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Rate my OU Team, please.

TombStone

Smash Journeyman
Joined
Nov 5, 2006
Messages
260
Ok, this team is mostly from the 3rd generation games, because I find it easier to raise stuff there. And it is composed of entirely OU pokemon. I would like you to rate each pokemon as an individual, based on moves, EVs, items, etc. I would also like you to rate the team as a whole, and give your opinion as to which pokemon do/do not fit in. Score things out of 10 please. Thanks! Note: All pokemon are at level 100 and are already finished, unless otherwise stated.

Slaking @ Leftovers/Choice Band
Jolly EVs 252 Attack, Rest split between Defenses and Speed
HP: 438
Attack: 411
Defense: 247
SpAttack: 181
SpDefense: 190
Speed: 266
-Giga Impact
-EQ
-SHADOW CLAW
-(replacement move)

OK, I kinda messed this one up a bit, cause I didn't know how to max out IVs at the time. Basically, if its faster than another sweeper (I can improve its speed if necessary), It'll probably OHKO with a stabbed Giga Impact or a super effective EQ. I taught it Arial Ace because Double team annoyed the crap out of me, and Slack off is utterly pointless on a slaking, having 3 turns of not attacking to recover some HP? I wonder if it can learn U-turn....so it didn't have to suffer from truant -_-

Milotic @ Focus sash? (suggestion here please)
Modest EVs 252 SpAttack, 252 Speed, 6 Hp
HP: 325
Attack: 126
Defense: 194
SpAttack: 326
SpDefense: 383
Speed: 261
-Surf
-Ice Beam
-Rest
-Sleep Talk

I'm particularly proud of this one, it took me a while to make its IVs as high as they are. Basically, spam Surf and Ice Beam, then rest when you need to do so. The sleep condition from Rest activates marvel scale, and it becomes a sort of psuedo-wall. Then sleep talk for more random spamming. Rinse and Repeat.

Metagross @ Scope Lens (yeah, Hax item, stfu)
Adamant EVs 252 Attack, 100 SpDefense, 158 Speed
HP: 282
Attack: 379
Defense: 292
SpAttack: 203
SpDefense: 240
Speed: 199
-EQ
-Meteor Mash
-Agility
-Ice Punch

Meh, not much for me to say. I didn't breed it to have great IVs, and I hate being weak to EQ. But 8 resistances and 1 immunity is pretty good. Just Agility and beat down what you can.

Gengar @ Wise glasses?
Modest EVs 252 SpAttack, 252 Speed, 6 HP
HP: 260
Attack: 125
Defense: 155
SpAttck: 389
SpDefense: 179
Speed: 319
-Thunderbolt
-Shadow Ball
-Psychic
-Destiny Bond

I like this one, simply because of the massive effort I put into getting good IVs. Spam moves, but if you know you're on you're way out, use destiny bond. Hey, you can call it a noobish move all you want, but you're still dead if you KO it. Immune to Ground, Normal, and Fighting, so it can actually be used in a defensive way, if I can predict right.

Blissey @ Leftovers
Bold EVs 252 HP, 252 Defense, 6 SpDefense
HP: 709
Attack: 42
Defense: 125
SpAttack: 179
SpDefense: 300
Speed: 139
-Heal Bell
-Softboiled
-Seismic Toss/ Counter (more likely Seismic Toss)
-Thunder Wave/ Toxic

This one is still kind of in theory, because I'm still in the process of breeding for IVs. I made the calculations assuming all of its IVs were 25 (I'll be aiming for higher on the defenses and HP). Tell me what moves you'd reccommend for it. I put this one on because pretty much everything else on the team is a sweeper, and I need something else. So I got the most OU sponge/healer in the game :)

Garchomp @ Life orb? (suggestions needed here!)
Adamant (I can do Jolly if thats better) EVs 252 Attack, 252 Speed, 6 Hp
HP: 347
Attack: 384
Defense: 216
SpAttack: 160
SpDefense: 196
Speed: 293
-EQ
-Dragon Claw/Outrage
-Crunch
-Fire Fang?

This one I really just made up. Replace it with whatever you want, or modify it in any way you think would work better. I just wanted to put in another strong pokemon, and they were all OU before it, so why not make an OU theme? Lol!

Only two pokemon share a weakness: Blissey and Slaking are both weak to Fighting. Otherwise, there are no overlapping weaknesses, and the resistances are pretty diverse. The attack types are pretty diverse, except for the frequent EQs.

Sorry for the long post. Tell me what you think, and give a rating (out of 10), and tell me what you would suggest for improvement. One thing I already know is that there are too many sweepers, I'll fix that eventually. Thanks again.

EDITs: All capitalized
 

commonyoshi

Smash Hero
Joined
Jan 16, 2006
Messages
6,215
Location
dainty perfect
It isn't.

Why do you have Slack Off on your Slaking? You're wasting your time with that move because you're going to be dead. That's at least three turns without attacking. Replace Aerial Ace and Slack Off with Return and Shadow Claw. (I'm not too keen on that Giga Impact either)

Gengar: Take out Psychic for Hypnosis
 

TombStone

Smash Journeyman
Joined
Nov 5, 2006
Messages
260
It isn't.

Why do you have Slack Off on your Slaking? You're wasting your time with that move because you're going to be dead. That's at least three turns without attacking. Replace Aerial Ace and Slack Off with Return and Shadow Claw. (I'm not too keen on that Giga Impact either)

Gengar: Take out Psychic for Hypnosis
1. Thanks for the back up. I don't use AR, because I'm too freaked out about the possibility of erasing my game, and because I can't find them anywhere anyway :p

2. I was already planning on dumping slack off, for the obvious reasons. Shadow claw was on my mind, thanks for the suggestion. As for the Return, I don't want it to have two normal type moves, and Giga Impact is perfect for Slaking. I mean, It can only move every other turn to to Truant, so why not have a move that misses a turn anyway? With 150 base, plus STAB....this is the move that would deal those OHKOs.

3. I hate innaccurate moves like hypnosis. Even moves with 95 accuracy get on my nerves, lol. If only he could learn something like aura sphere...
 
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