![](http://smashboards.com/writer/smashcapps/zeldart.jpg)
- Zylach: Ranked 7th in Wisconsin using Zelda almost exclusively in Smash 4. Top ten placements in Madison and Milwaukee tournaments with 1st place in The Construct 27.
- MaXy: Best Zelda in Ireland having notable wins over Skarfelt. Taken 1st in doubles with Zelda at Breaking Boundaries.
- |ven|: Zelda main since Brawl having beat Z, RichBrown, Vato_Break and more. Currently ranked 5th in the Las Vegas Smash 4 power rankings using only Zelda.
Advantages
When it comes to what makes Zelda great in Smash 4 the experts brought up some good points.. "Her punish game is really good if you know how to space." MaXy told us. "Her combo game is actually rather decent & can definitely be pushed much harder." Zylach also agreed on her combo strength. "Her combo game is actually fairly good in this iteration of Smash." he said. She can get upwards of 30% on an opponent from a dthrow - nair - lightning kick from 0%. One of her standard combos, dtilt - jab - dash attack is a guaranteed 23% at mid percents provided the Zelda player sweetspots the dash attack."
"Zelda has many kill options." |ven| said and it seems Zylach was also inclined to agree. "Her biggest strength is her kill potential." said Zylach. "With rage, she can kill some characters with an elevator combo at 30%. Her dair offstage is one of the most lethal meteor smashes in the game and even the sourspot can kill certain characters meaning she can get kills when the opponent is at 0%. A ledge trump to bair can kill someone at 30% and is guaranteed on a few characters."
Zylach also mentioned the strengths of her recovery. "Farore's Wind covers a very long distance and she's intangible for the majority of the move. It also carries her momentum so using it right after a second jump means she can recover from just about anywhere meaning in order to kill her you need to send her to the blast zone."
Disadvantages
Zelda is not without her flaws however. "I think she is a great character," |ven| told us. "But she just has 1 or 2 problems that really bring her down. Those problems being landing lag and ending lag. With such a light character like Zelda, the fact that any move she does leaves her open for more than 3 seconds really is a problem."
Zylach also agreed that speed is one of her biggest issues. "She has poor frame data: Her fastest move is dtilt at frame 5. She has poor movement: she is bottom ten in the game for run speed and Farore's Wind has too much lag on it to be a useful movement option unless it's ledge cancelled." Even MaXy mentioned her "mediocre speed and frame data".
Unfortunately these aren't the only weaknesses she has. Besides "lacking neutral game in a game that's very neutral heavy" as MaXy put it Zylach had a lot more to add in. "A thing that comes to mind is the fact that proper DI by her opponent can ruin a lot of her combos and kill options. Properly DI'ing dthrow makes it very difficult for Zelda to follow up on it and that's her main combo throw. Properly DI'ing Farore's Wind ribbon when she goes for her elevator combo can get the opponent out of the lethal reappear hitbox."
Relevant Matchups
Among the most commonly seen 'top tiers' at events all of the experts agreed that in an ironic twist Sheik was her worst matchup. "Needles give Zelda a rough time because they cover her landings so well & make it hard for Zelda to get in due to the knockback." MaXy explained. "She's also difficult to edgeguard and to punish due to her recovery and frame data respectively." Fortunately this doesn't mean the matchups is hopeless in his opinion either. "She is combo food if she slips. Her throw shenanigans at kill percents don't work too well against Zelda from my experience."
|ven| mentioned Pikachu as a potential problem alongside Sheik "I feel like her worst match ups in the top tiers are Sheik and Pikachu. Both are very speed based characters and Zelda sadly lacks in speed so it's hard to keep up with them."
Still they all felt that various top tier matchups could be handled. Both Zylach and MaXy mentioned the Luigi matchup as a one of her better matchups. "It's not a positive matchup in the slightest for her" Zylach was sure to make clear. "But Luigi's fairly low movement speed and friction allows Zelda to keep him out a little easier. She doesn't have to worry about getting projectile camped quite so hard and Luigi doesn't have a reflector to nullify her only spacing option, phantom. That said, though, Luigi juggles her forever and can be difficult to punish because of his superior frame data."
MaXy also mentioned Ness as a potentially decent matchup. "Out-footsie him on the ground, avoid staying in the air at low percents, and be wary of PKT2 when edgeguarding." he suggested.
Is Zelda Viable?
All three of them had varying levels of optimism and skepticism on her viability on the national level. "I don't think Zelda is viable at a national level unless the player is ridiculously skilled and completely invested in the character." Zylach confessed. "One of the reasons for this is because her matchups with the high tiers, who are the most popular choices at the national level, are her worst matchups for the most part so she has to deal with uphill struggles almost every single game at a national tournament."
MaXy had a slightly more optimistic look at the future with the potential for patches but still expressed doubts. "We would need to see after all the patches have been done and a few years down the road. Though if Sheik remains as dominant and as popular as she is now it's gonna be a rough time. She can definitely win against any character in the game though including Sheik."
|ven| has a much more positive outlook. "I think Zelda is VERY viable on a national level." |ven| told us. "She's not a character that you can pick up and naturally be good with her. You need to put a lot of time and effort into her in order to make her viable. Most people in my opinion think she's not viable because they're not willing to put in the effort and time that she needs. Also because the people who DO use her aren't optimistic about her. I'm going to Genesis 3 this January and I'm hoping to change some people's opinions on her."
Advice For Zelda Mains?
Zylach suggests that patience is key "Zelda's approach options are mediocre while her out-of-shield options are some of the best in the game. Play defensively, learn your opponent's patterns, strengths, and weaknesses. Exploit their weaknesses every opportunity you get because at a high skill level you won't get that many opportunities."
Zylach along with MaXy both agreed that a proper knowledge of spacing and fundamentals would be vital to success with the character. "Lucien does a fantastic explanation of spacing here." MaXy mentioned. "JuiceBox_FGC did a video on footsies where you'll see how the two ideas of spacing and neutral are very much related to one another."
|ven| shared his own thoughts. "Be ready to commit a lot of time and effort into this character. Don't expect to do well with her overnight. Don't let the other Zelda mains bring you down for bashing on their own character. Mind your own business, you do you, and show them that she is a viable character. Same goes for everyone else that gives you crap for maining a perceived to be low tier. You're going to want to drop her and pick up someone else many times, but if you get over those thoughts, you will come out with great success."
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A special thanks to |ven|, MaXy, and Zylach for their help with this article. With so much valuable Zelda information not everything was able to fit within a single article. To learn more about Zelda and see the full interviews with these three players be sure to check out the Zelda forums here on Smashboards by following this link.
Agree or disagree with these Zelda experts? Sound off in the comments below and stay tuned to Smashboards for future expert analysis on characters from all Smash titles!
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