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Project M Online Matchmaking Thread (Wii)

un.dead

Smash Journeyman
Joined
Feb 3, 2015
Messages
455
Location
NC, USA
NNID
Project M code ⬆
3DS FC
0650-2459-4046
The differences in the other KO methods you mentioned are: 1) The others actually require some skill tactics. & 2) They are actually KO's. Not forced SDs.
They all require you to outthink your opponent to take their stock, it's really all the same.
But when I'm trying my darnedest to do well against an obviously better player, and he swallowcides, I get a little more frustrated than I already was.
Anyways, I digress. Fact is you're very good. And you've left me scratching my head wondering how you get Samus to send a barrage of all Super missiles or whatever the powerful ones are called. They seem to be the only missiles that spawn when you side-special. Lolol.
Thanks, and I didn't know it would frustrate you. Thinking about it I can kinda see how, I guess. And that's samus platform canceling the missiles. On FD and Smashville she can still camp by shooting 2 super missiles during a full hop.. I don't think I used that though.
 

5ully

Smash Ace
Joined
Jan 28, 2014
Messages
759
Location
MA
NNID
5ully151
3DS FC
0920-2807-1002
I wouldn't say that. Most of those games were pretty close. I'm just really use to all the spacie matchups.

Edit: Dubs? 2 needed
@Mean Green where art thou?
Alright, the Salt flowed so hard, i cant L cancel today I guess.
 
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