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Pokemon needs to stop being the same!!!!

Snakebite

Smash Journeyman
Joined
Jul 9, 2005
Messages
385
Location
Melbourne
Compare all pokemon versions and you will find the same ideas in each and everyone one of them, I'm not saying that to much of the same thing is a bad thing.

I'm just hoping for a storyline that's a little different from the typical 8 gyms elite 4 set up.
What made pokemon so Grand when it was first released was the freshness, Red and blue are by far the most inovative and freshest games to be released out of any pokemon version. Gold and silver keep to the same idea but add great new features like day and night.

Ruby and sapphire come along and take away features like day and night and add double battles big deals.

My point is pokemon has to do something innovatie with gameplay especially the storylines.
 

commonyoshi

Smash Hero
Joined
Jan 16, 2006
Messages
6,215
Location
dainty perfect
I'm not too concerned about the storyline. This game will be online. Online!

They have actually kept things fresh over the years by adding new moves and such. It's the job of the Pokemon fan community to keep things fresh by changing the metagame.
 

rokimomi

Smash Lord
Joined
Jan 1, 2006
Messages
1,943
Location
Ann Arbor / Ypsilanti, MI
Lol, im not rich enough to buy a wii and ds to play online poke without rental pokemon. But something revolutionary would maybe be a 3d remake of the old games onto wii with online capabilities. yay. It does need to get less repetetive or at least have less things blantent. Other rpg's have been stripped to the core with stats and stuff and item drop rates and al that. Im not sayin poke doesnt have all that (ev's for example) but maybe more deepness. A good story? a story period?
 

Doggalina

Smash Lord
Joined
Jul 25, 2005
Messages
1,958
Location
Chicagoland (NW Indiana)/Purdue West Lafayette
Diamond and Pearl are actually shaking up Pokemon a lot. Attacks are special or physical depending on the attack, not the type. For instance, Thunderpunch is physical, Thunderbolt is special.

The Gym Leaders and Elite Four are going to be harder as well. Although each Leader/Elite Four has a specific type, they have Pokemon that stray from that type.

Online is going to be huge, too.
 

Chill

Red
BRoomer
Joined
Sep 21, 2001
Messages
9,010
Location
Viridian City
I agree with some of what the original poster said. Red and Blue are of course classics. Gold and Silver did much to keep the series alive. They introduced genders,breeding, the day and night function and so much more. G&S was a great sequel.

So now we get to RuSa. This game is so incredibly dull. Not only do they make the mistake of removing functions, they hardly add anything worth mentioning. Traits? Double-battles? And? That was about all the innovation the series had to offer.

I'm pleased to see that DP are making changes to the battle system and online is a major plus. But I'm still not sure if that's enough. It's frustrating that the series doesn't seem to be living up to it's potential.

Mario Kart showed us that DS games could handle better graphics than the 64. Why am I still looking at these horrible little sprites? And why the stagnant sprites? Crystal and Emerald had moving sprites so it's really dumb to remove this feature again.

True, graphics aren't everything and like every good RPG pokemon has an amazing story to go along with it. Right? Sadly no, while the story in RB was sufficient it hasn't changed a bit since then. Nothing has. You start out the same fight the 8 gym leaders and elite 4. Fight the evil team whatever their name is and save the day. Yawn.

And don't get me started on the horrible pokemon design.

I really want this game. But I see so much bad that I'm not sure the good can outwiegh it.

/endrant
 

Red Exodus

Smash Master
Joined
Dec 7, 2006
Messages
4,494
Location
Hell
Pokemon sucks because it never changes, Chill is right, you mean after all this time we still watch battles with these freakin' stangnant sprites!? The battle system is the same so I don' see a point in pursuing this redundant RPG.
 

outofdashdwz

Smash Lord
Joined
Mar 29, 2006
Messages
1,128
Location
La Jolla, CA
I agree with some of what the original poster said. Red and Blue are of course classics. Gold and Silver did much to keep the series alive. They introduced genders,breeding, the day and night function and so much more. G&S was a great sequel.

So now we get to RuSa. This game is so incredibly dull. Not only do they make the mistake of removing functions, they hardly add anything worth mentioning. Traits? Double-battles? And? That was about all the innovation the series had to offer.

I'm pleased to see that DP are making changes to the battle system and online is a major plus. But I'm still not sure if that's enough. It's frustrating that the series doesn't seem to be living up to it's potential.

Mario Kart showed us that DS games could handle better graphics than the 64. Why am I still looking at these horrible little sprites? And why the stagnant sprites? Crystal and Emerald had moving sprites so it's really dumb to remove this feature again.

True, graphics aren't everything and like every good RPG pokemon has an amazing story to go along with it. Right? Sadly no, while the story in RB was sufficient it hasn't changed a bit since then. Nothing has. You start out the same fight the 8 gym leaders and elite 4. Fight the evil team whatever their name is and save the day. Yawn.

And don't get me started on the horrible pokemon design.

I really want this game. But I see so much bad that I'm not sure the good can outwiegh it.

/endrant
IMO, RSE added more to the metagame than any previous version. The addition in RSE are probably the most impacting factors of the Pokemon metagame. Traits gave something for Skarmory to fear. Magneton can come in and trap it with Magnet Pull. Intimidate lets Salamence to come in on Heracross without so much taking a dent, when previously, nothing could safely come in on anything Heracross did. Levitate shot Weezing up entire tiers because now it is a true physical wall due to no physical weaknesses, and it also gave Gengar a third immunity, even further boosting its usefulness. Sandstream gave a whole new definition to TSS that became so popular in GSC. Swift Swim redefined Kingdra, while Chlorophyll made so many previously useless Pokemon viable as sweepers. Rock Head gives Aerodactyl no reason to hesitate to choose Double Edge over Return now. Thought Heracross was scary before? Burn it and its Guts will sweep entire teams. Some Pokemon are used solely for their abilities as well *Looks at Ninjask, Shedinja, Magneton, Dugtrio, Medicham, Dunsparce, etc etc etc*. Marvel Scale makes Milotic even more of a ***** to kill, while Banette and Hypno are now standard switch-ins to Sleepers. And... I'm not even gonna go into Flash Fire/Volt Absorb/Water Absorb/Drought/Drizzle =/
Natures and new EV limits affect the metagame even further. Ttar can't Ice Beam you and still expect to hit too hard with Earthquake, like it could in GSC. Jolteon couldn't take too many hits before, but now, it gets OHKOed by anything if it still wants to do what it does best.

Pokemon sucks because it never changes, Chill is right, you mean after all this time we still watch battles with these freakin' stangnant sprites!? The battle system is the same so I don' see a point in pursuing this redundant RPG.
Well, the 3D consoles offer dynamic sprites. The battle systems change drastically each generation, although not all these changes are apparent. For example, formulas for Critical Hits, the EV system, etc etc.

EDIT: And for definition of repitition, see "http://en.wikipedia.org/wiki/Final_Fantasy". I wonder when it's finally going to be the Final Fantasy.
 

Snakebite

Smash Journeyman
Joined
Jul 9, 2005
Messages
385
Location
Melbourne
Lets ditch the Elite four all toghter how many thriken elite 4's are there in the pokemon universe.

Some good points and ways to mix it up a little that could improve the games freshness.
I'd rather a end game tournerment, where you get to verse a larger scale of trainers, as was done in the telivision show for the indigo leage.

Make different ways to obtain badges, then the battle and win intellect used in every single pokemon game to date.

In general stop removing good features of old games, Add more features and mix in more new types of gameplay.

I'm not going to just buy each new pokemon version because if offers new pokemon and online play.
 

commonyoshi

Smash Hero
Joined
Jan 16, 2006
Messages
6,215
Location
dainty perfect
I think I'd be really cool if for one of the finalies of a pokemon game, we battled an evil scientist with corrupt pokemon. Kinda like Pokemon XD on crazy steriods. The corrupt pokemon could wear battle armor even. Or we could battle a huge robot pokemon. Yeah.
 
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