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Rate my Marth (video inside)

smit_ massacre

Smash Rookie
Joined
Feb 28, 2008
Messages
10
I need some constructive criticism on my Marth play. I've got a video against my friend whose nearly at a skill level similar to my own.

Here's the video: http://www.youtube.com/watch?v=JBMAg-0j8S4

This was from a couple of weeks ago so I've improved a bit on my own but I'd appreciate any pointers the Marth community can offer, so I can improve on my weaker areas that I've failed to notice or haven't been able to improve upon on my own.
 

Steel

Where's my Jameson?
BRoomer
Joined
Mar 30, 2008
Messages
7,587
Location
Los Angeles, CA
Your retreating fairs were good, however you seemed to like to run into a lot of ganon's attacks. Specially at the beginning, you dashed right into 3 of them. The second half of the vid there may have been a little too much smash spam. Overall it was pretty good, just work on your spacing some more. Oh, and don't use Dair unless you are spiking, too much lag.
 

Colino

Smash Apprentice
Joined
Nov 8, 2007
Messages
121
Location
Manchester, UK
NNID
MrColino
Your retreating fairs were good, however you seemed to like to run into a lot of ganon's attacks. Specially at the beginning, you dashed right into 3 of them. The second half of the vid there may have been a little too much smash spam. Overall it was pretty good, just work on your spacing some more. Oh, and don't use Dair unless you are spiking, too much lag.
I found it horrible even when spiking and it's been hard not to use it since I loved it in melee...

The lag is just way too much...
 

Emblem Lord

The Legendary Lord
Joined
Aug 11, 2005
Messages
9,720
Location
Scotch Plains, NJ
NNID
ShinEmblemLord
3DS FC
3926-6895-0574
Switch FC
SW-0793-4091-6136
00:11- You had the advantage in posistioning here? Why did you roll? The instant you did that Ganon had control of the fight. And you got hit becuase of it.


00:13 - You ate Ganon's boot twice. You should have backed off after that first hit and re-grouped.

00:16 - No airdodge.

00:36 - BLARGH!!!!! lol. Eh. Probably should have went for an edgehug here or just let him back on. Since Marth leans in for his F-smash Ganon was able to grab your arm and take you down with him.

00:53 to 01:00 - I'm seeing alot of smash spam. Reign that in. Marth's smashes are for killing. Not punishing.

01:26 - There is no reason why you should have rolled into this. Roll with purpose and not out of habit and stuff like this will never happen.

01:31 - Where was the tech? You also DIed TOWARDS Ganon. For what? You made it easier for him to wail on you.

01:35 - You should have survived that. Nuetral b to move back towards the stage then angle your up b instead of straight up.

02:00 - Missed an easy chance to punish.

02:09 - You ran back when you had an easy edgeguard. Don't willingly give up advantageous situations like that.

02:15 - Should have edgehugged. Ganon would have been gone. Or used Dolphin Slash to grab the ledge.


Ok, you seem you have the basics down which makes things easier. But you have some bad habits that are common of all Marth players at one pont or another. First off, you don't punish mistakes that well. Your friend is playing Ganon, a character that Marth runs over because of how easy it is to punish and edgeguard him. There are two things that you didn't do well enough.

Your friend left himself open soooooooooo much. He spammed f-smashes and Warlock Punches, which is easy for Marth to punish. You also didn't punish with Marth's all purpose punisher, the Dancing Blade. Most of the time you opted to punish with F-smash. Don't do that. Dancing Blade is THE move to punish with. It's fast, does good damage, regenerates itself as well as his other moves. It's Marth's best move IMO.

Another bad habit you have is giving up your advantage. There were times where you would get a hit then not keep the pressure on, or you rolled away or dashed away. Don't do that. In a game where combos are virtually nonexistent, momentum is everything. Once you get in a hit push your advantage and keep the pressure on. You MUST keep control of the fight for as long as possible, but you musn't be reckless either. Let's say you get a hit with a SH fair. Well anyone good knows that you can't chain Fairs successfully, so if you try they might hit you back. So you DI just enough that you keep your spacing, and you fast fall back to the ground. This way you can continue your advance and pressure your opponent safely.

You need to also work on implementing Marth's other moves. I saw plenty of smashes and fairs. I didn't see a single tilt. ALL of Marth's moves are good so use them. Experiment with all his moves so you become more well rounded and have more tools to work with.

Also I have written alot of stuff in the Marth boards, so you might wanna check that stuff out if you wanna learn more.

Well, that's it pretty much. Maybe someone else has stuff to add on. Hope I helped.
 

smit_ massacre

Smash Rookie
Joined
Feb 28, 2008
Messages
10
First off, thanks for the compliments and help.

I know that I've got to work on my Rolling, it's all over the place and has been since I first picked up Brawl, it's something Im conscious of and looking in to improving during practice play.

Smash spam at the time of the match I knew was a big problem, I've now switched to Dancing Blade spam which is better and leaves me less open if shielded or dodged etc.

Thanks for th tips on recovery, it was exactly what I needed. Im used to Marth's sideB as his main method of horizontal recovery, but in Brawl that doesn't seem to be the case, so thanks for that.

you seemed to like to run into a lot of ganon's attacks. Specially at the beginning, you dashed right into 3 of them.

This was the reason I waited to punish gannon and attack him during the lag after Warlock punch and his sideSmash.

As a side note, the Dair was accidental and was supposed to be a fair, but Im under the opinion that Marth's Dair is poor anyway so I don't tend to use it.
 

BrawlBro

Smash Ace
Joined
Mar 19, 2008
Messages
770
Location
michigan
I thought it was pretty good ;>

With ganon I wouldve want for a lot more edge hogs though.

You had some good punishment with dancingblade, but afterall it is ganon and hes slow as it gets...

But nonetheless good
 

jay494

Smash Rookie
Joined
Apr 14, 2008
Messages
1
Location
Melbourne, Australia
careful edgeguarding

I thought it was pretty good ;>

With ganon I wouldve want for a lot more edge hogs though.

You had some good punishment with dancingblade, but afterall it is ganon and hes slow as it gets...

But nonetheless good
Yeah, first things first, edgeguarding GD isn't as hard as you make it look, so less SDs when edgeguarding, maybe play more safe with that. Good use of forward air on stage though...

(First Post)
 
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