Thanks to @Aeris for providing this translation! Here's the whole column, for future context and for your reading pleasure.
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It should be fixed now.The font-color background-color combination and italics were a pain to read through, but it's a good article.
Well, the more characters, the harder it is to balance the game, but it is not like Smash 4 is a balanced game to begin with, so might as well fill it with 100+ characters.70 characters? I'd dig it.
He said in the interview he wants to make as many characters as possible its near th endI don't really see anything in the interview indicating that there'll be more DLC characters than initially expected, I'm still banking on 3-4 in addition to Mewtwo and Lucas. If two of those are Ryu and Roy then that leaves few possibilities left.
But as many characters as possible still doesn't guarantee many, we know that making a character is a huge undertaking in itself. What he said on Twitter wasn't that they wouldn't go overkill, which implies that they can make tons of character but intentionally won't, he said that they won't be able to make too many as a way to lower people's expectations.He said in the interview he wants to make as many characters as possible its near th end
But he also said on the twitter eariler hes not going to go overkill with dlc characters
So 8 or 10 dlc is a safe bet.
Oh incase you guys don't see it he said they are working on that miiverse stage and tourny mode (clearly going to be free dlc since these are going to be in a patch.)
Ok first of all my 8 to 10 prediction is based off the 5 placeholders found under mewtwo in the 3ds version i guess 2 or 4 more from that.But as many characters as possible still doesn't guarantee many, we know that making a character is a huge undertaking in itself. What he said on Twitter wasn't that they wouldn't go overkill, which implies that they can make tons of character but intentionally won't, he said that they won't be able to make too many as a way to lower people's expectations.
8 to 10 characters sounds like way too much to pull off before the Wii U is closing in on its last days, and even then I can't really think of 8 or 10 characters that are worth putting an individual price tag on at this stage.
I really like that both Sakurai and Nintendo seem to understand that DLC for these major games shouldn't take away from the completed project. Both Smash and Mario Kart 8 are full complete games without the DLC and just having the additional content makes it that much better and its not like they're releasing it day 1 either, so kudos to them for having a more ethical approach to it. After buying Assassin's Creed 3 DLC and it ending up being a 5 minute level in a forest with a sword at the end that I didn't even need, I said no thank you to DLC (and to Ubisoft).These days, the “DLC scam” has become quite the epidemic, charging customers extra money to complete what was essentially an unfinished product. I completely understand how aggravated players must feel. After all, a game should be 100% at the time of release, and I would be livid if it were split up and sold in pieces.
Wait for the inevitable GOTY/Complete edition.Eh, the way Sakurai approaches DLC is quite ethical and I can invest my trust in him not to gyp us. But on the same hand, I no longer feel that I'll have access to the complete roster after Lucas.
I never really was fond of selling individual characters as DLC.I only really did that with 3 of 4 characters in BlazBlue Continuum Shift and Jill & Shuma Gorath in MvC3. All of them left a really bad taste in my mouth, as in I'll be locked off to accessing the entire cast via a paywall.
"Oh, but Hotcakes, all you have to do to overcome this is pay for them!" And they should've been bundled or in the full game. The commitment to contribute $7-9 bucks every few months or so for a single character is affordable, yes. But it sucks into my already limited pool of entertainment funds, especially since I'm unemployed. And even if I had more important expenses to pay about, allotting even this amount of money into a certain period of time puts pressure on me to fulfill all content in the game.
"Oh, but Hotcakes, you don't have to pay for the characters you don't want!" That's right. In fact, I'm not going to pay for Lucas until Wolf's confirmed. But that doesn't go over the fact that even if one of the characters we get is a real stinker I wouldn't throw a penny at, they will exist in the fandom forever. They'll appear online and at tournaments. You'll see them attached to creative works. People will clamor about them on forums & social media. And because of the circumstances of their inclusion, I'll have to miss out on the definitive Smash experience.
I'm a man of my word. So for now it seems that I'll not have my full Super Smash Bros. 4 experience anymore. Good for those who want it. Good for the developers for providing more of one of my favorite games. Good for me so I can give & take so i can sleep at night.
There's speculation that there is five unused character slots in the game files (one is now taken by mewtwo, the other will be taken by Lucas), so 5 - 6 seems reasonable.I honestly don't really expect much more than like... 5-6 characters total. (Counting Lucas and Mewtwo)
We already know we're gonna get a third DLC character, and from the sounds of things, it'll be released pretty much at the end of the year.
That's three characters on the game's first year. Can we really expect them to keep up the same pace on the following years? We could get another 2-3 through 2016. After that? Who knows, they won't continue working on this game forever.
I mean, we could get much more than that for much longer time. But I wouldn't get my hopes up.