Yackabean
"He's shooting arrows out his butt" ~ Scotland
Ok I've delayed this thread a little bit but I'm letting laziness get over me. I can't be entirely too bothered to make a video to explain this but it shouldn't take much to explain. I wouldn't really consider any of this an AT but more of an exploit of the new Z-drop mechanics we have. Technically reverse iBomb can be an AT. But here's what I've discovered trying to apply it in some matches and an explanation on how to do it.
Reverse IZAC:
Similar to brawl how you could drop the bomb at the peak of your jump and ariel it. Instead you drop the bomb a little bit before you land (not a C4 bomb) and as you land you jump instantly and catch it with an ariel. This is hard to do with a short hop on 3DS but I imagine on Wii U it's 10x more easy. It's also more easy when fast falled.
From higher distances you can fast fall and zair bomb drop. When you land you can reverse IZAC again and if you fell before the bomb you can jump and catch it or insta-throw it. whatever you want. You can kind of do a pseudo Zair > bomb with it by zairing and then insta-throwing the bomb afterwards but the set up is sketchy and tedious. In all seriousness though. This technically is not an IZAC. It's a form of ZAC as this tech is not Instant. So decide on a name Toon mains. I'll give a few options:
This can be used for spacing with zair when landing and whilst your zair hitbox is out it will auto cancel as you land and then you can nair space right afterwards. However there is a downside. Whilst the bomb is falling it is EASILY catchable by the opponent as for some reason people can catch our bombs with little to no effort in this game. If they shield the zair they can still grab you but the bomb will most likely trade anyway which is kinda cool.
Alternative iBomb:
I've seen quite a bit of discussion as to the best way to iBomb in this game. We know airdodge bomb drop is useless because it always zairs now and plus airdodge lag is gross in this game. But with our handy new bomb mechanic exploding on opponents and not us we have a somewhat new way around this.
So wat you want to do with it comes to landing (And yes this is mostly only a landing option again because high in the air you're still always going to zair) you will want to be moving away whilst z-dropping away from the opponent. May you be facing them to zair + bomb them or just get a bomb explosion behind you landing is up to you. Both are somewhat safer and allow you to get away landing if you force them to jump or shield the bomb.
Disadvantages do kind of comes with this though. This won't work if opponents are directly below you since they can upsmash you. You want to z-drop before they are underneath you at all. But if you don't then they can easily hit you potentially even grabbing your bomb with an ariel if they decide to punish you in the air.
I will make a video of this in a bit but right now I'm tired as hell. If you guys think this is somewhat useful then do say so and we'll add it to the AT thread but I wouldn't consider it a massive discovery just now...
Anywho, I'm tired as hell lol, g'night have fun testing this.
Reverse IZAC:
Similar to brawl how you could drop the bomb at the peak of your jump and ariel it. Instead you drop the bomb a little bit before you land (not a C4 bomb) and as you land you jump instantly and catch it with an ariel. This is hard to do with a short hop on 3DS but I imagine on Wii U it's 10x more easy. It's also more easy when fast falled.
From higher distances you can fast fall and zair bomb drop. When you land you can reverse IZAC again and if you fell before the bomb you can jump and catch it or insta-throw it. whatever you want. You can kind of do a pseudo Zair > bomb with it by zairing and then insta-throwing the bomb afterwards but the set up is sketchy and tedious. In all seriousness though. This technically is not an IZAC. It's a form of ZAC as this tech is not Instant. So decide on a name Toon mains. I'll give a few options:
- Reverse ZAC
- ZAC (Z-drop Ariel Catch)
- ZJC (Z-drop Jump & Catch)
This can be used for spacing with zair when landing and whilst your zair hitbox is out it will auto cancel as you land and then you can nair space right afterwards. However there is a downside. Whilst the bomb is falling it is EASILY catchable by the opponent as for some reason people can catch our bombs with little to no effort in this game. If they shield the zair they can still grab you but the bomb will most likely trade anyway which is kinda cool.
Alternative iBomb:
I've seen quite a bit of discussion as to the best way to iBomb in this game. We know airdodge bomb drop is useless because it always zairs now and plus airdodge lag is gross in this game. But with our handy new bomb mechanic exploding on opponents and not us we have a somewhat new way around this.
So wat you want to do with it comes to landing (And yes this is mostly only a landing option again because high in the air you're still always going to zair) you will want to be moving away whilst z-dropping away from the opponent. May you be facing them to zair + bomb them or just get a bomb explosion behind you landing is up to you. Both are somewhat safer and allow you to get away landing if you force them to jump or shield the bomb.
Disadvantages do kind of comes with this though. This won't work if opponents are directly below you since they can upsmash you. You want to z-drop before they are underneath you at all. But if you don't then they can easily hit you potentially even grabbing your bomb with an ariel if they decide to punish you in the air.
I will make a video of this in a bit but right now I'm tired as hell. If you guys think this is somewhat useful then do say so and we'll add it to the AT thread but I wouldn't consider it a massive discovery just now...
Anywho, I'm tired as hell lol, g'night have fun testing this.
Last edited: