• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Samus' up tilt has different trajectories?

Joski

Smash Rookie
Joined
Jun 15, 2016
Messages
3
Hey everyone! I am new to Melee and Smash and was wanting to pick up Samus as she looked fun to play. I'm sure this has already been discovered but, while messing around with her on practice mode I noticed that her u-tilt has different trajectories based on if the bot was on the ground or in the air. Is this the bot just using DI? If not, what causes this?
 

EZえん

Smash Apprentice
Joined
Mar 4, 2015
Messages
116
Location
Florida
Its a meteor on the ground and not when its in the air, this is kinda obvious lol idk how someone wouldnt find this out. Also many moves are like this, such as mario's upsmash
 

tauKhan

Smash Lord
Joined
Feb 9, 2014
Messages
1,349
Melee hitboxes have specific flags to determine if they can hit grounded and aerial opponents. Plenty of moves, such as Samus utilt, have identically positioned hitboxes with different properties where some can only hit grounded opponents and the others only aerial opponents.

Also many moves are like this, such as mario's upsmash
You're thinking of doc, not mario. Mario's upsmash only has one hitbox with 83° launch angle. Also strictly speaking the doc upsmash on grounded opponents isn't meteor either , the hitboxes have 259° launch angle and couldn't be meteor cancelled. Because the opponent is grounded, the launch angle being up and behind instead of straight up is the only factor that matters though.
 

Joski

Smash Rookie
Joined
Jun 15, 2016
Messages
3
Melee hitboxes have specific flags to determine if they can hit grounded and aerial opponents. Plenty of moves, such as Samus utilt, have identically positioned hitboxes with different properties where some can only hit grounded opponents and the others only aerial opponents.



You're thinking of doc, not mario. Mario's upsmash only has one hitbox with 83° launch angle. Also strictly speaking the doc upsmash on grounded opponents isn't meteor either , the hitboxes have 259° launch angle and couldn't be meteor cancelled. Because the opponent is grounded, the launch angle being up and behind instead of straight up is the only factor that matters though.
Thanks!
 
Top Bottom