XxBHunterxX
Smash Journeyman
- Joined
- Oct 10, 2014
- Messages
- 366
- NNID
- Bryan
- 3DS FC
- 2766-9402-2187
Personally I think that it was terrible choice to take out edge hogging while also increasing the blast zones and having most of the cast with godlike recoveries and combine that with how safe the ledge seems to be teleporting them to it most of the time making it harder than it should be to punish people going for it.
This has been the only smash game so far to where I would consitantly live to over 200% only to be killed by a really precise read, in past games a precise read would grant you a early K'O not one at 200%.
I would be fine with the edge hogging being taken out if the blast zones were smaller or more characters had recoveries that didn't just carry them to the edge of just not have the edge be as forgiving as it is
This has been the only smash game so far to where I would consitantly live to over 200% only to be killed by a really precise read, in past games a precise read would grant you a early K'O not one at 200%.
I would be fine with the edge hogging being taken out if the blast zones were smaller or more characters had recoveries that didn't just carry them to the edge of just not have the edge be as forgiving as it is