G13_Flux
Smash Lord
- Joined
- Jan 1, 2013
- Messages
- 1,076
i was hoping that a pmbr member would be able to answer this question, preferably one who knows about a lot of the coding:
i am a wolf main, and i have been messing around a lot with his pivot grab. ive used this mechanic ever since vbrawl, but as ive gotten more proficient with its use and control input, ive started to notice a couple of odd things about it. now i understand that there exists such a thing called reverse boost grabbing, where one cancels a dash attack with a pivot grab and slides a fair distance (character depending) while performing the grab. i understand how to use this and i understand that wolf is one of the characters that gets a lengthy slide.
my question is that i sometimes see this slide happen if i perfom the pivot grab quickly out of a dash, even though i do not use the dash attack cancel method to do so. i have tested this numerous times, and i notice that usually if i pivot grab before the end of his DD window, he will stop in place and pivot grab. if i pivot grab after the DD window is up, he will slide just a little bit when he grabs. this third situation that i notice however, is a much longer slide that should have implied i DA cancelled, even when i did not, and it only happens at some point early on in the initial dash animation
i know this is a fairly small detail, and very few people even use pivot grabbing, but for someone who has tried to make extensive use out of it, it really bothers me. there are times when i zing far out of range of the opponent because of this happening, and im annoyed that i cant always garner full control of the grab, and risk this slide occuring. i have noticed in on other characters as well like lucario and diddy, but not everyone.
i am a wolf main, and i have been messing around a lot with his pivot grab. ive used this mechanic ever since vbrawl, but as ive gotten more proficient with its use and control input, ive started to notice a couple of odd things about it. now i understand that there exists such a thing called reverse boost grabbing, where one cancels a dash attack with a pivot grab and slides a fair distance (character depending) while performing the grab. i understand how to use this and i understand that wolf is one of the characters that gets a lengthy slide.
my question is that i sometimes see this slide happen if i perfom the pivot grab quickly out of a dash, even though i do not use the dash attack cancel method to do so. i have tested this numerous times, and i notice that usually if i pivot grab before the end of his DD window, he will stop in place and pivot grab. if i pivot grab after the DD window is up, he will slide just a little bit when he grabs. this third situation that i notice however, is a much longer slide that should have implied i DA cancelled, even when i did not, and it only happens at some point early on in the initial dash animation
i know this is a fairly small detail, and very few people even use pivot grabbing, but for someone who has tried to make extensive use out of it, it really bothers me. there are times when i zing far out of range of the opponent because of this happening, and im annoyed that i cant always garner full control of the grab, and risk this slide occuring. i have noticed in on other characters as well like lucario and diddy, but not everyone.