MK26
Smash Master
Hi, I'm MK26. I'm relatively new to the boards, as I only joined a few months ago, but I've lurked since the Japanese Brawl release. I main Kirby, and usually am on the Tactical Boards, but recently I got interested in Bowser. I started playing with him, and I just have a few questions about his moveset, among other things.
1) Which of Bowser's throws are the most useful (whether for damage, follow-ups, knockback etc.)? Should I stick with grab release-->jab/tilts instead?
2) From what I have observed, Bowser's f-air is a multi-purpose move, his u-air and b-air are killers, and n-air/d-air are all but useless. Is this assumption correct?
3) I am used to playing more aerially based characters (Kirby, Shiek, ROB etc.). Should a Bowser generally be more ground based, or is an even mix more effective?
4) Is Bowser's u-tilt a kill move or a damage racker?
5) If you catch someone in the Koopa Klaw when they are at 0%, is it possible to combo into another Klaw, or is this escapable by DI?
6) What are Bowser's worst matchups? My brother's Olimar (Side-B spam ftl) wreaks havok on my Bowser, and I want to know if there are any other characters that I should try to avoid.
7) Does Bowser have a universal counterpick (one stage that he's good at, no matter the opponent)? Do any of you find that Rainbow Cruise is a good place to play as when Bowser?
8) I think Bowser might have an infinite grab (aerial release) chain on Meta Knight when against a wall. Can anybody verify this for me? And can Bowser really regrab MK on both a jump break and a ground break, or is it escapable?
1) Which of Bowser's throws are the most useful (whether for damage, follow-ups, knockback etc.)? Should I stick with grab release-->jab/tilts instead?
2) From what I have observed, Bowser's f-air is a multi-purpose move, his u-air and b-air are killers, and n-air/d-air are all but useless. Is this assumption correct?
3) I am used to playing more aerially based characters (Kirby, Shiek, ROB etc.). Should a Bowser generally be more ground based, or is an even mix more effective?
4) Is Bowser's u-tilt a kill move or a damage racker?
5) If you catch someone in the Koopa Klaw when they are at 0%, is it possible to combo into another Klaw, or is this escapable by DI?
6) What are Bowser's worst matchups? My brother's Olimar (Side-B spam ftl) wreaks havok on my Bowser, and I want to know if there are any other characters that I should try to avoid.
7) Does Bowser have a universal counterpick (one stage that he's good at, no matter the opponent)? Do any of you find that Rainbow Cruise is a good place to play as when Bowser?
8) I think Bowser might have an infinite grab (aerial release) chain on Meta Knight when against a wall. Can anybody verify this for me? And can Bowser really regrab MK on both a jump break and a ground break, or is it escapable?