"I never send out viruses that have to do with helping smash64 community" That i said many times and i never have. Also, The forums are dead but yes i have the source code.
Cheats max are 2000. But crashes when you have 60 or more on at once depending on how many lines the code is and what it does. The stability on kaillera well in this case i P2P'd, Is good. I didn't ds on any known n64 game. Donkey kong 64 american ran perfect and many other games that DS like crazy. Also it can run in full screen on kaillera without crash or ds. There are no default plugins, You just can't use any Glide GFX plugins or Jabo's GFX plugins versions 5.0 and lower which i dont that there are downloads for anymore. all the folder items are updated including Cheat file which includes the pefect Cheat file for Ssb64 its super organized and some of the codes that i first made for ssb64 work sense its 1.7's source. Also right now im working on adding as many codes to every game known for N64 with codes i can find on AntiGS central and GScentral and some custom ones that seem suitable. Currently from 0 - 9 A - Z i have gone up to M's with monopoly64. But a few mistakes were made when editing actual source like, for kaillera source code i didnt change it so the kaillera emulator name is
Mame which is the default for the kaillera source which i got from kaillera.com forums but that can be changed easy. And i been working nonstop on the Cheat file and testing roms like crazy for every version of every rom besides hacked roms. I have over 20Gb of memory used with just roms out of 275 gb so im in clear. Also the emulator works with Windows 2000, ME, XP, Vista, and Windows 7. Sense i have NO mac OS or Lunix OS on any of my disks i cant see if i can get it to work on them in result. Also its really sicking doing all this **** without even knowing when i do release stable version if people will use it sense im banned from major kaillera servers. Release date in about 2 - 3 weeks.