• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Richcity Ransom! - June 15th, 2013 - Richmond, KY

Brittleorgans

Smash Apprentice
Joined
Nov 30, 2011
Messages
130
Location
Richmond, KY
3DS FC
0946-3139-5325
Location
Cosmic Oasis
208 West Main Street
Richmond, KY 40475

Fees
Doubles: $10 per person ($20 per team)
Singles: $10 per person

Registration for doubles starts at 11am and ends at noon. Singles registration will end around 3pm when teams end or aren't going to impede singles.

General Rules
3 Stocks
8 Minute Time Limit
Items set to “Off” and “None”
Pause set to “Off”
Meta Knight’s infinite dimensional cape tactic is banned.
All infinites and chain grabs are legal until 300%.
There is a 40 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.

Pools play seeding will be determined by set wins first, followed by head to head wins in case of ties, followed by wins - losses, followed by replaying of a starter stage best of 1.

Modified Doubles Rules

Team Attack set to “On”
Double Meta Knight is Banned.
Life stealing is allowed.
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can no
t determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner. If percents are tied then a 1 stock per player, 3 minute tie-breaker match on the same stage will occur.

If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.


Set Procedure

1) Player Priority is determined if it can not be agreed on. (See below for details)
2) Each Team selects one controller port to use for each Player. During Teams play controller ports 1 & 4 and 2 & 3 will each constitute as 'one controller port.'
3) Each Team selects one character for each Player. A double blind pick may be called by any player.
4) The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-1 (Team 1 strikes a stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
5) The first match is played.
6) The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
7) The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
8) The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
9) The Team that won the previous match chooses one character for each Player.
10) The Team that lost the previous match chooses one character for each Player.
11) The next match is played.
Repeat steps 6-11 for all proceeding matches.

Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.


Payouts:
Doubles:
1) 60%
2) 30%
3) 10%

Singles < 32:
1) 40%
2) 30%
3) 20%
4) 10%

Singles > 32
1) 48%
2) 22%
3) 14%
4) 8%
5) 4%
5) 4%

Stage List
Starters
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi's Island (Brawl)

Counter Picks
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
 

Mister Eric

Twitch.tv/MisterbeepEric Twitter: @MisterbeepEric
Joined
Nov 24, 2008
Messages
4,092
Location
Louisville, KY
NNID
MisterEric
3DS FC
1075-1236-8207
10 bucks is a tournament standard for Smash Bros.
Sometimes 5. But, you'll pull in more people with 10. Really excited for this. Especially since Cosmic Oasis has grown so much since I've last been there (over 2 years ago iirc).
Stagelist looks fine imo.

About how many people do you think this venue can support? Last I was there, I do remember it being a little crowded.
 

Brittleorgans

Smash Apprentice
Joined
Nov 30, 2011
Messages
130
Location
Richmond, KY
3DS FC
0946-3139-5325
The owner of the store has easily had 130 people in house at a time. Also the store is expanding so there will be more room.

Over crowding won't be an issue.
 

KERO

Smash Journeyman
Joined
Oct 17, 2012
Messages
411
Honestly, this needs more hype. With a venue like that, this tournament should attract people oos as well.
 

Ralph Cecil

Smash Champion
Joined
Mar 9, 2010
Messages
2,416
Location
Somewhere in KY QQQQQQQQQQ
NNID
RalphCecil
3DS FC
4098-4850-8033
Ralph don't pull out secondaries in doubles >:(
People about to see what my Jiggs can do in doubles. BD

I'd really enjoy playing Ralph's Snake for once, just saying. :/
D: You could ask me for friendlies or something. I'll go Snake if you ask lol. I just like to mess around/maybe practice? :O secondaries when I get the chance. Still trying to get myself to pull them out in tournament. >_<
 

Dooms

KY/KP Joey
Joined
Jun 9, 2009
Messages
5,955
Location
Louisville, Kentucky
NNID
Doomsyplusle
3DS FC
2921-9568-4629
Singles:

1st: Kero (Olimar) $88
2nd: -Masquerain- (MK/Olimar) $66
3rd: Ralph Cecil (Snake) $44
4th: SP (MK) $22

Doubles:

1st: Keroro Platoon (Kero [Olimar] & -Masquerain- [GW/MK/Kirby]) $108
2nd: S2's Booty (SP [MK] & Ralph Cecil [Snake]) $54 (?)
3rd: Batman & Batman (Twig [Wario] & S2 [DK/Zelda]) $18 (?)

Full results will be posted by Twig.
 
Top Bottom