elvenarrow3000
Smash Master
- Joined
- Jul 22, 2007
- Messages
- 3,308
...possibly.
Okay, so if you're hanging on the ledge, you can use your bair in three ways to edgeguard. One is to drop directly into the bair, another is to ledgehop outwards and bair and the third is to ledgehop bair onto the stage.
Such edgeguards are useful because they allow you to start on the ledge, putting you in a good position for an edgehog, if needed, which limits your opponent's options, and also has the potential to reach out farther than the ledgehop dair.
However, the bair is somewhat lacking in knockback, especially noticeable at low to medium percentages, so against a character with good horizontal recovery and/or a player with good DI, it is survivable.
So to replace it (possible) I thought of... something else.
First you grab the ledge using any method you'd like.
Then you watch your spacing and bide your time until your opponent gets close. When they're close enough, hold away on the control stick to let go of the ledge and tap B, which will execute a Dancing Blade away from the stage, turning you around, but keeping you in about the same place, due to the momentum stalling nature of the Dancing Blade.
Then depending on spacing and timing, you can doublejump outwards or up to put yourself right in front of your opponent or you can just drop down.
Then finally, reverse Dolphin Slash to knock them away.
Thoughts?
Okay, so if you're hanging on the ledge, you can use your bair in three ways to edgeguard. One is to drop directly into the bair, another is to ledgehop outwards and bair and the third is to ledgehop bair onto the stage.
Such edgeguards are useful because they allow you to start on the ledge, putting you in a good position for an edgehog, if needed, which limits your opponent's options, and also has the potential to reach out farther than the ledgehop dair.
However, the bair is somewhat lacking in knockback, especially noticeable at low to medium percentages, so against a character with good horizontal recovery and/or a player with good DI, it is survivable.
So to replace it (possible) I thought of... something else.
First you grab the ledge using any method you'd like.
Then you watch your spacing and bide your time until your opponent gets close. When they're close enough, hold away on the control stick to let go of the ledge and tap B, which will execute a Dancing Blade away from the stage, turning you around, but keeping you in about the same place, due to the momentum stalling nature of the Dancing Blade.
Then depending on spacing and timing, you can doublejump outwards or up to put yourself right in front of your opponent or you can just drop down.
Then finally, reverse Dolphin Slash to knock them away.
Thoughts?