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Possible new Smash mode involving Custom Equipment, need player feedback.

Mario1080p

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Miiverse link to where it all started

Inspired by the Smooth Lander + Heavy Smash, I've come up with a potential new type of Smash involving Equipment only obtained from Smash Challenges. This mode(no official name yet) could appeal to casual & possibly competitive players alike though I have absolutely no idea how the Smash community will respond to this.

Once you have them, do not sell them or feed them to your Amiibo.

Basically, I've decided to put in two more badges to go along with the +36 Atk/-35 Def Smooth Lander Brawn Badge(Golden Hammer recommended). The other two Badges from Challenges that I found intriguing is the +15 Def/-29 Spd No-Flinch Smasher Protection Badge(KO 50 Miis in Endless Smash) & +25 Spd/-33 Atk Desperate Specialist Agility Badge(Beat an Intense Master Orders Ticket).

Equipping these three should result in any character to have:

Attack +3
Defense -20
Speed -4



Equipping these three is surprisingly quick when you use them once on your first character, just select "last used" and they're right on top of the list.

I'd like to try this out with other Smashers but I'm not too sure how they feel about Desperate Specialist giving a much stronger/durable Rage for 20 seconds. People dislike Rage as it is, yet I'm one of the few people that not only don't mind Rage, but I feel it isn't strong enough of a comeback mechanic(with the exception of Lucario).

I haven't been to this site in quite a long time as I'm unable to return to my old account, but I'm back so I can finally talk about this. This could be something more or just something to be played casually only. I will say that I personally haven't had this much fun since the very early stages of Project M.

Update: After weeks of further testing(still with CPUs), I've find it better if this was set to 3 Stock in either Singles & Doubles. Having it set to 3 would make matches go by even faster & will please people that wanted 3 stocks over 2 in a normal smash battle. Still need actual players willing to try this out with me.



I'd like to at least point out an interesting strategy as I was testing out this mode with CPUs, self damaging moves can help activate Desperate Specialist without taking a risk in getting KO'd. A #1 Judgement actually has a use(at 88%)...
 
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Iridex

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this actually sounds really fun, I'm glad people are experimenting with this sort of stuff. I'd be happy to help with anything you need, I just need to get that equipment first!
 

Mario1080p

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this actually sounds really fun, I'm glad people are experimenting with this sort of stuff. I'd be happy to help with anything you need, I just need to get that equipment first!
Thank you for being the first to actually give this a chance, just follow the steps and they're all yours, then you would need to equip them to any character you plan on using.

I'll post the exact locations here as I was about to update my original post again. Here's the Smooth Lander Brawn Badge people tend to use for their SL+HG mode, best use a Golden Hammer for instant access.



Here's the second badge to find, arguably the easiest out of the three.


& finally, the badge that can make a difference, slightly hard for those who have trouble beating one intense ticket, but there is no shame in using your most overpowered Custom set to complete that task.



Now, I'd like to explain myself on why I chose the two other equipment(not counting Smooth Lander) for this set. For one, there's not a lot of non-character specific equipment in the Challenge board, and the majority of them are equipment that will most likely stall matches, like Vampire or Perfect Shield Helper for example.



The Equipment "Desperate Specialist" really acts like X-Factor and/or Tekken Tag 2's Rage effect where it gives the user a buff in attack by 1.7x, takes damage by .33x, and increases speed & jump by 1.55x all for 20 seconds once they reach 100%, thats a total of 60 seconds in a 3 Stock match. This I'm in the minority in saying that not only do I like the Rage idea, I found rage in a normal Smash isn't that great of a comeback mechanic, unless you're using Lucario. I guess I could argue that you're not being punished for winning, but rather you're being punished for not killing your opponent below 100%. I should also point out that while your opponent activates that ability, you can keep attacking before they get the chance to strike, or long enough to wear off. When they do manage to comeback, they themselves might have to deal with you activating Desperate Specialist.



Desperate Specialist can be tested in practice mode using a bunch of Deku nuts on yourself, just be aware that knock back is set to 1.0x from the preferred 0.9x.



The other Equipment "No-Flinch Smasher" I'm not entirely sure how it'll work in a match with real players as the CPUs I've tested out with almost always counter my ability by grabbing, evading, or use their counter attack. The ability feels like Ultra Street Fighter 4's Red Focus, but it can only withstand attacks while in the charge. It's useful for Little Mac as it transitions to his Super Armor Smash Attacks when he unleashes it while King Dedede & Ike will have a harder time with their Forward Smash as the ability doesn't cover them lifting up their weapon for the charge. The user will also have to think on which smash attack to make better use of the ability as you might endure a hit or two, but whiff the counter because you chose the wrong Smash attack. Again, this ability in particular I need player input as the CPUs themselves don't often charge their Smash attacks, but at least charging as a better use in a 1v1 match & in my honest opinion, this ability simply makes sense as every smash attack a Character does looks like they're doing a Focus Attack(vice versa when I first saw SF4), but that's just me personally.

The two Equipment can really go hand in hand as you can charge around 90%, endure a hit, then counter with a Smash attack with Desperate Specialist activated. That may sound "overpowered" but if everyone does that, opponents can easily get around and counter that strategy. All that with the addition Smooth Lander which is essentially an auto L-Cancel, I believe this will make for a really unique Smash. Now this set I really didn't have in mind at first as I would much rather have different equipment with no random stats. Out of all the equipment found in challenges, I believe this set can work.



From time to time, I feel like my idea could of been either Sakurai's or the folks over at Bandai Namco if they truly wanted to make Smash 4 completely different from the rest of Smash. Instead, they locked it away for challenges. Just imagine how more chaotic 8-player smash would be if everyone has this set. 2v2s & even 4v4s could be more interesting to see.



I should point out that Desperate Specialist can activate on Stamina mode as well, but changes depending on how much HP you put on your character. On 250HP, it will trigger at 50HP or lower for example.

This has potential, but I still have yet to receive a response from the majority of the Smash Community throughout most of last month, probably due to them practicing for Apex, or the mere mention of the word "equipment". It can perfectly be tested online with Friends, as long as they have the same exact set like mine. It can also be transferred to the 3DS version and be used the exact same way as the Launch Rate option can be adjusted to 0.9x in that version too. It unfortunately just can't equip custom moves unless you plan sending in numbered sets like Mario's 2222 for example.

I'll admit that I'm a little intimidated showing off something like this to the Smash community. Any non-balance change is enough to turn people away. I've yet to see any footage of my idea & I don't have the ability to record matches or upload replays to youtube. I had to start somewhere so I was encouraged to post this to Smashboards. At worst, this could be only used for casual play only, side-tournament at the very best.

That's what I've been doing this past month, if anyone else is willing to give this a shot, let me know.
 
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Iridex

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I have collected all the equipment necessary, just message me if you would like help with anything :)
 

SpandexBullets

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I've...kind of found something similar.
I don't think this would change a whole lot, as you'd still have the grab+followup combos and dash & dodge gameplay, just with fast landing lag and...more grabs? If smas attacks get some kind of super armour, grabbing becomes the better option everytime.
Also, not sure about the rage - it's already in the game.

I've suggested Dodgy Dodger, Smooth Landing, which would make air dodging a lot less of an option, as well as anchor jump for some characters to increase fall speed - its difficult to obtain, but I think it could totally work.
 
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Mario1080p

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Believe me, I've been wanting equipment such as Dodgy Dodger among other things, but unfortunately these are not obtained in Challenges, meaning that if you managed to get the equipment after all that grinding, it's most likely either going to be character specific, or the stats are going to be too different or unbalanced from another person who has done that amount of grinding.

If you want Smooth Lander, Dodgy Dodger, & Anchor Jump, you would need:

Smooth Lander Brawn Badge(easy to get as long as you have a golden hammer) with a constant 36+Atk/35-Def
Dodgy Dodger Protection/Agility Badge(not available in Wii U challenges) with random stat buff/nerfs
Anchor Jump Protection/Agility Badge(not available in Wii U challenges) with random stat buff/nerfs

My idea doesn't take much effort to unlock, as proven by Iridex getting the same exact set as mine in less than 24 hours(according to him anyways). It's an idea that's not meant to be Melee 3.0 nor is it meant to nerf characters like Diddy & Shiek, but rather a potential enhanced version of Smash 4. Unusual concept, yet still plays like Smash 4 with a minor overall attack buff. Even I don't know how this will go in the end, which is why I'm looking for people to help experiment this with me online or play it in their local smash scene. It sure beats constantly taking on CPUs for over a Month.

Anyone can try it out, even yourself, Spandexbullets.

I do need confirmation that the Desperate Specialist Agility Badge can be unlocked with a Golden Hammer now that I've seen one chart listing that challenge in the red. It's the one source that claims that you cannot use a Golden Hammer on that one challenge, yet a few others say that you can use a Golden Hammer. Any help in that regard is appreciated.
 
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SpandexBullets

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Crazy orders can get you dodgy dodger if you get into the 10+ rounds.
Got it the last 3 times.

Crazy orders is the best for equipment grinding.
 

Mario1080p

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The stats will still vary regardless if you had 3 of the same Equipment ability & you would need it to be either Agility or Protection Badge for it to be universal.

It's far too time consuming, even with the Quick Batter set people use for Crazy Orders. Even I can understand those who are annoyed in getting the right Custom Equipment alongside unlocking Custom Moves.
 
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SpandexBullets

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It's tough to get - doesn't mean it's not worth it! I finished every event on hard, simply for progress!
 

Mario1080p

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For one person getting that one Equipment via grinding Crazy Orders is one thing, convincing others & TOs to do the same amount of grinding is another.

If you had to start a new game, you won't have enough Currency or Tickets to even start the grind from the get go.

Speaking of which, if someone started a new game, and wants to give my idea a shot, all you have to do is:

-Clear All-Star Mode once for a Golden Hammer
-Clear 100-Man Smash for another Golden Hammer(optional in case multiple sources say that Desprate Specialist can be unlocked with a Golden Hammer)
-Defeat 50 Miis in Endless Smash
-Clear a 3-minute Smash with 60 or more KOs(optional).
-Clear 10-Man Smash for a minor currency backup(optional).
-Use the currency you have so far to clear an Intense Master Orders Ticket
-If it's true that Clearing an Intense Master Orders Ticket can be broken with a Golden Hammer, use it if you're struggling or don't have enough currency to try again

-Use a Golden Hammer on "Collect all custom moves"

It is a lot easier if you played Smash Wii U for awhile though, best unlock every character & stages first before attempting to unlock the three equipment.
 

Epic_Bro__360

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can you post how to get the custom equipment for 3ds because I would love to try it but, I don't have a wii u
 

Mario1080p

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I think this would be fun to try, too! Gonna get the equipment soonish and let you know. :)
That's good to hear, let me know how long it took you to get them & message me when you're ready for an online match.

can you post how to get the custom equipment for 3ds because I would love to try it but, I don't have a wii u
Unfortunately & I forgot to mention it, this is can only be obtained in the Wii U version as the Challenges in the 3DS version all have different objectives & prizes. If you had both versions, you can transfer the set to the 3DS version though you cannot edit it for adding Custom Moves.

Sorry 3DS-only users.
 

SpandexBullets

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Actually, if you can send me your friend code, I'd love to play a few games with you with these augmentations.
Aaaand, possibly show you some of my proposed alternates...
 
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