I think there should just be a single mod dedicated to private games. That way they can keep organized who is hosting what and when. This will prevent the confusion such that resulted from me getting your approval and Inferno getting Stew's.
I agree with this, too often have I seen Raz go "has someone approved of this" to a mod or the host. At the very least, there needs to be some form of communication. If Stew approves a private, he should message marshy and Raz saying "yo, this person's cool to host a private"
I should also have a VIP pass to host games whenever I want.
no me
i swear i won't put out **** like laspm again
promise
But anyway.
The thing with privates is that the second you put them in a queue, they're no different than a regular queue game except with a bull**** mechanic and a difficult sign-up process, both of which could be a turn-off to people playing. Honestly, privates should just be based on a "is this interesting enough for me to want to forego any current or upcoming games to join this one?" sentiment. Let interest decide whether or not it's a good game.
I wish the queue would adopt this kind of methodology. The large queue needs to be blown up and just allow privates to become the new large. If the flavor isn't good or the host isn't reliable, a large could stall the queue for months. I'm halfway convinced Tekken only filled because people wanted OS' game to run.
But even then you could see a small game sit in queue for a month and a lot of people could let it run. Gova once suggested turning the small queue into a double queue where you sign-up for it but fill one of two slots as the games get cycled out. This can let a stale/uninteresting game/flavor get pushed out in favor of ones that are more popular. It's pretty bad when people join games for the sake of getting it out of the queue.