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Questions to the SSB64 Pros (NOT about moves/techniques/BS)

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
This is a terribul way to learn DI, Uairs are HARD to get out of and youll see allsmot no resaults like this...

I say try DIing out of Drills first, its easy, then move onto Tilts (Pikas or Kirby's Utilt) .....THEN things like Uairs from Falcon
And the first time you see results you know you're doing it right :lick:
*Shrug* whatever floats your boat. I was playing Winston, a non-SH KB Falcon, so drills weren't really much of a worry for me ;)

And good DI I think is more of a technique type thing, because unless you have the reflexes of grape jelly, you should be able to react fast enough to still be able to DI out of a move (assuming there's more than one hit). As soon as you react it's how fast you can jam your directional inputs. Try facing an Fair spamming Pikachu. If you have decent DI you can usually DI behind him by the time he's finished his move (assuming he's not doing tricky DI chasing :psycho:)
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
I've been experimenting with grab spamming in an effort to better understand my opponent the grab-spammer.

I'm beginning to wonder if grab-spamming isn't a better tactic than everything else
 

Lawrencelot

Smash Lord
Joined
Jun 18, 2006
Messages
1,434
Location
Rotterdam/Terneuzen, Holland, Europe
I've been experimenting with grab spamming in an effort to better understand my opponent the grab-spammer.

I'm beginning to wonder if grab-spamming isn't a better tactic than everything else
Then you didn't fight good opponents. Shorthop dair (without shielding) > grabbing > shielding > sh dair
(The above is far from reality but it's true until a certain level)
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
My suggestion is to play in the console with a ****ed up joystick controller. It helps a lot to improve your timing and to advance to the moves of the rival
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
My suggestion is to play in the console with a ****ed up joystick controller. It helps a lot to improve your timing and to advance to the moves of the rival
That doesn't make sense at all :laugh:
Although I did once play 2 of my friends at once when I had a broken shield button and all I could do was shield.
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
That doesn't make sense at all :laugh:
Although I did once play 2 of my friends at once when I had a broken shield button and all I could do was shield.
Yes it makes sense: with a joystick in a bad state, you have to move a little bit earlier because its harder to move, so you improve your timing and you do very good when you play with a good one. I say it in my own experience
 

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
Yes it makes sense: with a joystick in a bad state, you have to move a little bit earlier because its harder to move, so you improve your timing and you do very good when you play with a good one. I say it in my own experience
Well if you have to move earlier with a bad joystick, why would you recommend it? It's just going to throw his timing off. Not improve it.
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
Well if you have to move earlier with a bad joystick, why would you recommend it? It's just going to throw his timing off. Not improve it.
I dont talk about timing, I talk about training to know faster what to do in every situation. If you play with your friends and you have a worse controller, you may lose but you train more. Its like training for the marathon carrying a 10 kg load
 

Plazma

Smash Apprentice
Joined
May 26, 2008
Messages
192
Location
RI
you ever play melee? I'm not trying to say you should ditch ssb64 or anything or play both, I am just curious
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
Hmm, if I ever get a chance to play you maybe you can demonstrate your improved timing :chuckle:
 

NixxxoN

Smash Master
Joined
Jun 16, 2008
Messages
3,726
Location
Barcelona
Hmm, if I ever get a chance to play you maybe you can demonstrate your improved timing :chuckle:
If you are from america then no chance unless you can join the european kaillera server (Reps Emulinker) with low ping. Well I haven't said my timing is godly though :)
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
Okay so I faced grab-spammer again, and lost 2 out of 2 matches. Both were very close, down to 1 life on each side, but it's still terrible considering his grabs f'ed me up basically every time whereas I actually used combos. In one part of a match I tested grab-spamming against him and it worked, although I still lost, so it seems grabbing is the main skill of this opponent.

I'm still unsure how to handle a grabby foe - how many ways are there to safely approach an enemy, aggressively/passively?

UGH there was more to this message, but it somehow got erased in a mid-edit earlier, and now I forget it. Any ideas about this grab-spamming stuff, let me know, thanks!
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
Okay so I faced grab-spammer again, and lost 2 out of 2 matches. Both were very close, down to 1 life on each side, but it's still terrible considering grabs f'ed me up basically every time whereas
Grab spamming leaves you open, just use short hop aerials to stun him THEN grab him. Oh, and pick Falcon.
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
Grab spamming leaves you open, just use short hop aerials to stun him THEN grab him. Oh, and pick Falcon.
*I* don't grab spam, in case there was confusion. But yeah, I use that tactic in your quote, but whenever I get hit, because it happens, I continually get thrown, and throwing really puts you into the air/defenseless more than most moves that are as quick as a grab.

Also, if I miss a SH aerial, I get grabbed when I hit the ground often (yes, I z-cancel). Of course, I can either roll away or jump up. Roll away, and I'll probably get chased and grabbed. Jump up, and nothing has really progressed anyway. I'm just not sure how to approach this from an attacking standpoint! It's really extremely frustrating!! I could also try just dashing the opposite direction if I miss with a SH aerial, the only problem is that continuing to do SH aerials has become too predictable of me by this point, so they are expected and punished from time to time.

Thanks for the help.
 

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
*I* don't grab spam, in case there was confusion. But yeah, I use that tactic in your quote, but whenever I get hit, because it happens, I continually get thrown, and throwing really puts you into the air/defenseless more than most moves that are as quick as a grab.

Also, if I miss a SH aerial, I get grabbed when I hit the ground often (yes, I z-cancel). Of course, I can either roll away or jump up. Roll away, and I'll probably get chased and grabbed. Jump up, and nothing has really progressed anyway. I'm just not sure how to approach this from an attacking standpoint! It's really extremely frustrating!! I could also try just dashing the opposite direction if I miss with a SH aerial, the only problem is that continuing to do SH aerials has become too predictable of me by this point, so they are expected and punished from time to time.

Thanks for the help.
Hmm... It seems your approaches arn't working right. What character is it that you use?
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
You need to have moar mindgames. Shorthop and then fastfall a lot in your opponents face, anticipate his move, grab when you know youll get it, and continue to hit the guy until he's dead.

Also, dash one way and smash quickly the other way, pivot smash. Its effective when you -know- what your opponent will do next.

Throw out a lot of moves that trick your opponent, watch his reaction, move around confusingly or with lots of attacks.

Finally tech chase as best you can and watch your opponent's moves and patterns.

spamming of one move shouldn't be able to dominate a match, it creates too much predictibilty.
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
Hmm... It seems your approaches arn't working right. What character is it that you use?
I try to use several characters, changing it up. Usually Fox, Link, Falcon, Pika, Ness. Less often for the rest of the cast, but I still use them. And barely ever for Samus and Yoshi.

spamming of one move shouldn't be able to dominate a match, it creates too much predictibilty.
Indeed. Guess I was being too predictable myself. Thanks a ton for those tips, they will be helpful. I think this one person knows my playing style too well now, so it's time to really switch it up.

It goes without saying I should also practice perfecting tech stuff.
I'm curious, do most of you guys, when z-canceling, tap z a lot quickly before hitting the ground to ensure a z-cancel, or do you have the timing down and only need to press it once for consistent z-canceling? Just wondering which is the better habit to keep for playing/practicing.

Thanks again! Maybe I should get online, play a few of you and then you can get a better idea of what I need to work on. I don't expect to win :laugh:
 

Duff0

Smash Ace
Joined
Apr 9, 2008
Messages
905
Location
Phoenix, AZ
I'm curious, do most of you guys, when z-canceling, tap z a lot quickly before hitting the ground to ensure a z-cancel, or do you have the timing down and only need to press it once for consistent z-canceling? Just wondering which is the better habit to keep for playing/practicing.
Most people, including me, press it once.
 

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
I used to mash it in my earlier days when I didn't play melee.

Then when I played melee I realized that you can't mash it so I ended up getting used to pressing it just once.
 

Dylan_Tnga

Smash Master
Joined
Feb 19, 2007
Messages
4,644
Location
Montreal Canada
I honnestly think the easiest character to get into a competitive mentality with in ssb64 is captain falcon.

If you make ONE mistake, one, vs a skilled player and you for some reason end up off the edge of the stage, you shouldnt make it back, except in rare cases if you can trick someone on the recovery but falcon has little recovery options compared to lets say.. mario (fireball spam on the return, down b recovery, up B)

And falcon has good speed so youll be able to tech chase easier than with a floatier character this will get you USED to techchasing and will help you if you pick up other characters, which you should.

Also with falcon you can practice the mindgames I mentioned before, shorthopping and fastfalling, faking out the opponent, watching the reaction, finding patterns, anticipating action and countering it with an effective offensive maneuver.

Also falcon has some of the easiest high damage combos, so youll get used to comboing too.

Just my opinion its how I got good at ssb64 and now I play multiple characters.
 

tigerbombzz

Smash Apprentice
Joined
Jun 28, 2008
Messages
86
i like it how this question is for pros only and everyone and their mom responds to this question acting like they l33t! if you want to get good...BETTER PRAY TO JESUS! cuz aint no fuking way you beating me! yadada?
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
Well, we give what we learned. The guy is still new enough for us to teach something.
Indeed. I'm learning something from anyone who is better at the game than me, which includes most people here.

i like it how this question is for pros only and everyone and their mom responds to this question acting like they l33t! if you want to get good...BETTER PRAY TO JESUS! cuz aint no fuking way you beating me! yadada?
Granted, tigerbombz, you are very good at this game. But please, the comments on youtube and now this? Real helpful... being good at smash is no excuse to sound like a ****** everytime you write something
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
Another serious question.... where does one find MUPEN64K these days?? The original website that everyone links to seems to have disappeared. If someone could sent the mupen64k files to me via email that would be kickass. Just let me know and I shall PM you the details.
 

linkrick

Smash Rookie
Joined
Apr 27, 2008
Messages
5
Location
Venezuela
first of all. HI TO EVERYONE!! im new in this forum but im a old ssb64 player :D but i admit that isai is almost perfect... but is cool to see people that still play this awesome game! im still training for play online and you'll be noticed :D cheers and SMASH RULZ
 

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
Another serious question.... where does one find MUPEN64K these days?? The original website that everyone links to seems to have disappeared. If someone could sent the mupen64k files to me via email that would be kickass. Just let me know and I shall PM you the details.
Isai made a .rar file of mupen64k with a lot of saves and some upgraded plugins. It's on megaupload somewhere and I'm sure I can ask him for it for you. Give me a while since it's 7:30 AM and I doubt he's up =\
 
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