Raiden mk-II
Smash Journeyman
how would you rate your Bowser play? What are you particularly good at using the King of the Koopas in Smash 4, and what do you feel you have to work on?
For me:
The good: dash-dancing, feinting, and faking out agile opponents (ZSS, Greninja) to get a feel of their style of play. Being able to land a charged Fsmash with reliable frequency (55% KOs are awesome).
The bad: My aerial game needs a lot of work. I cannot land Bair reliably enough, and that is Bowser's most potent aerial kill move. Comboing. Dealing with spammers and campers of all kinds. When I try to Fortress out of shield upon a high shieldstun move, I end up jumping and Fortressing, resulting in a major punishment against me, because I input too early; this is a habit I need to break.
For me:
The good: dash-dancing, feinting, and faking out agile opponents (ZSS, Greninja) to get a feel of their style of play. Being able to land a charged Fsmash with reliable frequency (55% KOs are awesome).
The bad: My aerial game needs a lot of work. I cannot land Bair reliably enough, and that is Bowser's most potent aerial kill move. Comboing. Dealing with spammers and campers of all kinds. When I try to Fortress out of shield upon a high shieldstun move, I end up jumping and Fortressing, resulting in a major punishment against me, because I input too early; this is a habit I need to break.
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