Brellow
Smash Cadet
HI. I'm a Puff main and I've been practicing this technique that gimps Ness and sends him in free fall animation. All you do is get Ness off stage and when he tries to recover, go over to where the PK Thunder ball will be and absorb the impact. Ness immediately falls to his death. I got this to work on all 4 For Glory Ness I encountered and won each match. What are the weaknesses of this technique besides dying if I miss? What can Ness do to stop this? Could he Dair me if I get too close? This is the video that shows what i'm talking about. This unsuspecting FG Ness was the guinea pig of my experiment.
https://www.youtube.com/watch?v=bEMjbmNPNmU
https://www.youtube.com/watch?v=bEMjbmNPNmU