isaiah :)
Smash Apprentice
INTRO TO DEVELOPMENT?
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Alright let's see, Quick Attack or QA is the move that make's pikachu a Fearsome character in the current meta, but i feel like it's a really under developed move, so i think some type of development thread can make this brilliant move shine, see as simple as it is, the move play's a large roll in developing a strong play style for this character.
Now i'm not saying hey let's spam QA all over the place like dirty little electric rat's, i mean you can, and it's great practice but it doesn't give you the kill. i've decided i wanna develop a thread dedicated to developing a few part's i believe are essential in using Quick Attack, however as much as i wanna contribute, there are mechanics of QA that may be hard for me to elaborate on and i am hoping the rest of the community can contribute to this thread to bring this rat to godhood once again.
and i really don't wanna read any "well I knew that already", because not everyone understand's the basic use of the move. if you are to post, please just contribute.
first everything i post as of now will be notes, i wanna keep the front page updated. so all thread post's should information and all that is found essential will be updated on the front page.
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A Basic understanding of what to do with pikachu's Up-B
- QA essentially is a 2 part move allowing Pikachu to go one direction(16 choices) on the on the stage with the first ZIP and another direction(15 choices) with the second ZIP.there are two things you wanna make sure happen(so practice them in game) when you are using Quick attack.
* 1st: when you 1st Quick attack make sure you hit a cancel or you hit landing lag away from your opponent in a safe spot and make sure you get as close to a the ground or a platform as possible. so to practice this all you really have to do is pay attention to what you can QA in to, to get you the farthest away from your opponent or the safest position possible. however this does take many hour's in the lab getting use to all the QA angel's, i recommend big battlefield for practice
*2nd: always get the first direction right!. the most essential part of QA is getting the first direction where you wanna go right. if you get a safe angel with proper spacing, QA become's extremely difficult to punish and even can allow you to punish your opponent for trying to punish you( can and will be elaborated on later). So If you're playing offensively with QA and running in to your opponent with it, you wanna make sure you space the first Zip far enough to either cancel on the ground in front of you(with the second ZIP) or run to another direction you see as safe(this is if the first zip gets power shielded. if that happens don't challenge them with the second zip, you will get bodied).
-overall you will sit in the lab for a while if you expect to do anything with the move, we are not basic mario player's we are tech heavy pikachu player's
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so essentially you have to keep in mind your environment while playing this character, so pikachu player's let's step up our meta game and get grinding in the lab.
_________________________________
Alright let's see, Quick Attack or QA is the move that make's pikachu a Fearsome character in the current meta, but i feel like it's a really under developed move, so i think some type of development thread can make this brilliant move shine, see as simple as it is, the move play's a large roll in developing a strong play style for this character.
Now i'm not saying hey let's spam QA all over the place like dirty little electric rat's, i mean you can, and it's great practice but it doesn't give you the kill. i've decided i wanna develop a thread dedicated to developing a few part's i believe are essential in using Quick Attack, however as much as i wanna contribute, there are mechanics of QA that may be hard for me to elaborate on and i am hoping the rest of the community can contribute to this thread to bring this rat to godhood once again.
and i really don't wanna read any "well I knew that already", because not everyone understand's the basic use of the move. if you are to post, please just contribute.
first everything i post as of now will be notes, i wanna keep the front page updated. so all thread post's should information and all that is found essential will be updated on the front page.
_______________________________________________________________________________________________
A Basic understanding of what to do with pikachu's Up-B
- QA essentially is a 2 part move allowing Pikachu to go one direction(16 choices) on the on the stage with the first ZIP and another direction(15 choices) with the second ZIP.there are two things you wanna make sure happen(so practice them in game) when you are using Quick attack.
* 1st: when you 1st Quick attack make sure you hit a cancel or you hit landing lag away from your opponent in a safe spot and make sure you get as close to a the ground or a platform as possible. so to practice this all you really have to do is pay attention to what you can QA in to, to get you the farthest away from your opponent or the safest position possible. however this does take many hour's in the lab getting use to all the QA angel's, i recommend big battlefield for practice
*2nd: always get the first direction right!. the most essential part of QA is getting the first direction where you wanna go right. if you get a safe angel with proper spacing, QA become's extremely difficult to punish and even can allow you to punish your opponent for trying to punish you( can and will be elaborated on later). So If you're playing offensively with QA and running in to your opponent with it, you wanna make sure you space the first Zip far enough to either cancel on the ground in front of you(with the second ZIP) or run to another direction you see as safe(this is if the first zip gets power shielded. if that happens don't challenge them with the second zip, you will get bodied).
-overall you will sit in the lab for a while if you expect to do anything with the move, we are not basic mario player's we are tech heavy pikachu player's
________________________________________________________________________________________________
so essentially you have to keep in mind your environment while playing this character, so pikachu player's let's step up our meta game and get grinding in the lab.