Kuya the Red
Smash Cadet
Project M 3.5 is here! Sweet!
So I pop it in and try it out and the first thing i noticed was wavedashing has gotten way more smooth and longer like in melee. Next few thing i notice is the Ganon change and the Link nerfs. The Link nerfs weren't warranted IMO, but I'll save that for another post. No, this post is to bring to light one big problem I've found when playing Project M 3.5.
It takes far too long to take off stocks!
In the previous patch, I could take off stocks at an average percent between 80 and 120. Now it's more like between 120 and 180. This is NOT an exaggeration. I don't know if it's the characters that aren't doing as much knockback as they used to or if the blast zones are much father than before. I think its the blast zones. I Usually play Marth, fox, falco, CF, Link, Gannon, Jiggs, and Mario. In all circumstances I feel like those characters don't kill at the percents they used to. Another bit of evidence is that When i get hit at high percent with these characters, I often say to myself: "wow, how am I still alive?!" This is very concerning to me and I would like to know if I am not alone in this. PMBR, is this what you intended? Because i'm not a fan of most characters living past 160 in battlefield; increasing the length of the match by several minutes. On average, matches last to about 5:30 on the timer, but now it's more 3:50-3:30 on the timer. This is a big change. Can anyone confirm for me if this is true to them as well? Thank you!
So I pop it in and try it out and the first thing i noticed was wavedashing has gotten way more smooth and longer like in melee. Next few thing i notice is the Ganon change and the Link nerfs. The Link nerfs weren't warranted IMO, but I'll save that for another post. No, this post is to bring to light one big problem I've found when playing Project M 3.5.
It takes far too long to take off stocks!
In the previous patch, I could take off stocks at an average percent between 80 and 120. Now it's more like between 120 and 180. This is NOT an exaggeration. I don't know if it's the characters that aren't doing as much knockback as they used to or if the blast zones are much father than before. I think its the blast zones. I Usually play Marth, fox, falco, CF, Link, Gannon, Jiggs, and Mario. In all circumstances I feel like those characters don't kill at the percents they used to. Another bit of evidence is that When i get hit at high percent with these characters, I often say to myself: "wow, how am I still alive?!" This is very concerning to me and I would like to know if I am not alone in this. PMBR, is this what you intended? Because i'm not a fan of most characters living past 160 in battlefield; increasing the length of the match by several minutes. On average, matches last to about 5:30 on the timer, but now it's more 3:50-3:30 on the timer. This is a big change. Can anyone confirm for me if this is true to them as well? Thank you!