LUVTOY77-ROGUE WIREFRAME
Smash Champion
- Joined
- Jul 26, 2006
- Messages
- 2,372
ok, here it goes!
Ok, first slot goes one..
Drifblim Lv. 87
Tyep: Ghost Flying
Item: none
Brave Nature
thoroughly cunning, likes spicy food
HP: 398
Attack: 196
Defense: 123
Sp. Atk: 203
Sp. Def: 101
Speed: 169
Ability: Unburden-raises speed if a held item is used
Attacks (they suck currently, but it's worked for me)
Minimize-the user compresses its body to make itself look smaller. The user's evasion stat is boosted.
Fly-the user soars, then strikes on the second turn.
shadow ball-the user hurls a shadowy blob at the foe. it may also lower foe's sp. def stat
none. told u. not good.
Slot 2
Feraligatr, Lv. 87
Type: water
item: none
careful nature
Likes to thrash about. likes bitter food.
HP: 279
attack: 227
defense: 204
sp. atk: 150
sp. def 168
speed: 171
ability: Torrent-powers up water-type movesw in a pinch
attacks
Waterfall: user charges the foe at an awesome speed
cruch: the user crunches up the foe with sharp fangs and may also lower target's defense stat
surf: it swamps the entire battlefield with a giant wave
Superpower: the user attacks the foe with great pwer however it also lowers users attack and defense
3rd slot
Electabuzz, level 88
type: electric
serious nature
strongly defiant and happily eats anything
HP: 234
attack: 190
defense: 129
sp. atk: 197
sp. def: 179
speed: 224
ability: static contact with the pkmn may cause paralysis
attacks
swift: star-shaped rays are shto at teh foe, and the atttack never misses
thunderbolt: a strong electric attack is loosed at teh foe. it may also leave the foe paralyzed
light screen: a wonderous wall of light is put up to suppress damage from special attacks for 5 turns
thunder: a wicked thunderbolt is dropedon the foe to inflict damage. it may also leave the target paralyzed
4th slot
Infernape, level 89
type:fire fighting
item: none
hardy nature
somewhat stubborn, and happily eats anything
HP: 266
attack: 223
defense: 163
sp. atk 209
sp. def: 149
speed: 223
ability: powers up fire-typemoves in a pinch
attacks
close combat: the user fightrs the foe in close without guarding itself. it also cuts the user's defense and sp. def
calm mind: the user quietly focuses its mind and calm its spirit to raie its sp. atk and sp. def stats
rock climb: a chargig attack that may also leave the foe confused
flare blitz: the user cloaks itself in fire and chares at the foe. the user sustains serious damage, too
slot 5
Tyranitar, level 86
type: rock dark
item: cleanse tag
bashful nature
often dozes off, happily eats nething
HP: 314
attack: 271
defense: 234
sp. atk: 196
sp. def: 195
speed: 134
ability: sandstream-the pkn summons a sand storm in battle
attacks
dark pulse: the user releases a horrible aura imbued with dark thoughts. it may also make the foe flinch
stone edge: the user stabs the foe with a sharpened stone, it has a high critical-hit ratio
earthquake: the user sets offa an earthquake that hits all the pkmn in battle
hyper beam: the foe is attacked with a powerful beam, but the user must rest the next turn to regain energy
Slot 6
Sceptile (my fav.! and feraligatr ), level 91
type: grass
item: none
lax nature
often dozes off, and likes sour food
HP: 279
attack: 187
defense: 177
sp. atk: 223
sp. def: 146
speed: 248
ability: overgrow-powers up grass-type moves in a pinch
attacks
strength: the foe is slugged with a punch thrown at maximum power
leaf blade: the foe is slashed with a sharp leaf, has a high critical-hit ratio
rock smash ( ) : the user slugs the foe with a shattering punch
leaf storm: a storm of sharp leaves is whipped up, the attacks' recoil sharply reduces the user's sp. atk stat
And so there is my team! i know it probably isn't THAT great, but it works! Hints? Help? Comments?
Ok, first slot goes one..
Drifblim Lv. 87
Tyep: Ghost Flying
Item: none
Brave Nature
thoroughly cunning, likes spicy food
HP: 398
Attack: 196
Defense: 123
Sp. Atk: 203
Sp. Def: 101
Speed: 169
Ability: Unburden-raises speed if a held item is used
Attacks (they suck currently, but it's worked for me)
Minimize-the user compresses its body to make itself look smaller. The user's evasion stat is boosted.
Fly-the user soars, then strikes on the second turn.
shadow ball-the user hurls a shadowy blob at the foe. it may also lower foe's sp. def stat
none. told u. not good.
Slot 2
Feraligatr, Lv. 87
Type: water
item: none
careful nature
Likes to thrash about. likes bitter food.
HP: 279
attack: 227
defense: 204
sp. atk: 150
sp. def 168
speed: 171
ability: Torrent-powers up water-type movesw in a pinch
attacks
Waterfall: user charges the foe at an awesome speed
cruch: the user crunches up the foe with sharp fangs and may also lower target's defense stat
surf: it swamps the entire battlefield with a giant wave
Superpower: the user attacks the foe with great pwer however it also lowers users attack and defense
3rd slot
Electabuzz, level 88
type: electric
serious nature
strongly defiant and happily eats anything
HP: 234
attack: 190
defense: 129
sp. atk: 197
sp. def: 179
speed: 224
ability: static contact with the pkmn may cause paralysis
attacks
swift: star-shaped rays are shto at teh foe, and the atttack never misses
thunderbolt: a strong electric attack is loosed at teh foe. it may also leave the foe paralyzed
light screen: a wonderous wall of light is put up to suppress damage from special attacks for 5 turns
thunder: a wicked thunderbolt is dropedon the foe to inflict damage. it may also leave the target paralyzed
4th slot
Infernape, level 89
type:fire fighting
item: none
hardy nature
somewhat stubborn, and happily eats anything
HP: 266
attack: 223
defense: 163
sp. atk 209
sp. def: 149
speed: 223
ability: powers up fire-typemoves in a pinch
attacks
close combat: the user fightrs the foe in close without guarding itself. it also cuts the user's defense and sp. def
calm mind: the user quietly focuses its mind and calm its spirit to raie its sp. atk and sp. def stats
rock climb: a chargig attack that may also leave the foe confused
flare blitz: the user cloaks itself in fire and chares at the foe. the user sustains serious damage, too
slot 5
Tyranitar, level 86
type: rock dark
item: cleanse tag
bashful nature
often dozes off, happily eats nething
HP: 314
attack: 271
defense: 234
sp. atk: 196
sp. def: 195
speed: 134
ability: sandstream-the pkn summons a sand storm in battle
attacks
dark pulse: the user releases a horrible aura imbued with dark thoughts. it may also make the foe flinch
stone edge: the user stabs the foe with a sharpened stone, it has a high critical-hit ratio
earthquake: the user sets offa an earthquake that hits all the pkmn in battle
hyper beam: the foe is attacked with a powerful beam, but the user must rest the next turn to regain energy
Slot 6
Sceptile (my fav.! and feraligatr ), level 91
type: grass
item: none
lax nature
often dozes off, and likes sour food
HP: 279
attack: 187
defense: 177
sp. atk: 223
sp. def: 146
speed: 248
ability: overgrow-powers up grass-type moves in a pinch
attacks
strength: the foe is slugged with a punch thrown at maximum power
leaf blade: the foe is slashed with a sharp leaf, has a high critical-hit ratio
rock smash ( ) : the user slugs the foe with a shattering punch
leaf storm: a storm of sharp leaves is whipped up, the attacks' recoil sharply reduces the user's sp. atk stat
And so there is my team! i know it probably isn't THAT great, but it works! Hints? Help? Comments?