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Punishing Marth nairing from ledge

Fabio the Great

Smash Rookie
Joined
Jun 16, 2014
Messages
18
Location
727 FLA$
3DS FC
5026-4613-0886
I feel like I should be able to CC marth's nair for a while, does anyone know the percentages? are there any other good ways to punish this, if I do get the CC, what is the best move to punish the Nair with. Shine? Nair? Up-tilt? Been losing lots of stocks to getting knocked down by marth's nair from ledge
 

20XXwingleborgXxx

Smash Apprentice
Joined
May 25, 2015
Messages
127
Location
Oslo Norway
Some ways to punish marth nairs from ledge.
CCmaybe a grab to shine backair or maybe jsut grab, you cant really do that over 30%
Shine/grab out of sheild.

You dont have to approch ledge if you have the lead, Marths are fishing for gimps all day.
Stay on center of the stage sooner or later they have to do something else xD
 
Last edited:

CP Adagio

Smash Cadet
Joined
Apr 11, 2016
Messages
52
You don't have to be right at the ledge to punish the Nair. Step back and spam lasers so that they're forced to approach on extremely unfavorable terms. If they Nair into your laser you can always react and jump in.
 

1000g2g3g4g800999

Smash Journeyman
Joined
Jul 21, 2012
Messages
368
Location
Earth
CC dsmash, space and use leg invincibility on dsmash, bair over and hit his head, ftilt him as he rises or from further back just over his sword/at his head if he used any invincibility, space all the way around fsmash, shield grab (no reason it shouldn't work if he's at all invincible when the hitboxes are out). CC shine on the first hit, as long as you actually hit Marth with the shine should work until around 444% (after hit, 440% pre-hit unstale first hit, 442% fully stale), any higher percent should results in a knockdown. If you're not CCing, first hit of nair knocks down at 230% (after percentage, 226% before unstale hit, 228% before fully stale). It's not like you have a tiny window to do it before you start getting knocked down either, off the unstale nair you have 7 frames to do it at 444%. This means you could also dsmash or usmash, but those are harder, and usmash basically has to trade. Grab could also work in the same time frame. This is assuming the nair's first hit hits you on its first active frame, of course.
 
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