A Distant Demon
Finale
For anyone who needs a refresher course.
https://www.ssbwiki.com/rage
Do you think it will return? Do you want it to return?
Personally, I want it gone. I hate the idea of being rewarded for doing badly. I assume it's to help players who arent as good compete with their friends, but it just isn't fun for the other player. And if you want to help some characters that use it to get kills that have a hard time otherwise, there are better ways to handle it than adding a huge mechanic like this.
How about y'all?
https://www.ssbwiki.com/rage
TLDR: Get hit, hit the other guy farther.Rage is a mechanic introduced in Super Smash Bros. 4. Rage functions similarly to Aura: a character's attacks will deal increased knockback as they accumulate more damage, though it does not affect an attack's damage output. Rage begins to take effect past 35%, and caps at 150%. At maximum rage, an attack's knockback will be 15% higher than normal. Rage is visually denoted by characters flashing red and emitting steam when they reach 100%,[1] which become more visually intense as the characters' damage increases until 150%. However, rage starts applying long before the visual indicators appear.
Do you think it will return? Do you want it to return?
Personally, I want it gone. I hate the idea of being rewarded for doing badly. I assume it's to help players who arent as good compete with their friends, but it just isn't fun for the other player. And if you want to help some characters that use it to get kills that have a hard time otherwise, there are better ways to handle it than adding a huge mechanic like this.
How about y'all?