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Sakurai is squandering the Wii's Wi-Fi potential

Psydon

Smash Journeyman
Joined
Aug 5, 2007
Messages
311
First, with Brawl's online mode, you can only see the names of people you've already added to your Wii Friends list, making online tourneys of any kind a big hassle. It's also just messed up. He said nothing about a chat function for the online, so even if you happen to find somebody you'd like to play again, once the match is over that's it. You may never play that person again for the rest of your life.

Second, with this Stage Builder thing. Once again, its online capability is only worthwhile when it comes to your Wii Friends (and Smash Friends, whatever those are. He's never mentioned those before), wherein it's just like the online creative communities of such games like Halo 3, with map builders of their own. However, the success of those communities should be a glaring beacon to any game designer wishing to make a similar system that a map building feature with online sharing capabilities MUST be done in the same way. EVERYBODY, not just your Wii Friends, should have potential access to your maps.

We should be able to go to some special Wii Channel, through Brawl or downloaded from the Wii Shop Channel and then through the Wii itself, or through the Internet Channel, or whatever, and be able to submit our stages there, as well as be able to see the stages other people have submitted, and download them. It's not like this would create any network problems; online play might have some lag issues cross-continent, but a map sharing channel is vastly less complex and less of a strain than a high-speed fighting game. And, if Nintendo were to do this through a website, that would not only take away a great deal of strain from their Wi-Fi network (because the system wouldn't be manifested on the network by Brawl connecting to an app somewhere at Nintendo.com, and because people could choose to download stages from their PCs into a SD card, thus decreasing the Wi-Fi traffic) but also increase the accessibility.

Instead of a system like that, we get this "random flavour-of-the-day stage" feature? That's ridiculous! What if 99 people submit stages you wouldn't like, and 1 person submits a stage you would like? So you have a 1/100 chance of getting that stage. Let's say you don't, and the next day 100 more people submit stages you wouldn't like. It's a lame example but you can see where I'm coming from. Once again, we should be able to see ALL the submitted stages and choose the ones we want to download; Nintendo can still do the stage-of-the-day thing even with a system like this.

Of course, these two features are certainly better than nothing, they're great features and it's great that Brawl has online capabilities, but IMO Sakurai really needs to take a look at the games that, right now, have huge, bustling online communities filled with shared content and see what it is that makes them work so well.
 

jacer

Smash Cadet
Joined
Mar 7, 2006
Messages
73
Location
kelowna , bc
NNID
thejacer87
those games you speak of are prolly all xbox live games and they all cost a small fee to utilize those functions... i would gladly pay a fee like that if it would improve brawl to that extent ... what you are saying would be sweet but its improbabl without a fee... the people behind the scenes regulating all of that would have to be paid... and eventually nintendo would run out of money
 

DMAJohnson

Smash Journeyman
Joined
Apr 22, 2005
Messages
395
Location
Texas
EVERYBODY, not just your Wii Friends, should have potential access to your maps.
If you can save the maps to an SD card (you can), you can just upload them to your website for people to download to their own SD cards.

Besides, I'm willing to bet money that 99% of the maps submitted would just be random genitalia. :/
 

fatmactk

Smash Journeyman
Joined
Nov 20, 2006
Messages
200
Location
South Carolina
It's probably a security thing. You don't always know what you're downloading. That's why the friend requirements are there.
 

Agerknux

Smash Rookie
Joined
Dec 17, 2006
Messages
20
Well, there are going to be sites that will probably host good maps. Mod sites for FPS games do so, so I'm pretty sure there will be someone who will organize something. And even these forums. Organization wouldn't be too hard for sharing stage files. As for online tournies and re-versing people--I agree it will be a hassle without a chat system, but Sakurai might still add something to remedy this, if not, then the mode is probably just used "for fun" casual play. As the random map of they day...not much to say about that. I'm sure there will be a lot of crappy stages being sent, but not everyone has to play it right? Still useless if you KEEP getting crappy maps every day. But as I stated above, you can save them to SDs, so I'm sure people will share stages online from some organized site.

Edit: People would want to do online tournies because it's fun. Sometimes I would like to verse a few old friends of mine in a tournament, but we all live in different locations due to college/moving.
 

SubparSmashBrother

Smash Ace
Joined
Dec 29, 2006
Messages
894
Location
Final Destination
Jesus Christ, we have online battles and new stages through WiFi and people are STILL complaining? If you don't appreciate what Sakurai's done for us, just shut the **** up and go play Halo.
 

GreenKirby

Smash Master
Joined
Aug 22, 2005
Messages
3,316
Location
The VOID!
NNID
NoName9999
Let me just say that I'm glad the topic creator isn't growing up in a third world country. He would complain about food or money giving to him. >_>
 

Mekos

Smash Master
Joined
Apr 4, 2007
Messages
3,132
Location
killing the evils of this world
NNID
Mekos123
Listen up guys, this problem will be solved don't worry. It works out, i know because i played in a mario strikers charged tournament and won.

Join mlgpro.com , under that website they have another page called gamebattles. (or go to game battles.com) Here they already have it set up for us to play once the game comes out. The way it works is you message each other on the forum...exchange codes and then meet online.

Doing this you meet lots of people online. People have been using gamebattles for a while now for other games like POkemon, halo, counter strike, mario kart. (a bunch of games)

The reason this is different for just taking to random people on a forum is because it is a league, so it gives u a reason to meet random people.

This way we might even get lucky and play the pros...cuz other wise they probably just play with each other.

Anyway check gamebattles out...I know ur scared if this is your first online wii game but don;t worry it works out.
 

iruchii

Smash Apprentice
Joined
Oct 25, 2007
Messages
79
Location
porto alegre, brazil
...random online tourneys? No, just no. I think you should add the person you're going to fight before playing, for organization's sake.

Also, like mentioned before, you can pass your stages from the SD Card to a computer and then upload them to the internet.
 

VanillaMummy

Smash Journeyman
Joined
Aug 1, 2007
Messages
253
Another whiner thread that'll be closed soon.

The online in this game is better then anything out for the Wii, and you'll still complain? Sakurai even said that he's going above and beyond to make sure online won't just be for random brawling.

Grow up people, don't look a gift horse in the mouth.
 

Drascin

Smash Journeyman
Joined
May 22, 2007
Messages
320
That's the spirit. The glass isn't nine tenths full, it's one tenth empty.

Whiner.
I was pretty much going to say what Wisey said, only in a less abrupt manner. Yes, WiFi is not perfect, and far less powerful than the already established Xbox Live. But it is rather useful anyway, which is far, far more than pretty much anyone expected, given Nintendo's obsession with "security" and "controlled content" (which, after things like the whole Oblivion nude mods scandal, is only understandable - Wii prizes itself in being a machine for everyone, and they're not going to risk the chance of tossing that moneymaking label away due to some idiotic scandal). You can play random online, you can set up friend matches with complete functionality, and you can exchange screenshots, stickers, and even levels.

I'd think this is actually rather good.

'sides, if you're really that desperate for downloading bundles of maps from complete strangers, just go around mod sites - I'll bet you they'll be uploading some neat scenarios within hours of the game release. After all, the things can be stored in SD cards, which means they are RAR-able and upload-able :p.

So, honestly, stop whining that SSBB's online is not as good as Xbox Live, because a) online is pretty much a little, inconsequential tack-on to the actual game, which means 1P Mode and Multiplayer Brawl (and when something other games are based entirely on is but a mere tack-on in this game, that should give you an idea of the sheer scale of this project), and b) it is (no offense) kind of irksome to those of us who are actually looking forward to the game :ohwell:
 

clace

Smash Journeyman
Joined
Mar 13, 2006
Messages
302
Aw jesus.

SAKURAI IS NOT THE ONE MAKING THESE WI-FI DECISIONS!

To avoid themselves getting sued by the once in a lifetime chance of a child meeting a rapist through their online games, they added the friend system, and It ain't gonna go away for a long time.

Nintendo does not let anyone change that, their the head of the company, their decision is final, so Sakurai probably wanted to make it the way you want it to be, but sadly, nintendo HAVE to push the decision on him that its all about friend codes.

That's not saying Nintendo are bad, they are just cautious about the safety of children.

So please change the title, it ain't sakurai's fault.

Wow that's the biggest rant I've done on SmashBoards so far.

Sorry If i got angry.
 

Monshou_no_Nazo

Smash Journeyman
Joined
Oct 7, 2007
Messages
421
Location
Oklahoma
I was pretty much going to say what Wisey said, only in a less abrupt manner. Yes, WiFi is not perfect, and far less powerful than the already established Xbox Live. But it is rather useful anyway, which is far, far more than pretty much anyone expected, given Nintendo's obsession with "security" and "controlled content" (which, after things like the whole Oblivion nude mods scandal, is only understandable - Wii prizes itself in being a machine for everyone, and they're not going to risk the chance of tossing that moneymaking label away due to some idiotic scandal). You can play random online, you can set up friend matches with complete functionality, and you can exchange screenshots, stickers, and even levels.

I'd think this is actually rather good.

'sides, if you're really that desperate for downloading bundles of maps from complete strangers, just go around mod sites - I'll bet you they'll be uploading some neat scenarios within hours of the game release. After all, the things can be stored in SD cards, which means they are RAR-able and upload-able :p.

So, honestly, stop whining that SSBB's online is not as good as Xbox Live, because a) online is pretty much a little, inconsequential tack-on to the actual game, which means 1P Mode and Multiplayer Brawl (and when something other games are based entirely on is but a mere tack-on in this game, that should give you an idea of the sheer scale of this project), and b) it is (no offense) kind of irksome to those of us who are actually looking forward to the game :ohwell:
Listen to this man.
 

Tony_

Smash Ace
Joined
Jul 29, 2007
Messages
793
Location
Great Falls, Montana
First, with Brawl's online mode, you can only see the names of people you've already added to your Wii Friends list, making online tourneys of any kind a big hassle. It's also just messed up. He said nothing about a chat function for the online, so even if you happen to find somebody you'd like to play again, once the match is over that's it. You may never play that person again for the rest of your life.
Online tournies shouldn't be a hassle as long as you give your opponent your Smash Code. Also, we don't need Halo ***s ruining Brawl. Chat only makes it worse. Also, there are plenty more players.

Psydon said:
Second, with this Stage Builder thing. Once again, its online capability is only worthwhile when it comes to your Wii Friends (and Smash Friends, whatever those are. He's never mentioned those before), wherein it's just like the online creative communities of such games like Halo 3, with map builders of their own. However, the success of those communities should be a glaring beacon to any game designer wishing to make a similar system that a map building feature with online sharing capabilities MUST be done in the same way. EVERYBODY, not just your Wii Friends, should have potential access to your maps.
Everyone gets that same map for the day. It also enocourages creativity and I believe you can save the stage you got on your Wii or SD card, so its not even a loss at all.

Psydon said:
We should be able to go to some special Wii Channel, through Brawl or downloaded from the Wii Shop Channel and then through the Wii itself, or through the Internet Channel, or whatever, and be able to submit our stages there, as well as be able to see the stages other people have submitted, and download them. It's not like this would create any network problems; online play might have some lag issues cross-continent, but a map sharing channel is vastly less complex and less of a strain than a high-speed fighting game. And, if Nintendo were to do this through a website, that would not only take away a great deal of strain from their Wi-Fi network (because the system wouldn't be manifested on the network by Brawl connecting to an app somewhere at Nintendo.com, and because people could choose to download stages from their PCs into a SD card, thus decreasing the Wi-Fi traffic) but also increase the accessibility.
This is moronic. Really it is. You know the Shop channel, the Forcast Channel, and the News channel? Well, those share one server or two. Second, NoA's server would either be slow or crash altogether because of a stage function. This is the easiest way to do this.

Psydon said:
Instead of a system like that, we get this "random flavour-of-the-day stage" feature? That's ridiculous! What if 99 people submit stages you wouldn't like, and 1 person submits a stage you would like? So you have a 1/100 chance of getting that stage. Let's say you don't, and the next day 100 more people submit stages you wouldn't like. It's a lame example but you can see where I'm coming from. Once again, we should be able to see ALL the submitted stages and choose the ones we want to download; Nintendo can still do the stage-of-the-day thing even with a system like this.
No they couldn't. That's basically saying "lets pick over 99 stages and choose one to download from whilst avoiding the features of the game". Seriously.

Psydon said:
Of course, these two features are certainly better than nothing, they're great features and it's great that Brawl has online capabilities, but IMO Sakurai really needs to take a look at the games that, right now, have huge, bustling online communities filled with shared content and see what it is that makes them work so well.
Brawl isn't a Halo 3 community. Its not going to go all "I GOT THIS SO I OWN YOU" type deal. As of now Brawl's online > Halo 3's, and I mean that.
 

Kittah4

Smash Ace
Joined
Oct 17, 2007
Messages
832
Location
Southeast US, 0516-6936-7436
If Brawl had no wifi functionality whatsoever, it would STILL be awesome. Sure, people would complain, but thats life. Melee had no functionality of this sort, and it was played for like, ever. Even basic, watered down wifi is pretty awesome, after all, spend an hour or so putting in friend codes, have FREE fun with your online buddies for who knows HOW long. Sounds like a fair trade to me.
 

Ashes13

Smash Rookie
Joined
Oct 28, 2007
Messages
22
I like Nintendo's online function. It's wholesome and serves its purpose. I have an XBox 360 for the other side of gaming, and a Wii for games that only Nintendo can offer.
 

AttackstorM

Smash Lord
Joined
Jul 30, 2004
Messages
1,502
3DS FC
2122-8193-6919
First, with Brawl's online mode, you can only see the names of people you've already added to your Wii Friends list, making online tourneys of any kind a big hassle. It's also just messed up. He said nothing about a chat function for the online, so even if you happen to find somebody you'd like to play again, once the match is over that's it. You may never play that person again for the rest of your life.

Second, with this Stage Builder thing. Once again, its online capability is only worthwhile when it comes to your Wii Friends (and Smash Friends, whatever those are. He's never mentioned those before), wherein it's just like the online creative communities of such games like Halo 3, with map builders of their own. However, the success of those communities should be a glaring beacon to any game designer wishing to make a similar system that a map building feature with online sharing capabilities MUST be done in the same way. EVERYBODY, not just your Wii Friends, should have potential access to your maps.

We should be able to go to some special Wii Channel, through Brawl or downloaded from the Wii Shop Channel and then through the Wii itself, or through the Internet Channel, or whatever, and be able to submit our stages there, as well as be able to see the stages other people have submitted, and download them. It's not like this would create any network problems; online play might have some lag issues cross-continent, but a map sharing channel is vastly less complex and less of a strain than a high-speed fighting game. And, if Nintendo were to do this through a website, that would not only take away a great deal of strain from their Wi-Fi network (because the system wouldn't be manifested on the network by Brawl connecting to an app somewhere at Nintendo.com, and because people could choose to download stages from their PCs into a SD card, thus decreasing the Wi-Fi traffic) but also increase the accessibility.

Instead of a system like that, we get this "random flavour-of-the-day stage" feature? That's ridiculous! What if 99 people submit stages you wouldn't like, and 1 person submits a stage you would like? So you have a 1/100 chance of getting that stage. Let's say you don't, and the next day 100 more people submit stages you wouldn't like. It's a lame example but you can see where I'm coming from. Once again, we should be able to see ALL the submitted stages and choose the ones we want to download; Nintendo can still do the stage-of-the-day thing even with a system like this.

Of course, these two features are certainly better than nothing, they're great features and it's great that Brawl has online capabilities, but IMO Sakurai really needs to take a look at the games that, right now, have huge, bustling online communities filled with shared content and see what it is that makes them work so well.
you complain too much...this feature is amazing
 

pud22

Smash Apprentice
Joined
Aug 6, 2007
Messages
170
Location
Texas
Instead of a system like that, we get this "random flavour-of-the-day stage" feature? That's ridiculous! What if 99 people submit stages you wouldn't like, and 1 person submits a stage you would like? So you have a 1/100 chance of getting that stage. Let's say you don't, and the next day 100 more people submit stages you wouldn't like. It's a lame example but you can see where I'm coming from. Once again, we should be able to see ALL the submitted stages and choose the ones we want to download; Nintendo can still do the stage-of-the-day thing even with a system like this.
i doubt that they are just gonna post any random sucky stage, they prob atleast gonna look at em and make sure its atleast decent. and like those b4 me already stated theres prob gonna b sites where u can download various stages.
 

PrettyGoodYear

Smash Lord
Joined
Jul 1, 2007
Messages
1,792
Location
Panama, Panama, Central America...
Well, then don't get the **** stage of the day and play on the stages you make, or the ones your friends send you.

10 to 1, there will be a prominent "stage building" community on this site, just get people here to send them to you.
 

Psydon

Smash Journeyman
Joined
Aug 5, 2007
Messages
311
The following people are morons:

-Every single poster who called me a whiner, except Drascin
-Every single poster who implied that I don't like Brawl's Wi-Fi features

The following people have my immediate respect and most sincere gratitude, for responding civilly and intelligently:

-Agerknux
-TheBlackSmasher
-Drascin

First of all, let me make this clear:

I. LOVE. Brawl's. Wi-Fi. Features. I made sure that such a feeling was the core of my conclusion.

And, another thing: I don't play Halo 3. Really. I don't even have a X360. Everybody who thought so is on the level of the average GameFAQs user, and I don't think that requires further explanation.

I know that this is Nintendo's first online console and Smash's first foray into online, and I am very happy for these new features. HOWEVER, I am simply expressing my opinion that they COULD be more than they are now.

This is not a literate version of: "OMG DIS SUXORZ CUMPARED 2 H3!!! BRAWL's ONLINE SUX!!!"

This is constructive criticism. This is my opinion. Just because I'm not one of those thousands screaming: "OMG ONLINE I'M GONNA PLAY UNTIL DAWN AND MAKE A MILLION STAGES LOL!!!", doesn't mean I don't like the features. So I sound a little harsh; deal with it, if you can.

As of now Brawl's online > Halo 3's, and I mean that.
I agree with you.
 

NintendoWarrior

Smash Lord
Joined
Jun 12, 2006
Messages
1,088
Location
Oregon
To the thread starter, would you rather no online at all? I'm happy with what we're getting because now I can play my best friends from the east coast.
 

Maricalistaro

Smash Journeyman
Joined
Aug 29, 2007
Messages
208
Location
Augusta, GA
I don't like bothering with people unless they are my friends list so can control the kind of people I play with (mostly for my lil bro). That said, wii code ugh.
 

dan smith

Smash Champion
Joined
Mar 28, 2004
Messages
2,668
Location
Lawrence, KS
Can't you text taunt? You could just throw out your SWF screename or something and blam...you know who you're fighting. I'll double check if this works...

Dang - Nope.
 

Psydon

Smash Journeyman
Joined
Aug 5, 2007
Messages
311
See what I mean?

dan, you're right; that can't be done. >< I know Nintendo might be afraid of people putting down things like curse words as their names, but then, Blizzard designed a system for WoW so as to inhibit swearing. Nintendo could do the same; it'd be easier for them since Smash isn't exactly a chat-oriented game. And besides, they even say on their online products, as do the other companies, that one's "Game experience might change online."

Mari, it's for situations like that why I have to wonder what Sakurai meant by "Smash friends". Perhaps that's some new system he's implimented; maybe you can add unknown people you play online, but to a separate list within Brawl, one that allows you to seek them out but doesn't allow you to chat, send each other things, etc. for the sake of the way they might act towards little kids (though it would have to be governed by in-game name, since letting Smash friends see each other's Wii Codes would defeat the purpose. But since you can change names...but then, would they want two people having the same name online? Perhaps they'll implement a name system that other online games use). That would solve one of the problems I mentioned in my initial post, about wanting to play other people you meet online again.

Bokuto, NintendoWarrior, you suck.

Oh, and to whoever pointed out that Sakurai doesn't make all the decisions. For Heaven's sake, I know that! >> I'm just saying "Sakurai" to represent all those who had a part in making the decisions, since he's the director of the game.
 

NintendoWarrior

Smash Lord
Joined
Jun 12, 2006
Messages
1,088
Location
Oregon
See what I mean?

dan, you're right; that can't be done. >< I know Nintendo might be afraid of people putting down things like curse words as their names, but then, Blizzard designed a system for WoW so as to inhibit swearing. Nintendo could do the same; it'd be easier for them since Smash isn't exactly a chat-oriented game. And besides, they even say on their online products, as do the other companies, that one's "Game experience might change online."

Mari, it's for situations like that why I have to wonder what Sakurai meant by "Smash friends". Perhaps that's some new system he's implimented; maybe you can add unknown people you play online, but to a separate list within Brawl, one that allows you to seek them out but doesn't allow you to chat, send each other things, etc. for the sake of the way they might act towards little kids (though it would have to be governed by in-game name, since letting Smash friends see each other's Wii Codes would defeat the purpose. But since you can change names...but then, would they want two people having the same name online? Perhaps they'll implement a name system that other online games use). That would solve one of the problems I mentioned in my initial post, about wanting to play other people you meet online again.

Bokuto, NintendoWarrior, you suck.

Oh, and to whoever pointed out that Sakurai doesn't make all the decisions. For Heaven's sake, I know that! >> I'm just saying "Sakurai" to represent all those who had a part in making the decisions, since he's the director of the game.
Your thread sucks, how's that?
 

Sinvoid

Smash Apprentice
Joined
Sep 5, 2007
Messages
145
Jeesh lots of flaming and yelling in this thread, i have one idea, how about you all calm down adn let this man express his opinion, and if you don't like it respond in a calm and collected manner, one that can be undrestood and and heard, not one that sounds like a baby chocking on rusty spoon. :psycho:
 
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