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Problems with .......

RAJiN

Smash Rookie
Joined
Dec 5, 2007
Messages
19
I started playing with marth about a month ago n was doing pretty good especially playing against fastfallers but now he picks zelda and ***** with just a couple fair combos....it doesnt look like he uses much effort so wtf........any advice?
 

Tajem

Smash Apprentice
Joined
May 19, 2006
Messages
127
Location
Louisiana
Zelda's floaty before turning into Sheik. So the f-throw chain grab would work to get her to the edge. Watch the DI, wavedash into an F-smash. Rinse, repeat. Ken combo will work too, I'm sure.
 

Ndot

Smash Journeyman
Joined
Dec 8, 2007
Messages
335
Location
Toronto, Ontario, Canada
errr........don't run into the fair combos? Simple as that. Dodge and mindgame the zelda. DI away from the fair combos. I duno, just do those along with your advanced techniques if you got any, and Zelda isn't hard. >_>
 

RaynEX

Colonel RTSD
Joined
Aug 14, 2005
Messages
6,454
Location
Corneria, Lylat System
Fthrow isn't a proper chaingrab. Its a pseudo-grab, and only works until your opponent realizes all they have to do is smash di away from you.

Focus on fthrows to WD utilts or fsmashes. Make sure to space those fair; one can link to like 8 more. haha.
 

Puffin

Smash Apprentice
Joined
Aug 4, 2007
Messages
161
Fthrow isn't a proper chaingrab. Its a pseudo-grab, and only works until your opponent realizes all they have to do is smash di away from you.

Focus on fthrows to WD utilts or fsmashes. Make sure to space those fair; one can link to like 8 more. haha.
Just to clarify, that's regular DI, not smash DI. The only throw I know of that can be smash DIed is Jigg's Fthrow.
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
lol, umm, one piece of advice..over-aggressive marths tend to get *****..play defensive, bait and punish..
 

huhi

Smash Rookie
Joined
Sep 9, 2007
Messages
9
i dont play agains zelda that often but whenever a sheik turns into zelda i love to Nair and yeah the fgrab chain works u can probably use a fsmash after one so it isnt that hard :p
 

Hydde

Smash Lord
Joined
Mar 28, 2006
Messages
1,829
Location
Panama(Central america)
NNID
Rahrthur
Mindgame your approaches,proceed with caution, always always be ready for the fair,,,since it puts marth in difficult situations very early. The marth fairs are definitely your best bet, but you need to see how you connect them. The fthrow works also in early % to combo. The key is to wait for an opening, and once you find it, you must rag up as much damage as posible since marth can combo her pretty well.

You basically must be aware of her fair, her dash attack and stay away of her grabs, which usually will end in a down throw+fair/bair. It can be dodged but you must be very aware of where you are DIng. One wrong DI and you will eat a fair/bair after the throw for sure.

Once she is out of the stage, you must capitalize or presure her in that moment since she has a tough time returning because of her lack of movement in the air.


I dont know if your zelda foe try to use this, but anyways: I use zelda just for fun sometimes... and one thing that works wonders for me is to spam her short hop double fair, Most people dont expect the second **** kick in the air and tend to release their shield to counter. You must be aware of this also.
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
Mar 25, 2007
Messages
16,861
Location
Convex Cone, Positive Orthant
O_O ^^^ thats a lot of typing for zelda O_O.

Just d-tilt run away make them f-air then f-air them back.

Its not too hard since all zelda does is... well.... f-air/b-air...

She is too predictable of a character.
 

Bailey

Smash Hero
Joined
Feb 9, 2006
Messages
5,057
Location
Rockland County,NY
Sheild Camp them at another side of the stage when they approach use a combination of empty short hops and actual SHFFL'd F-Airs. Most of the time an F-Air can lead straight to a tip.
 

Corax

Smash Cadet
Joined
Apr 13, 2006
Messages
64
bait and keep her in the air.
Her fair/bair can't save her when your below her.

Oh and never underestimate her recovery.
 
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