TK Wolf
Smash Ace
I hope this is the right place to post this!
I'm hosting a somewhat causal tournament at my workplace, and was looking for feedback on this ruleset. None of us are regular tourney-goers, but we do still want a fair tourney that's fun to watch. Thanks so much for any input!
Format:
Double-elimination, best of 3 matches.
Each match is 1 vs 1, 3-stock, 8 minute limit, items and customs/equipment is off. (I don't have the means to set up customs, and ppl here don't use them. Considering 2-stock 6 min, but we're not strapped for time)
Players may change characters between matches, winner of previous match picks first.
Stage selection:
1st stage: Randomly picked from a set of "neutral" stages. (I would like to have FLSS, but am concerned that no-one will be familiar with it, and want to speed things along.)
2nd and 3rd stages: Picked by the loser of the previous match from "neutral" or "counterpick" stages.
Neutral stages:
Battlefield
Smashville
Town and City
Final Destination
Counterpick stages:
Delfino Plaza
Duck Hunt
Lylat Cruise
Halberd
Skyloft
Wuhu Island (I don't like the random stage hazards and odd blast zones during some transitions... considering scrapping it)
Castle Siege
Kongo Jungle
Pokemon Stadium 2
(I wanna include WHZ, Mario Galaxy, and Wii Fit Studio, but they seem to be strongly disliked on the boards here. I thought with the removals of across-the-stage-chaingrabs, walkoffs weren't a problem?)
Controllers:
Any controller supported by the game is allowed, except for the WiiU gamepad.
We will provide gamecube and wiimote controllers, but strongly encourage players to bring their own, unless they are fine using controllers "as is".
Sudden-Death rules:
In the rare case of a match running out of time, winner is decided by the player with the most stocks remaining, followed by the lowest damage taken. If there is still a tie, an additional 2-minute 1-stock match will determine the winner.
I'm hosting a somewhat causal tournament at my workplace, and was looking for feedback on this ruleset. None of us are regular tourney-goers, but we do still want a fair tourney that's fun to watch. Thanks so much for any input!
Format:
Double-elimination, best of 3 matches.
Each match is 1 vs 1, 3-stock, 8 minute limit, items and customs/equipment is off. (I don't have the means to set up customs, and ppl here don't use them. Considering 2-stock 6 min, but we're not strapped for time)
Players may change characters between matches, winner of previous match picks first.
Stage selection:
1st stage: Randomly picked from a set of "neutral" stages. (I would like to have FLSS, but am concerned that no-one will be familiar with it, and want to speed things along.)
2nd and 3rd stages: Picked by the loser of the previous match from "neutral" or "counterpick" stages.
Neutral stages:
Battlefield
Smashville
Town and City
Final Destination
Counterpick stages:
Delfino Plaza
Duck Hunt
Lylat Cruise
Halberd
Skyloft
Wuhu Island (I don't like the random stage hazards and odd blast zones during some transitions... considering scrapping it)
Castle Siege
Kongo Jungle
Pokemon Stadium 2
(I wanna include WHZ, Mario Galaxy, and Wii Fit Studio, but they seem to be strongly disliked on the boards here. I thought with the removals of across-the-stage-chaingrabs, walkoffs weren't a problem?)
Controllers:
Any controller supported by the game is allowed, except for the WiiU gamepad.
We will provide gamecube and wiimote controllers, but strongly encourage players to bring their own, unless they are fine using controllers "as is".
Sudden-Death rules:
In the rare case of a match running out of time, winner is decided by the player with the most stocks remaining, followed by the lowest damage taken. If there is still a tie, an additional 2-minute 1-stock match will determine the winner.