UnsuspectingVillager
Smash Cadet
Up-a, like 20 times
Get opponent off the stage
Meteor Smash downwards!
Repeat
Get opponent off the stage
Meteor Smash downwards!
Repeat
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I've found the flood useless. You can get more bang for your buck if you just keep back-airing the person until he's off the screen.I find that once a character is off stage, using the fireball works really well to keep them off. If you're really good you can use the FLUDD to keep people off the map.
I really like the Up-A attack , it's really useful for hitting a group of enemies on a ledge. But it's not strong enough to get someone off the map.
Fludd*I find that once a character is off stage, using the fireball works really well to keep them off. If you're really good you can use the FLUDD to keep people off the map.
I really like the Up-A attack , it's really useful for hitting a group of enemies on a ledge. But it's not strong enough to get someone off the map.
It's probably the case that the FLUDD is pretty useless. But I saw a video where a character was off the stage, and Mario was on the ledge spraying him off. It cast a pretty big area and I was pretty impressed. I tried incorporating it, but logistically it sucks to charge up the sprayer. I guess I'm not pro status yet. As a projectile, I think it's better to keep people off the stage than the fireball, but, much harder to pull off and requires planning or to be a part of your strategy as a whole.I've found the flood useless. You can get more bang for your buck if you just keep back-airing the person until he's off the screen.