Stealth Raptor
Smash Legend
Something that has always obsess me with games is the why or how of things. If say an item drops in a game that has stats associated with it, are the stats generated when the item is spawned, or when it is picked up? I know such things are trivial but always bug me. A move in Brawl has done this to me-the all-mighty QAC. Why does it work? Was it put in for that porpose, or is the result of something else (I believe the latter)? Here I will attempt to address it.
First I woul like to say I consulted the appropriate threads, and noone mentions this, so if I am wrong and this has been mentioned, dont say I never looked.
Ok first off lets address the mechanics of the QAC. You QA into the ground, and instead of hitting the ground with a noticable amount of lag, instead you appear at the end just falling towards the ground like normal, which allows a short time frame to imput moves, such as aerials, tjolt, thunder, skull bash, or even another QA. The final thing you can do, and this is sort of overlooked in meaning is that you can do you second jump. After that you can QAC again and jump again. Anyone who has been following techniques around the board should understan where this is going. I belive it is an ISJR (Infinite second jump recovery). Again it doesnt matter that it is one, but I am just pointion out the facts. QA has a very convenient feature in that if you QA into the ground, you don't impact the ground, just skim above it at the perfect height for the ISJR to happen.
First I woul like to say I consulted the appropriate threads, and noone mentions this, so if I am wrong and this has been mentioned, dont say I never looked.
Ok first off lets address the mechanics of the QAC. You QA into the ground, and instead of hitting the ground with a noticable amount of lag, instead you appear at the end just falling towards the ground like normal, which allows a short time frame to imput moves, such as aerials, tjolt, thunder, skull bash, or even another QA. The final thing you can do, and this is sort of overlooked in meaning is that you can do you second jump. After that you can QAC again and jump again. Anyone who has been following techniques around the board should understan where this is going. I belive it is an ISJR (Infinite second jump recovery). Again it doesnt matter that it is one, but I am just pointion out the facts. QA has a very convenient feature in that if you QA into the ground, you don't impact the ground, just skim above it at the perfect height for the ISJR to happen.