V_D_X
Smash Cadet
- Joined
- May 16, 2015
- Messages
- 29
Some animations start on frame 0, like the animations for JumpSquat, JumpF, JumpB, and Wait1. These are all states that you'd be interested in practicing acting as soon as possible out of, or not entering them at all. The frame counter in the 20XX hack pack works great for most animations, but it doesn't refresh the percent when it is already at 0 if you are in one of these for only one frame. Would it be possible for me to rename frame 0 as frame 1, and then go through and shift the rest of the animation frames up by one as well to fix this? If I could, how would I go about doing it?