if you time it just right, you can forward air combo into a ground style down b. I dont know if this has been discussed before, but you forward air close to the ground, seems to work best not fast falled and low percents.
Then, near the ground you can use down b, and if timed right the person sometimes gets sucked with it. it does one of the down-b similar to that from the ground where you move horizontally first.
edit, seems like you just land the f-air without fastfalling, (too used to doing that from melee ), then down b seems to work really well.
edit2: also, seems to work best on heavy characters. and could this work fast enough to avoid a shield grab in case of getting too close?
Then, near the ground you can use down b, and if timed right the person sometimes gets sucked with it. it does one of the down-b similar to that from the ground where you move horizontally first.
edit, seems like you just land the f-air without fastfalling, (too used to doing that from melee ), then down b seems to work really well.
edit2: also, seems to work best on heavy characters. and could this work fast enough to avoid a shield grab in case of getting too close?