be useful if your data gets tragically wiped.
 

AnOkayDM

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You could just not use them.

Honestly, I'd enjoy having cheat codes in the game to unlock everything from the get-go. It would be useful if your data gets tragically wiped.
...back up your data?

I would be very opposed to there being cheats. Why should people be able to simply hit a few buttons and get everything that I've put hours into unlocking myself? I mean, of course I'm going to look up how to unlock the characters and stages (or buy the strategy guide), but then I'll still have to actually perform the requirements. There weren't cheats in the previous games, so why should there be in this one?

Also, about the bricking thing: the Wii U has been hacked but the exploit has not been publicly released because the team behind the hack is developing a way to make it incredibly difficult for Nintendo to detect, fix, or brick. Same with the 3DS: it's been hacked, but the exploit has yet to be released because it's unstable and would be patched in a matter of days, if not hours. So don't hold your breath for cheats that way either.
 

finalark

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...back up your data?


Not everyone has a free SDcard/second memory card/ect to stick a copy of their data on.

I would be very opposed to there being cheats. Why should people be able to simply hit a few buttons and get everything that I've put hours into unlocking myself? I mean, of course I'm going to look up how to unlock the characters and stages (or buy the strategy guide), but then I'll still have to actually perform the requirements.
So because you're going to do everything required to unlock all of the content means that so does everyone else? Some people could honestly care less about taking the time to unlock things and would rather just have everything available from the start so they can start practicing with their mains.

We'll probably never see cheats again anyway. Gods knows that since it interfere with pointless achievements then that means that they're out.
 

Ben Holt

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I doubt they will implement secret codes, because they've never done it before in a Smash game.
 

AnOkayDM

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Not everyone has a free SDcard/second memory card/ect to stick a copy of their data on.
Yeah, SD cards and USB drives are really hard to come by.

So because you're going to do everything required to unlock all of the content means that so does everyone else? Some people could honestly care less about taking the time to unlock things and would rather just have everything available from the start so they can start practicing with their mains.
Yes, that's exactly what it means. It's not hard to unlock things in Smash Bros., nor is it THAT time-consuming. Take a week to get everything, or even just your character, and start practicing then. It's not like I want a cheat code to get my favorite Zelda item early or to skip straight to the end of a Mario game. Yes, there are often ways to get to the end of a Mario game quicker, but those are there for you to find and still require you to do some work. Why in the world should some people have to work to get everything while someone else, because they looked up a code, be able to have literally everything from the get-go, with no effort whatsoever? Do you really feel that entitled?

Not that any of this matters, because none of the first three had cheats, and I don't feel like Sakurai is gonna be all right with giving some players a way to get everything with no effort.
 

finalark

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Yeah, SD cards and USB drives are really hard to come by.
I suppose. I guess my mind was on the days when consoles used memory cards. I never had more than one per console.

Yes, that's exactly what it means.


Really?

It's not hard to unlock things in Smash Bros., nor is it THAT time-consuming. Take a week to get everything, or even just your character, and start practicing then. It's not like I want a cheat code to get my favorite Zelda item early or to skip straight to the end of a Mario game.
Not gonna lie, being able to get certain items earlier in LoZ with an in-game cheat would certainly make repeated play throughs more interesting. And on that topic, being able to use a cheat to skip to whatever level you'd like to, again on a repeated play though, is actually really nice.

Yes, there are often ways to get to the end of a Mario game quicker, but those are there for you to find and still require you to do some work. Why in the world should some people have to work to get everything while someone else, because they looked up a code, be able to have literally everything from the get-go, with no effort whatsoever? Do you really feel that entitled?
I'm just saying that some people might just want to have everything from the get go and could care less about completing various single-player challenges to get to the part of the game they like. If you want to do the "work" to unlock stuff (I laugh when people use the word "work" to describe a game play element) then go ahead. But not everyone wants to do parts of a game that they don't like to get to the parts that they do. Besides, if it's primarily though single player that you get **** then why would you give a damn if someone did the single player or not? It's not like I'm saying that in multiplayer games people should get the best stuff right off the bat because they imputed a code.

Do you really feel that entitled?

Not that any of this matters, because none of the first three had cheats, and I don't feel like Sakurai is gonna be all right with giving some players a way to get everything with no effort.
RIP cheat codes. Helping me get my stuff back since 199X.
 

AnOkayDM

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Oooh, good one, you posted a funny gif. Clever.

Not gonna lie, being able to get certain items earlier in LoZ with an in-game cheat would certainly make repeated play throughs more interesting.
...how? That'd be nothing more than a programmed-in sequence break, and the point of sequence breaking is to exploit something the developers overlooked.

And on that topic, being able to use a cheat to skip to whatever level you'd like to, again on a repeated play though, is actually really nice.
Or you could just save your previous file so you can play whatever level you want whenever you want to?

I'm just saying that some people might just want to have everything from the get go and could care less about completing various single-player challenges to get to the part of the game they like. If you want to do the "work" to unlock stuff (I laugh when people use the word "work" to describe a game play element) then go ahead. But not everyone wants to do parts of a game that they don't like to get to the parts that they do. Besides, if it's primarily though single player that you get **** then why would you give a damn if someone did the single player or not? It's not like I'm saying that in multiplayer games people should get the best stuff right off the bat because they imputed a code.
I don't like everything it takes to unlock characters. I do it anyway. I don't really WANT to play Break the Targets with every single character, but I do it. I don't want to play Adventure mode twelve times, but I do it anyway. It's part of the experience. I give a damn because if I put time and effort into this, I feel it's bull**** when some whiny, lazy person gets to just tap some arbitrary buttons and have everything I do with absolutely no semblance of earning it. The requirements for unlocking things are there because the developer wants you to experience everything. I had to fight my way through all the events in Melee to complete the game, and I didn't ***** about it. Why should someone else be entitled to that without doing a goddamn thing to earn it?

So we're clear, I can see your point here. I admit that some people might want everything unlocked from the start. I just don't agree with it. If everything was unlocked in the first place, I wouldn't have an issue, but I take issue with people jumping straight to the end because they're too lazy to complete a few requirements.

Do you really feel that entitled?
Ooh, you turned my words around on me. Would be clever if it actually made any sense.
 

finalark

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Oooh, good one, you posted a funny gif.
Why thank you!

...how? That'd be nothing more than a programmed-in sequence break, and the point of sequence breaking is to exploit something the developers overlooked.
Given Nintendo's refusal for any sort of new game + in the LoZ titles that's about as close as you could get.

Or you could just save your previous file so you can play whatever level you want whenever you want to?
You've never lost data before, have you?

I don't like everything it takes to unlock characters. I do it anyway. I don't really WANT to play Break the Targets with every single character, but I do it. I don't want to play Adventure mode twelve times, but I do it anyway. It's part of the experience. I give a damn because if I put time and effort into this, I feel it's bull**** when some whiny, lazy person gets to just tap some arbitrary buttons and have everything I do with absolutely no semblance of earning it. The requirements for unlocking things are there because the developer wants you to experience everything. I had to fight my way through all the events in Melee to complete the game, and I didn't ***** about it. Why should someone else be entitled to that without doing a goddamn thing to earn it?
Because some people don't play the game the same way that you do you get mad?

Don't get me wrong, I unlock everything without any sort of codes or cheating devices but it should still be an option for people who just want everything from the get-go.

Or when you data gets wiped. Goddamn PS1 memory cards.

So we're clear, I can see your point here. I admit that some people might want everything unlocked from the start. I just don't agree with it. If everything was unlocked in the first place, I wouldn't have an issue, but I take issue with people jumping straight to the end because they're too lazy to complete a few requirements.
I guess we'll just have to agree to disagree.

Ooh, you turned my words around on me. Would be clever if it actually made any sense.
You're pretty much saying everyone has to do everything the way you do it or else they're wrong.

Sounds pretty entitled to me.
 

AnOkayDM

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Given Nintendo's refusal for any sort of new game + in the LoZ titles that's about as close as you could get.
Right, because keeping your items in a game based around getting them in a certain order would work terrifically well.

You've never lost data before, have you?
Not on a cartridge. I'd rather just emulate it anyway, and there's no reason to lose your progress if you do that.

Because some people don't play the game the same way that you do you get mad?
Yeah, I find it frustrating that some people just want to have everything right off the bat when that's not how the game is played. As I've stated, it's not that difficult to unlock things in Smash, so yes, people who would take the easy way out are annoying to me.

Don't get me wrong, I unlock everything without any sort of codes or cheating devices but it should still be an option for people who just want everything from the get-go.
Yeahhhhhhhno. If I were developing a game, I would absolutely never give players the easy way out. There's no reason for it. Just play the game to get the stuff you want. I'm so goddamn tired of the gaming environment we live in today where people feel like everything should be theirs immediately, and if it's not, they can buy it. Invest a little time; it's not hard.

Or when you data gets wiped. Goddamn PS1 memory cards.
Data wiping is a different issue, but if that's gonna be a problem on the console, just get a second memory card.

You're pretty much saying everyone has to do everything the way you do it or else they're wrong.

Sounds pretty entitled to me.
Entitled: to give (a person or thing) a title, right, or claim to something.

The only thing I feel entitled to here is my opinion, one which I do admittedly feel strongly about. You're misusing the word.
 

finalark

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Right, because keeping your items in a game based around getting them in a certain order would work terrifically well.
It would make certain challenges easier and would allow access to different areas earlier. You know, for people who like to replay games with all of their stuff.

Not on a cartridge. I'd rather just emulate it anyway, and there's no reason to lose your progress if you do that.
Some of us had to deal with something call memory cards and cartridges when we first started playing games, which sometimes were prone to wiping, before this new fangled internet thingy was invented and people could just steal games instead giving the devs the money they deserved for their hard work.

Yeah, I find it frustrating that some people just want to have everything right off the bat when that's not how the game is played. As I've stated, it's not that difficult to unlock things in Smash, so yes, people who would take the easy way out are annoying to me.
I'm sorry that people doing things differently from you annoy you. Does it bother you when people use an exploit to beat a game quickly? Because that's technically the same damn thing.

Yeahhhhhhhno. If I were developing a game, I would absolutely never give players the easy way out. There's no reason for it. Just play the game to get the stuff you want.
I suppose that depends. Notice that in most modern fighting games all of the characters are unlocked from the get go.

You know, so more people can sink their time into become good instead of completing arbitrary bull****.

I'm so goddamn tired of the gaming environment we live in today where people feel like everything should be theirs immediately, and if it's not, they can buy it.
You do realize that cheat codes haven't been a thing in games for YEARS now and that pay-to-win games are generally frowned about, right?

Invest a little time; it's not hard.
Not all of us have the hours it takes to unlock everything in certain games again. There's a reason why I haven't 100% a Pokemon game since I was in middle school.

Data wiping is a different issue, but if that's gonna be a problem on the console, just get a second memory card.
Someone is forgetting that exterior data options can be somewhat expensive, depending on the console.

Plus getting memory cards for old consoles isn't exactly an easy task these days.

Entitled: to give (a person or thing) a title, right, or claim to something.
The only thing I feel entitled to here is my opinion, one which I do admittedly feel strongly about. You're misusing the word.


You're basically saying that since you want to do sometimes boring things to get to a fun part of a game that you deserve that content while someone who would rather just have it unlocked from the get-go doesn't.

I'm not misusing that word at all.
 

AnOkayDM

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It would make certain challenges easier and would allow access to different areas earlier. You know, for people who like to replay games with all of their stuff.
...okay then. I think that's ridiculous in a game like Zelda, but okay.

Some of us had to deal with something call memory cards and cartridges when we first started playing games, which sometimes were prone to wiping, before this new fangled internet thingy was invented and people could just steal games instead giving the devs the money they deserved for their hard work.
Yeah yeah, piracy is bad, whatever. As games go out of production, the only way to get them is to buy them used or get them online, and either way, the devs don't get any money, so try again.

And don't give me that. I've dealt with memory cards and cartridges. I've never had either wipe, and I'm sorry you have. But that's why I have two GameCube memory cards and it's why I emulate old games.

I'm sorry that people doing things differently from you annoy you. Does it bother you when people use an exploit to beat a game quickly? Because that's technically the same damn thing.
It's not. Sequence breaking is using an exploit to get around a game's limitations. Using a cheat code in the game is a developer-supported copout.

I suppose that depends. Notice that in most modern fighting games all of the characters are unlocked from the get go.
You know, so more people can sink their time into become good instead of completing arbitrary bull****
Right, because it takes for ****ing ever to unlock **** in Smash Bros. There aren't that many unlockable characters or stages and you can easily get it all in a couple days. Meanwhile, just about every requirement involves you playing a different mode of the game in order to practice different skills as different characters. God forbid the devs want you to try things out. And even more than that, every character can be unlocked by playing certain numbers of matches, so...

You do realize that cheat codes haven't been a thing in games for YEARS now and that pay-to-win games are generally frowned about, right?
Pay to win is nevertheless a thing, and a lot of gamers eat it up. Gamers are lazy these days, and developers know that.

Not all of us have the hours it takes to unlock everything in certain games again. There's a reason why I haven't 100% a Pokemon game since I was in middle/ school.
Again with the time argument. It's not that long.

Someone is forgetting that exterior data options can be somewhat expensive, depending on the console.
Plus getting memory cards for old consoles isn't exactly an easy task these days.
Well, Sony's stuff is pretty much universally overpriced, I'll admit. But I just picked up a PS1 memory card for ten bucks at a local game store the other day, and it wouldn't be much more to get it on eBay.

You're basically saying that since you want to do sometimes boring things to get to a fun part of a game that you deserve that content while someone who would rather just have it unlocked from the get-go doesn't.
I'm not misusing that word at all.
Except I do deserve that. That's my point. I took the necessary steps to unlock it, and therefore, I earned it. Putting in a cheat code isn't earning it.
 

finalark

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As I was writing replies I realized that this argument is going in circles and at this point nobody is going to convince anyone of anything.

So I'll just conclude by saying IMO what you do with your game after you drop your own hard-earned $40-$60 on it is up to you. If you want to earn **** the legit way then go ahead. If you want to use cheats like a baby then whatever, that's your choice.

I just like having them in for the sake of data recovery.
 

AnOkayDM

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Basically. Again, I can see why people want them, but I'd be rather disappointed if Sakurai included them at this point. *shrugs* Whatever.
 

Jaedrik

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There should be 1st party Action Replays, so yeah I guess.

Guys, what if there is a secret in a game SO well hidden and SO huge it, like, the discovery of it would be like, after we somehow managed to close our mouths: 'wow, after all these years. . .'
 

Curious Villager

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There should be 1st party Action Replays, so yeah I guess.

Guys, what if there is a secret in a game SO well hidden and SO huge it, like, the discovery of it would be like, after we somehow managed to close our mouths: 'wow, after all these years. . .'
You mean like the "play as Master Hand"glitch from Melee? Except that was a glitch not a secret...
 

Dark Phazon

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Something on the levels of MissingNo...lol.

Yeah but for real canr believe peepz are saying this...if anything the only but hurt char tryna get in Smash history is Mewtwo...
 

DakotaBonez

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Normally I'd say no, but because consoles no longer use memory cards, I want to be able to bring the game over to my buddys house and play it on his system with whatever I unlocked. Loading it up on an SD card didn't work on any fighting games like Brawl, Tatsunoko VS Capcom, or Clash of Ninja Revolution 3. But if I can somehow move the data from my sd card to his system without wiping his data, and it loads the data from the sd card instantly, i'd be happy...

yaknow what I want memory cards and I want cheat codes. The only things I really miss from older games.
 

finalark

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yaknow what I want memory cards and I want cheat codes. The only things I really miss from older games.
I love you.

Goddamn I miss being able to bring my dada over to a friend's place. These days if I stick PS3 data onto a memory stick and bring it over the data flips the **** out because you have to load it on the console it was created on.
 
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