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No problem! What I would do is shield drop a grenade, roll away, and do an instant air dodge just to be sure he won't hit me with any aerial or get me with a grab. But, air dodge towards the grenade so you can pick it up if there is enough time. Or, sometimes, they just run into it trying to chase you
If he is far away, shield drop a grenade twice. (Shield drop grenade, roll, shield drop grenade roll) Which can give a lot of space to do what you would like. Charging, Nikita, set up a mine...whatever! If you charge he might come after you which could lead him to being hit by at least one of the grenades. But, it will hurt you as well. Just be ready to hurt yourself a lot during the matches.
So is your mother.snake mains are so dumb.
I haven't found an efficient way to do this. Just get an Usmash ready near the edge. Or, you can shield drop a grenade and chuck it at the ground so it will fly up and explode when the MK gets near. Well...usually MK's will UP+B to get on the edge...I guess you can run back to about a quarter of a stage and get ready to side step dodge to dodge the slash MK can do after he uses his UP+B. After side step dodging, use your Ftilt's.Hey, does anyone have any tips of how to edgeguard a MK?
Wow! Thanks for that, HolyForce! I never knew a MK player would be so generous. I would like to face you sometime! *notices that you live in Ohio*Don't edgeguard a MK. It's not worth the risk unless you're a stock ahead or something.
All it takes is MK to get you off the map using your cypher and you're most likely dead. I will Shuttleloop you over and over until you're in the side blastzones. I wait to see the cypher so I don't suicide - and if you air dodge as a mixup or something I'll head back to land and grab your cypher as you come up. etc etc
In other words, camp it up with nades, side and up tilts, and snake boosting. Snake does well against Meta Knight because of the weight difference. It's not that Snake all around beats out Meta Knight.
Play smart! Contact me on AIM "HolyForce" if you wanna practice sometime!
Well, one thing that helped me out, but it's purely situtational, is sticking a c4 on the bottom of the stage. As soon as I see MK right on the edge of the stage likeHey, does anyone have any tips of how to edgeguard a MK?
Don't bother trying, like it's been said above, play defensively. Abuse the hell out of grenades, and MK has little to no approach options. Every time I've chased a decent Snake, I've gotten a grenade to the face, even if it hasn't been dropped. And yeah, Snake's B-air, for some reason, will amazingly outprioritize his entire airgame....almost; N-air and D-air might be exceptions.Hey, does anyone have any tips of how to edgeguard a MK?