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Rolling

Cozz

Smash Rookie
Joined
Jan 21, 2014
Messages
6
Hey guys I'm a :falco: main. My secondaries are :samus: :sheik: and :jigglypuff:. I am new to the forums and to SSB. I feel like I roll to much, and my friends that I play with do too. I was curious on what to do instead of rolling because Falco's wavedash is short, and I'm still working on wavedashing. I also wanted to know a way to counter and punish my friends for rolling.
 

Brim

Smash Ace
Joined
Apr 6, 2010
Messages
819
NNID
Bitterbub
Hey guys I'm a :falco: main. My secondaries are :samus: :sheik: and :jigglypuff:. I am new to the forums and to SSB. I feel like I roll to much, and my friends that I play with do too. I was curious on what to do instead of rolling because Falco's wavedash is short, and I'm still working on wavedashing. I also wanted to know a way to counter and punish my friends for rolling.
One thing you should sub in for rolling is dash-dancing. And short hopping is another way to go about it, but that's mainly when you're trying to transition into attacks, so the main thing would be dash dancing.
 

Cozz

Smash Rookie
Joined
Jan 21, 2014
Messages
6
One thing you should sub in for rolling is dash-dancing. And short hopping is another way to go about it, but that's mainly when you're trying to transition into attacks, so the main thing would be dash dancing.
Ah okay, What about dodging attacks though, is dash dancing any good for that?
 

Brim

Smash Ace
Joined
Apr 6, 2010
Messages
819
NNID
Bitterbub
Ah okay, What about dodging attacks though, is dash dancing any good for that?
Dash dancing is mostly used for approaching your enemy actually, and just when you want to make it harder for your opponent to predict your movements, like when they're falling back to the stage. From what I've seen just dodging attacks isn't usually Falcos thing other than using the occasional roll, one thing you'll really want to learn is how to power shield, because not only will it help provide some extra defense but if you're facing a projectile based adversary, such as Samus, or Fox, power shielding is a great tool to have. And knowing how to wave land when coming back to the stage or jumping back on stage (into a wave land) can help a lot too.
I feel like I'm missing some things though.
 

Cozz

Smash Rookie
Joined
Jan 21, 2014
Messages
6
Yeah, these are great tips, and I know Falco is more agro, but what do I do when I am getting agroed? Do I just take the hit. Thats the thing I cant figure out what to do instead of rolling.
 

Daftatt

"float like a puffball, sting like a knee"
Joined
Mar 16, 2013
Messages
1,219
Location
Olympia, WA
NNID
Daftatt
my friend chris rolls around the stage almost exclusively, barely ever actual walks anywhere, I got better and now I brutalize him because of it.
 

Kink-Link5

Smash Hero
Joined
Jul 10, 2007
Messages
6,232
Location
Hall of Dreams' Great Mausoleum
Read the role and don't attack until after it's done. It's much more doable than in Brawl due to dash dancing, dash canceling, and rolls not being ridiculously fast.

Stay back a little and don't attack when approaching, and see how and where they roll depending on their stage position. Typically, roll-heavy low-level players will roll away, toward the ledge, if they are near the middle of the stage, and will almost definitely roll toward the middle if near an edge, but that may not always be the case. Just pick up on their patterns and adapt to them. When I see someone's rolling patterns, it's incredibly easy to run at them, let them roll, keep running, and punish them with a grab. Remember that when someone is rolling, it means they are afraid of the possibility of a grab or shield break, so keep in mind why your opponent is doing something to better handle it.

Jumping is a perfectly fine substitute for rolling as Falco, as is sidestepping into a shine.
 

KingDozie

Smash Journeyman
Joined
Jan 19, 2014
Messages
456
Dude just mixup your movement use things like wavedashing back and forth,Dash dancing,you can also use wavedash out of shield, and even pivoting if you can. Theyre is so much more about movement and also make sure you watch your oppoent reaction to your movement. Also listen to 9bit just shine.
 

Yurya

Smash Apprentice
Joined
Oct 23, 2012
Messages
187
Yeah, these are great tips, and I know Falco is more agro, but what do I do when I am getting agroed? Do I just take the hit. Thats the thing I cant figure out what to do instead of rolling.
Falco has a safe shield. What I mean by that his is one of the hardest to punish. Besides shield grabbing he has shine OoS, dair OoS, bair Oos or he can just plain jump high out of shield. Once you get the opponent used to this roll is also very useful.

As for punishing rolling,you need to react quickly and prepare to attack where they will be. Falco isn't the fastest to chase someone but short-hopping a laser so that it will hit them when the come out of the roll can give the extra time to hit with a Fsmash or dash attack/grab.
 

JayMan-X

Smash Apprentice
Joined
Jan 1, 2013
Messages
123
Location
Cleveland, OH
What everyone else said... Plus Falco's Wavedash is actually pretty good. It may be short (actually kinda medium sized to me but whatever) but its pretty fast, so I would use it as much as you can for movement. Wavedashing isn't really so much for dodging attacks as its for moving around quickly and baiting reactions.

Another side note, learning how to Wavedash Out of shield is great for getting out of pressure, or punishing things that are seemingly safe, like FSmashes or something like that.
I dont know how good your techskill is, but it took me a while to wavedash OoS while actually shielding things, so just keep trying at it
 

Rikana

Smash Champion
Joined
May 16, 2006
Messages
2,125
Rolling isn't bad. It's just a matter of when you roll which can make it bad (some characters just have really bad rolls too). Don't be predictable; for example, don't always roll away from the edge if you're being pressured. It's something a lot of new players do when they panic.
 
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