Ok first just to tell you about myself.
Hi I'm korn788 and i new to smash boards, but just listen to what i have to say please.
My buddy uzimakisensai told me about how brawls lag works for the most part. and also that nintendo aperintly worked on the japan servers and there running much better, also they say that they are working on the US server as well.
now i don't know much about brawl online but i only need to know 3 things about brawl and they are:
1. whats the main IP Address for brawl (or nintendo server if that what it uses)
2. the port number that brawl uses (going to look that up but just in case)
3. how to script for geko OS
So you might wonder what i'm trying to do right?
well if the info i can get im going to write an emulator to emulate the brawl server using friend codes.
you would load geko OS to load the ip and port then add the friend code to your list then try to connect to a server hosted on your computer or your friends.
now it not like a real server were you can login and wait to look for player like you can now.
mostly its going to be for people that want the 1v1 but without lag because its being hosted on a computer and not nintendo's server creating NO LAG!!.
i want to start a team if at all possible but if not i will write it myself.
i know more VB 6 than C and C++ but if i have to i will use C.
so what do you think and if you like the idea would you like to help?
you can reach me at horrorsideproductions@gmail.com or (my not finshed forums)page at
http://horrorsideradio.com/forums
check out http:\\www.youtube.com/horrorsideproduction
for a blog about this project and how its going.
Hi I'm korn788 and i new to smash boards, but just listen to what i have to say please.
My buddy uzimakisensai told me about how brawls lag works for the most part. and also that nintendo aperintly worked on the japan servers and there running much better, also they say that they are working on the US server as well.
now i don't know much about brawl online but i only need to know 3 things about brawl and they are:
1. whats the main IP Address for brawl (or nintendo server if that what it uses)
2. the port number that brawl uses (going to look that up but just in case)
3. how to script for geko OS
So you might wonder what i'm trying to do right?
well if the info i can get im going to write an emulator to emulate the brawl server using friend codes.
you would load geko OS to load the ip and port then add the friend code to your list then try to connect to a server hosted on your computer or your friends.
now it not like a real server were you can login and wait to look for player like you can now.
mostly its going to be for people that want the 1v1 but without lag because its being hosted on a computer and not nintendo's server creating NO LAG!!.
i want to start a team if at all possible but if not i will write it myself.
i know more VB 6 than C and C++ but if i have to i will use C.
so what do you think and if you like the idea would you like to help?
you can reach me at horrorsideproductions@gmail.com or (my not finshed forums)page at
http://horrorsideradio.com/forums
check out http:\\www.youtube.com/horrorsideproduction
for a blog about this project and how its going.