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Requesting Frame Data

Nel

Smash Rookie
Joined
Sep 29, 2009
Messages
3
Location
Nova Scotia. E.C Canada
Could someone please direct me to Sheiks frame data or perhaps post it.
Im aware that its probably lurking around here somewhere but it would be convenient to put it out in the open for myself and others.
Thanks in advanced
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
I find the Seanson hitbox frame data more useful, but you have to look for that.

Copypasta:

by SuperDoodleMan

-------------------------------------
Slice 1

Total: 17
Hit: 2-3
IASA: 16
Window for second slice: 3-25
Second slice begins: 10 (or later)
-------------------------------------
Slice 2

Total: 18
Hit: 3-5
IASA: 17
Window for jabs: 2-18
Jabs start: 10
-------------------------------------
Jabs

Later...
-------------------------------------
F Tilt

Total: 29
Hit: 5-10
IASA: 27
-------------------------------------
D Tilt

Total: 29
Hit: 5-8
IASA: 28
-------------------------------------
U Tilt

Total: 33
Hit: 5-10, 19-24
IASA: 26
-------------------------------------
F Smash

Total: 50
Hit: 12, 27-29
Charge frame: 5
IASA: 46
-------------------------------------
U Smash

Total: 47
Hit: 12, 14-16
Charge frame: 10
Head and forearms invincible: 12-16
IASA: 40
-------------------------------------
D Smash

Total: 49
Hit: 5-9, 16-19, 22-24
Charge frame: 2
Legs invincible: 5
IASA: 46
-------------------------------------
Dash attack

Total: 37
Hit: 6-12
IASA: 36
-------------------------------------
N-Air

Total: 48
Hit: 3-30
IASA: 42
Auto cancel: <2 31>
Landlag: 16
L canceled: 8
-------------------------------------
U-Air

Total: 39
Hit: 5-20
IASA: 37
Auto cancel: <4 30>
Landlag: 24
L canceled: 12
-------------------------------------
B-Air

Total: 37
Hit: 4-19
Auto cancel: <3 25>
Landlag: 16
L canceled: 8
-------------------------------------
D-Air

Total: 48
Hit: 15-33
Auto cancel: <2
Landlag: 20
L canceled: 10
-------------------------------------
F-Air

Total: 33
Hit: 5-7
Auto cancel: <4 11>
Landlag: 16
L canceled: 8
-------------------------------------
Grab

Total: 30
Grab: 7-8
-------------------------------------
Running grab

Total: 40
Grab: 8-9
-------------------------------------
Needle Storm

Holding 1st needle: 8
Set that frame as 1.
Another needle at 19
Set that as 1 (etc)
Releasing B at frame 1 counts with
new needle.

When you release B…
Needles released at 4, 7, 10, 13, 16,
19
Last frame: 40

When fired from the air…
Needles released at 11, 14, 17, 20,
23, 26
Auto cancels when landed
Last frame: 39

Needles last 30 frames
-------------------------------------
Chain

Comes out on 22
Fully extended at 34
Earliest retraction starts on 44

Upon B release…
Pullin hurt: 19-31 (sooner if
swingin)
Last frame: 41
-------------------------------------
Transform

Total: 62
Invulnerable: 27-36
First frame of Zelda: 37

(Zelda's Transform is not the same)
-------------------------------------
Vanish

Total: 94
Hit: 36-42
Invincible: 18-55
The frame of choosing direction: 35
Landlag: 30
Landfallspeciallag: 4
-------------------------------------
Taunt

Total: 100
Hmm!: 23
-------------------------------------

Jump
Airborne on frame 4

Air time: 50
Earliest FF hold: 23
Earliest actual FF: 26
FF air time: 37

SH air time: 38
Earliest FF hold: 17
Earliest actual FF: 20
SH FF air time: 27


Air Dodge
Invulnerable 4-29 out of 49

Ground dodge
Invulnerable 2-15 out of 22

Roll
Invulnerable 4-19 out of 31

Landlag: 4

Dash becomes run at frame 8
Turn-jump Threshold: 21
Run turnaround: 21
 
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