BirdLordMasterBeak
Smash Apprentice
I have been trying to incorporate sticky walking into my falco's gameplay. The most I have been able to get out of it is a boost grab. What other options can I add to my sticky walking arsenal?
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No, it is a very good mindgame tool but I haven't found many options you can do out of it.Seem like it's only application is making your character look like a fool.
I felt so dumb when I found this thread. I'd never hear the term sticky-walk before, so I had to look it up. I thought it was that thing you see in TAS videos when they push the stick very slightly forward, then release, rinse, repeat, so the character held still, but very slowly slid across the ground.
New info! You can shine out of a sticky walk so if you use it to make the opponent whiff, it can turn into a super good mindgame. Especially when it leads to a 60-80% comboI think that using it in and of itself is a pretty good mindgame tool. If they're low to some mid-level players, they may think that you're that much better than them because you can sticky walk. On top of that, like most everything, it's definitely good for Falco swagging.
That seems like it would never work on high or even intermediate level players. You might as well just walk (you can shine out of that as well). It could trick scrubs/beginners, but then again at that level they might not even be looking at your character.New info! You can shine out of a sticky walk so if you use it to make the opponent whiff, it can turn into a super good mindgame. Especially when it leads to a 60-80% combo
Sticky walking is a movement mix-up and saying it would never work on high or intermediate level players seems kinda like a mental block. You should never give any player respect until they earn it.That seems like it would never work on high or even intermediate level players. You might as well just walk (you can shine out of that as well). It could trick scrubs/beginners, but then again at that level they might not even be looking at your character.
I didn't say it would definitely never work; just that it seems like it would never work. I don't really understand the mental block bit, but I don't see this being any more than a gimmick to pull out maybe once a tournament. Walking seems much better for this mind-gaming purpose altogether because it takes no setup (unlike stickywalking), and you are less restricted (have more options) while simply walking. If you can make it work though, go for it.Sticky walking is a movement mix-up and saying it would never work on high or intermediate level players seems kinda like a mental block. You should never give any player respect until they earn it.