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Please critique my Marth.

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
First off, don't play on an HDTV. It lags and screws up your timing. Play on a normal tv.

- Learn to jump cancel your grabs

- Change your playing style and move set:
A. Use the fsmash sparingly for when you know you can hit your opponent with it. Make strong use of it when edge guarding falco.
B. Use the dash attack sparingly. In this match-up, you want to dash attack to hit the falco when it lands from a SHL. This falco doesn't even do that, however...
C. Use marth's fair attack as your primary attack. Make the nair your secondary form of attacking.
D. Use grabbing as a means to apply pressure on falco. Use grab to uthrow, and learn to chaingrab falco. Around 23% marth can pivot grab, then for now end with an fsmash or a fair to knock falco off the stage. Then edgeguard.
E. Learn to use more utilt. Try to get falco on a platform, then just utilt it then continue into uairs if possible.

- Learn to sweet spot the edge as marth up-b's.

- Learn to jump onto the edge to edge hog. Then learn to use marth's bair attack to turn him around then grab the ledge to edge hog. Then learn to wavedash onto the edge to edge hog. Then learn to wavedash then fastfall to grab the ledge and edge hog (more advanced).

- Use the C-stick for all your aerial attacks

- Practice L-cancelling until you can do any of marth's aerial attacks in any sort of scenario without missing the L-cancel.

- Use dair sparingly when edgehogging falco. If the falco firefoxs into marth, then counter and continue to edge guard with dtilt or fsmash or neutral B.

- Learn to wavedash and waveland. Then learn to wavedash out of shield. As a general rule, do not wavedash toward your opponent unless it is followed by an fsmash. Use the wavedash as a means to space yourself from your opponent so that marth can land the tippered fair, or to fake out your opponent, etc.

- Do not roll toward or through your opponent. If you roll, roll away. Sometimes rolling away is best, sometimes wavedashing away (or out of shield) is best.

- If falco tries to phantasm into marth, just charge a neutral B and let-er-rip. If you can't get the neutral B out, learn to jab when falco does that.

- A tippered up tilt KOs most opponents on most stages in the low to mid 100's.

- Really focus on teching (pressing L right before hitting the ground after you're hit in order to immediately stand up, or roll to one side and stand up). It's an important aspect at low and high levels of Smash. Try to never miss a tech.

- Use X/Y to jump rather than the control stick. Learn to short hop really well with marth. The reason is marth is weak from below. In this match-up however, it's good for marth to use lots of full hops to get around falco's lasers (not an issue against this falco, though).

- Learn the different methods of getting onto the stage from the edge:
A. Press up or to the side to stand up next to the edge.
B. Press R/L to roll onto the stage.
C. Press X/Y to jump onto the stage.
D. Press down on the control stick followed by X/Y to jump onto the stage.
E. Press down on the control stick followed by X/Y then an air dodge to get onto the stage.
F. Press down on the control stick followed by X/Y then a wavedash onto the stage. This wavedash can be followed by:
1. A roll toward the middle of the stage
2. An in place dodge (R + down on control stick, or to buffer it and do it immediately R + hold down on the C-stick).
3. A grab
4. A dash

- Watch old videos of Ken and Azen playing. That's what you want to look like eventually. Try to do what they do. Not everything pros do takes tons of skill, it's more about the best and most reliable move for the occasion.

- Attend a tournament and compete.

Anyhow, that should be enough to keep you busy for at least 6 months. Good luck.
 

simplicityho

Smash Journeyman
Joined
Jul 23, 2007
Messages
241
^ Okay. Thanks. An great clear answer.
However, I don't understand; why use the C-Stick for my aerials?

By the way, that wasn't an HDTV. It's 480p.

But thanks anyway.
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
what he said...you c stick aerials so you can use the other stick to keep your spacing at the tip of your sword.


- Learn to wavedash and waveland. Then learn to wavedash out of shield. As a general rule, do not wavedash toward your opponent unless it is followed by an fsmash. Use the wavedash as a means to space yourself from your opponent so that marth can land the tippered fair, or to fake out your opponent, etc.

an exception would be wd forward out of attacks you've shielded

- Do not roll toward or through your opponent. If you roll, roll away. Sometimes rolling away is best, sometimes wavedashing away (or out of shield) is best.

and of course you can roll through your opponent if they are approaching you or in lag...just don't use it as a form of approach..

anyways, he gave more than enough things for a new player to focus on..when you get done with those i'm sure someone will think up new things to learn
 

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
^ Okay. Thanks. An great clear answer.
However, I don't understand; why use the C-Stick for my aerials?

By the way, that wasn't an HDTV. It's 480p.
That reminds me, I didn't pay attention to see if it was a problem or not (probably), but you should work on DI (Directional Influence) for two areas: 1. when your opponent knocks you off the stage, DI with your control stick up and toward the stage diagonally. 2. When your opponent, for example Sheik, side tilts marth, DI away so that sheik can't in a fair. For falco, DI away when marth gets shined (not an issue since this falco didn't even shine at all).

The C-stick is for DI as well, so that marth doesn't always have to travel forward in order to fair, backward to bair, or accidentally jump to uair. This way marth can perform a fair or bair without changing his position horizontally.

Also, FYI 480p is HDTV. In fact, 480p is the standard HDTV resolution. A normal tv only displays at 320x240 resolution. That's one reason why idiots who claim consoles have better graphics than computer have no idea what they're saying when their gamecube with 1/10th the system power of a computer from 6 years ago is displaying at super low resolutions, and my computer is doing 1600x1200 with anti-aliasing and anistrophic filtering, and now bloom and other effects that tax the system so much. Even the PS3 pales in comparison to computer. BUT anyway, this is a marth thread, so enough of my ranting.
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
is that really true? i've heard it argued that computers have weaker graphics than consoles as well..but the argument used is that graphics processors in consoles only do graphics..they don't have specialized cpus for graphics calculations and so they run slower at the same calculations due to not having the same command set.
 

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
is that really true? i've heard it argued that computers have weaker graphics than consoles as well..but the argument used is that graphics processors in consoles only do graphics..they don't have specialized cpus for graphics calculations and so they run slower at the same calculations due to not having the same command set.
Look at any pc game on an 8800 GTS graphics card with comparable system specs. Then compare it to an HDTV with a PS3/360. The consoles look like crap. The GeForce and Radeon series pc graphics cards are designed for gaming. Take this to AIM if you want to discuss further.
 

Havokbringer

Smash Lord
Joined
Jun 21, 2006
Messages
1,328
Location
El Sobrante,CA
LOL!! You all have helped him enough that I feel I don't need to comment just keep working at it man and don't give , but im sorry I couldnt stop laughing at the beginning of the video where the falco f-smash twice in a row and ran away LMAO too funny.Later.
 

Zoomzoomkid111

Smash Cadet
Joined
Oct 1, 2007
Messages
32
Location
Isle Delfino
first get the advanced techniques down, take advantage of a short hop to A or A+Left/Right to quick fall combination instead of Marth's dash A.... as you get better and more adjusted to that you'll be able to string together much more lethal combos ;)
 

Salaad

Smash Ace
Joined
Jun 25, 2007
Messages
936
Location
Irvine, CA
first get the advanced techniques down, take advantage of a short hop to A or A+Left/Right to quick fall combination instead of Marth's dash A.... as you get better and more adjusted to that you'll be able to string together much more lethal combos ;)

He means the Nair and the Fair..I would rather use C-stick cause it's easier to FF.
 

flaco

The Terminator
Joined
Nov 29, 2005
Messages
3,105
Location
Springfield Mass
the first thing he said jc grabs are a good thing to do with marth man there are better that his normal dash grab and cancel lag anyway work in your l cancels you were missing some anyway thats all nice job man
 
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