• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Completed Script-Based Jab Grabs (a la Super Smash Bros. for N64)

PKFreeZZy

Smash Cadet
Joined
Aug 21, 2016
Messages
60
Location
Hungary
Slippi.gg
VETR#758
Made a new code.

Code:
$Script-Based Jab Grabs v1.1 [PKFreeZZy]
*Brings the lost Super Smash Bros. for N64 mechanic over to Melee!
*Works with timers!
*Can hold L/R/Z to buffer.
*Toggle On/Off with 'Set Flag' subaction event in HSDraw (Flag 0, or opcode 4C.)
*Value 1 = Jab Grab enabled, Value 0 = Jab Grab disabled.
*Must have 'Set Flag 0' with Value 0 as the first subaction of the jab command if making ON toggles that don't begin on the first frame of Jab.
C208AD60 00000005
801F2200 2C000001
41800018 7FC3F378
3D40800E 394A8990
7D4903A6 4E800421
7FC3F378 00000000
C20D8A00 00000006
807F0010 2C03002C
40820020 807F2200
2C030001 41800014
3D40800E 394A8A08
7D4903A6 4E800420
540005EF 00000000

Example:



Subaction.png
 
Last edited:
Top Bottom