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PSA Character Submission Topic v2

henpen924

Smash Apprentice
Joined
Feb 20, 2008
Messages
84
Location
NJ, USA
Read This! All Of It!

And you could probably just rename post 2 "Post 2 with Texture" to save space.

A video will be up soon.

Also, heres the better link, the jab is fixed

USE THIS INSTEAD!!!

FitPikachu.pac

SERIOUSLY! USE THAT!
 

IndigoFenix

Smash Journeyman
Joined
Aug 12, 2009
Messages
327
New Fighter: Jet Diddy V1!

This list needs way more Diddy. I present to you the flying monkey, Jet Diddy (version 1)!

http://www.mediafire.com/file/ijaymfwtyqz/JetDiddy.pac



His jetpacks are always out!
He uses his rockets to dash and hover or fly, making him a killer aerial fighter.
His third jab is now accompanied by a rocket boost that burns opponents at close range, his Nair is now a rocket-powered somersault that does fire damage, and his Monkey Flip's attack has been changed to a double rocket-powered backflip!
His bananas are gone, but they've been replaced with a Shuttle Loop followed by a Dive Bomb attack!
 

_Bankai_

Smash Apprentice
Joined
Aug 12, 2009
Messages
172
Err...Leaf, ur elemental marth link goes to a fitpikachu.pac, might wanna fix dat XD
 

iChilla0

Smash Cadet
Joined
Feb 22, 2009
Messages
44
By Lexx/Perfectedidiot2

Outdated Stuff:
Dark Super Sonic Moveset Version 1
Dark Super Sonic V1 Video
Dark Super Sonic Moveset Version 0.6 (Incomplete)
Video of Version 0.6
Original Post

Changes made in V1.3
Tags removed during Up-B
D-Smash animation changed
3rd jab changed to aura wave
Graphics added to Down-B

Changes made in V1
Down-B changed to charge move
D-Air buffed
B-Air buffed
Dash attack buffed
D-Tilt changed
D-Smash given range and knockback
Dodges changed to teleportation

Changes made in V0.6
D-Smash animation changed (incomplete)
Up-B animation changed
F-Smash given a slash effect, adding range and damage
D-Tilt animation changed (incomplete)
Down-B charge animation changed (whole move to be changed later)

List of Known Bugs
Teleporting into water makes you invisible
Glide tossing makes you invisible
 

dino_gonzalez

Smash Apprentice
Joined
Jun 27, 2009
Messages
109
Location
Texas, Laredo
Apprentice Link

Apprentice Link 1.5 - by Dino
Download

Changes
  • Up air - Flows into U-air B-air (Fixing Hit box)
  • Forward Air - Faster Start
  • Down air - Fast Spike
  • Up special (ground) - Does same as in air (WIP)

Ideas for 1.6
  • U-Air (less kb & damage)
  • F-Air (takes longer & less damage)
  • D-Air (50% less kb)
  • Down Throw - Add slow down and screen shake
  • Up Throw - Fixing
  • Side Smash - add F tilt to end of combo
  • Side smash - use running hit
  • neutral combo last hit replaced by forward tilt
  • run hit - use last hit of neutral combo

"Too fast and strong right now" - ^_^

(in mental work)

Updated: September 13, 2009 [2:40 AM]
 

henpen924

Smash Apprentice
Joined
Feb 20, 2008
Messages
84
Location
NJ, USA
I found the Rachel Alucard PAC, so umm yeah. Note - I don't take any credit for this, nor do I want it. Is by "Macintosh Crazy" (of youtube, idk any other names he/she goes by).


Project BlazBrawl Discussion :
Here

Rachel Alucard Moveset Download:
Download

Rachel Alucard Texture Download
Download (unavailable, got error from media fire)

Sorry if this has been done lol =P .

Well bye now.

Edit | just wanted to see my new sig in a "real world" environment ^-^
v
 

Plasmakirby1

Smash Journeyman
Joined
Jul 4, 2009
Messages
346
Location
why do you care?
Galactic Knight is now in brawl!

Taking Suggestions

^B is Galactic Jump (acts as a spike too)



After shielding, you make small attack (perfect for edge guarding)


>smash is a triple hit (weak)


vsmash is fire pillars



Dash attack is upwards kick


>B changed to sword beam



VB creates a wave
VB in the air makes him invisible, shoots meta downward, and brings anyone close with him down(suicide move?)

need to do:
create stars with some attacks
Change B to something
Make >smash have a stronger 3rd hit
make Vsmash a little stronger
change attributes
give attacks elemental effects

Download Beta v3
http://www.mediafire.com/?0qmwhqem4xn

Taking Suggestions
 

Plasmakirby1

Smash Journeyman
Joined
Jul 4, 2009
Messages
346
Location
why do you care?
ah, sorry about that. i just copied and pasted my topic from KC:MM forums. i'll fix that. btw, i'm making a Galactic Knight attack hack.
 

pokelover980

Smash Ace
Joined
Oct 4, 2007
Messages
905
I finished S.A.M. Version 0.2 Beta

Changelist:
Version 0.2 Beta
-Mario's jumps are a little higher. You may not notice at first, but you'll know when recovering.
-Mario's F-Tilt is now his F-Air.
-AAA Combo now has coin effect and has slightly greater knockback, but less damage.
Bugs and Glitches:
-F-Tilt can be used infinite times in a row with no lag. Just tilt the control stick a little and keep pressing A. You'll see.
-No coin noise on the AAA. Also, only the last coin appears.
Fixed Bugs:
-Down Smash then Up Smash eliminated. Damage is dealt from the Up Smash while they are impaled, but they are not sent strait up while being frozen.
-Side Smash lasts longer.
What to Expect in a Later Release:
-Mario's B to be an electrical attack that goes in a line roughly half the size of the Final Destination.
-Mario's Up B to have an Aura effect instead of coin.
Download: Here
 

sith12345

Smash Rookie
Joined
Feb 1, 2009
Messages
7
Link: the hero of time


Sorry no pics. theres no graphic worth picing anyways.

VERY early beta.


^b is more like toon link's

down B is a electric attack that has some cool effects, but it's main purpose is for un freezing time.

>< B unchanged

down a is more like toon links.

Final smash freezes time, and down b un freezes it.
you cannot kill someone while time is frozen because they will not come back, but you can damage them.

I am working on more stuff, but that is it for now. This is nowhere near complete.

http://www.megaupload.com/?d=B8VGBHXW
 

RockXero77

Smash Cadet
Joined
Jul 3, 2009
Messages
28
Enter the King:
(Thanks to Androu1 of Stack Smash for the texture)

Moveset:

Neutral B....The King Laugh:



The King Laughs in place, causing the other players to laugh to the point of exhaustion. This attack is highly spammable.



Side B...Mah Boi!




Standing in place, the King drinks from his cup, and then it becomes throw able (it's actually a capsule). This is usable in the air too, but it takes longer to generate in the air, as you can interrupt it with another attack.


Down B...Dinner Summon:


The King sits down, causing a ridiculous amount of dinner to spawn. (This is not usable in the air).



And I mean ridiculous, that is just from one batch.


Neutral A (jab), Scrub all the floors in Hyrule.




The King sticks out his hand, sending water on the field, and forcing the victim to the floor. It helps them with scrubbing the floors. (Note: this is really quick and highly spammable, but deals minimal damage)

Down Tilt....The King Dance




The King dances in a circle. Anyone unfortunate to get hit by this attack is sent upwards and gets a flower on their head. The attack works just like Mario's tornado, except it adds a flower onto the top.



Other Changes:

The King's running speed is faster, about the same speed as Mario's.

Ganondorf's darkness is removed from every attack, except his entry.


Download: http://www.megaupload.com/?d=MCQVNHVX


If you can think about anything to add to him that is relevant to Youtube Poop and such, feel free to give me some suggestions.
you should give him the dinner blaster. have it like the cracker launcher, except it shoots hamburgers or apples or something.
 

gamelover15

Smash Apprentice
Joined
Jul 26, 2006
Messages
95
Location
Las Vegas
Nice job on taking over the thread, leafbarrett

I did make a thread for Renamon on accident, my bad, and luckily it died out. I did make a joint Kittycorp with full, exquisite details on both of their moves. I'd rather not repost it here though cause it's alot >.<
I hope it doesn't disqualify my entry on this list though x.x

Anyways,

Renamon

PAC FILE
VIDEO


Diamond Storm is the new B move
Power Paw is the new B Side and B Down
Aura removed from most attacks
Much faster and lighter
Quicker dodges

Flamedramon
PAC FILE
VIDEO


Flame Fist is the new B move
Flame Knuckle is the new B Side move
Fire graphics and properties have been added to most attacks
Slower, more resistant to knockback, and falls faster
All moves have more than one hit

Kitty Corp Thread

Has FULL details on all moves and changes

Thank you for reading =D
 

Plasmakirby1

Smash Journeyman
Joined
Jul 4, 2009
Messages
346
Location
why do you care?
Galactic Knight v1 Finished! just gonna repost my post from KC:MM for convinience, so there will be reposts, sorry.


Nair creates a bubble shield with electric damage


Dair and Uair creates a trail of snowlflakes and freezes


^smash creates a star burst and gives the enemy a flower


>smash is a triple hit (weak)



vsmash is fire pillars


B creates a weak lightning shield



^B is Galactic Jump (acts as a spike too)




>B changed to sword beam


VB creates a wave
VB in the air makes him invisible, shoots meta downward, and brings anyone close with him down(suicide move?)


After shielding, you make small attack (perfect for edge guarding)


Dash attack is upwards kick


^tilt makes 4 orange sparks, and spikes


Other changes I can remember:
better air movement
first 2 >tilts are aura, 3rd freezes
air is repeated and has these effects: lightning, fire, flower, aura, dark, ice (possibly in order)
vtilt stuns

need to do:
make shield attack and Galactic jump less broken
figure out how to edit FS?

Download v1
http://www.mediafire.com/?u1mengkmzcz
 

leafbarrett

Smash Lord
Joined
Jun 8, 2009
Messages
1,388
Location
USA
Finally updated, sorry for the delay... I just haven't been getting on much since my Wii died... :(
 

dino_gonzalez

Smash Apprentice
Joined
Jun 27, 2009
Messages
109
Location
Texas, Laredo
Real Speed Sonic 1.1 - by Dino

Changes

  • Faster(Run, Run attack, Throws, D/F air, Up special)

To Do

  • Back air sweet spot
  • Up air land is an attack too
  • Up smash can go off stage
  • Down tilt faster

"I know another sonic but really sonic needs speed not superpowers" - ^_^

PM comments Please ^_^

Updated: September 13, 2009 [2:34 AM]

Please ignore this if it is a copy I rather discontinue; I'm working on this privately if you still want this character pm me I'll make a different download link
 

_Bankai_

Smash Apprentice
Joined
Aug 12, 2009
Messages
172
Real Speed Sonic 1.0 - by Dino
Download

Changes

  • Fast fall faster
  • Run faster
  • Throws faster
  • Throw hits faster [weaker]
  • Down air faster initiation and land

To Do

  • Back air sweet spot
  • Up air land is an attack too
  • neutral air uses side special animation
  • Run attack slower animation faster ,movement
  • Up smash can go off stage
  • F air Faster ending as to go into D air
  • Faster more controlled run hit
  • Down tilt faster

"I know another sonic but really sonic needs speed not superpowers" - ^_^

PM comments Please ^_^

Updated: September 12, 2009 [3:11 AM]
Actually, Sonic is already pretty fast in B+ ... I think he's been balanced out really well, definitely not mid/low tier like he was in vanilla, probably high-ish.
 

.Fade

Smash Journeyman
Joined
Jul 27, 2009
Messages
345
I've modified my original PSA character, so if you could add this download link that'd be great.

Echo Blade Sheik v1.4
Changelist:
- Sleeker sword design
- Removal of Neutral B glitch
- Decreased overall file size, allowing the play of Zelda PSA movesets simultaneously
 

.Fade

Smash Journeyman
Joined
Jul 27, 2009
Messages
345
I've modified my original PSA character, so if you could add this download link that'd be great.

Echo Blade Sheik v1.4
Changelist:
- Sleeker sword design
- Removal of Neutral B glitch
- Decreased overall file size, allowing the play of Zelda PSA movesets simultaneously
COuld you change the 'Original Post' link? It's now:

Original Post
 

Raoh

Smash Cadet
Joined
Mar 24, 2008
Messages
70
Location
Los Angeles
Echo Blade Sheik was great and creative.

But you replaced her main combo moves with attacks that don't complement each other well at all.
 

dino_gonzalez

Smash Apprentice
Joined
Jun 27, 2009
Messages
109
Location
Texas, Laredo
Metal Sonic 1.2 (Balanced) - by Dino Gonzalez
Download
Video 1.1

  • U-air - Spike on 2nd hit
  • F-air - Trust Head-but (Tech. Glide)
  • D-air - Controllable Hover Kick (Tech. Land)
  • B-air - Floating Thrust Back-kick
  • N-air - Dodge Attack
  • Run - Backward Shift Kicks
  • attk - ... (idea: Loop combo A1 & A2)
  • Uatk - ... (idea: manipulate second kick)
  • U-sm - starts like D-sm
  • S-sm - ... (idea: 2x speed loop once)
  • D-sm - ...
  • throw U - ...
  • throw F - ...
  • throw D - Pounce
  • throw B - Tactical Retreat Back Throw
  • U-sp - Spring "Attack" (not as high as before)
  • S-sp - ...
  • D-sp - ...
  • N-sp - ...
  • Final - (idea: Burst)
  • Forward Spin Roll
  • only wait1 used, slowed down
  • Fall from special change (still need to add dark blinking)

issues: (No one reported anything yet)

Comments: originally I was ganna call him robo sonic, since being a robot would explain springs coming out his "shoes". I'd love to have a video capture card. seriously comment, this is my second try at PSA, and I actually think this one does what PSA was made for, a completely different playing experience, Now about balancing I need feedback I don't want to mess with things that already work. he's pretty balanced now though, while already different he's still not done, PS I'd really wish for some metal sonic textures? ^_^ wink, hey I need someone with a video card to help make the video, I have some footage request, ms (metal sonic) can go completely under some levels, has interesting tech. things lots of small details that really make him who he is @_@

Comment Please ^_^
 

Sovereign

Game Reaper
Joined
Nov 10, 2008
Messages
2,292
Location
Indianapolis, IN
NNID
Sovereign90
Has a Xat been made for SA users to gather and chat in real time?

I think it would be great for those who need ideas for a PSA character, and we could come up with some good ideas for a PSA-type Brawl, that can be competitive, once the characters are balanced.

We would need a group of PSA officials to judge others' work, and help them make competitive and viable PSA characters. Thoughts, anyone?

I know this isn't the Q&A, but this question, and idea just seemed like it would get a little more attention here... If it's out of place, then give me a thread, other than Q&A to place it, that involves PSA.
 

SonicBurst

Smash Apprentice
Joined
Jun 20, 2009
Messages
110
Good idea but not all psa characters are going to be balanced. You are always going to one or a couple of characters that are just too good, even by a little. It is still possible to have a competitive psa brawl, but balance wise, not exactly.
 
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