Hairbrother
Smash Cadet
I've had my own ideas for a new pokemon game It pretty much goes like this. Feedback please. Be as harsh as you can as I want your opinion. Now before I start I want to say that I suggest that the current turn based system continue, and this new system I have thought up be used in another series to be released along side the current games.
Battling
The controls would be:
D-Pad - Movement
ABXY - 4 Attacks
L - Jump
R - Dodge (they always dodge in the show)
Special Attacks can be used from anywhere, and are automatically directed towards the foe and hit based on the attack accuracy, Physical Attacks must be used close to the foe, and if you aren't close enough, the attack fails (like slashing the energy sword from too far away in Halo).
Levels
Here I say that there should be a removal of the 100 lvl limit. Max lvl is now infinity. I also propose EVs be infinite, and that IVs be removed, so that all pokemon are more equal, as the ideals of the show clearly say it should be. This would lead to the ability to overly outlevel everything in the game, so wild pokemon, and other trainers lvls are determined based on your highest pokemons lvl at the time you last beat a gym. The elite 4s lvls would be based on your lvl at the time you beat the 8th gym. After beating the elite 4 trainers stop leveling up unless you battle them.
PVP
In player vs player battles the pokemon would get 1000 stat points. Percentage of total stats would be calculated and then percentage of 1000 would be given to that stat. All stats that are below 10 percent would automatically be 100 though, and so the max for a stat would be 500, with all other stats being 100.
Updates based on what you guys think, and any new ideas I come up with in the future.
Battling
The controls would be:
D-Pad - Movement
ABXY - 4 Attacks
L - Jump
R - Dodge (they always dodge in the show)
Special Attacks can be used from anywhere, and are automatically directed towards the foe and hit based on the attack accuracy, Physical Attacks must be used close to the foe, and if you aren't close enough, the attack fails (like slashing the energy sword from too far away in Halo).
Levels
Here I say that there should be a removal of the 100 lvl limit. Max lvl is now infinity. I also propose EVs be infinite, and that IVs be removed, so that all pokemon are more equal, as the ideals of the show clearly say it should be. This would lead to the ability to overly outlevel everything in the game, so wild pokemon, and other trainers lvls are determined based on your highest pokemons lvl at the time you last beat a gym. The elite 4s lvls would be based on your lvl at the time you beat the 8th gym. After beating the elite 4 trainers stop leveling up unless you battle them.
PVP
In player vs player battles the pokemon would get 1000 stat points. Percentage of total stats would be calculated and then percentage of 1000 would be given to that stat. All stats that are below 10 percent would automatically be 100 though, and so the max for a stat would be 500, with all other stats being 100.
Updates based on what you guys think, and any new ideas I come up with in the future.