Tito Maas
Smash Ace
I'm a first-time Lucas user and not a big Ness user. Always laughed at the PK Flash's best efficiency being "one hit out of a hundred", and even though PK Freeze is faster and has more horizontal range, it's really not much different, seemingly.
But the question I have is... are there any follow-ups to a landed PK Freeze? There's a lot of knockback but it doesn't seem like you can add onto that knockback by hitting a frozen enemy, and it launches people pretty far (even though it can't kill Paletuna until the 180's without rage).
What's the use for it? Is it really just extra damage and nothing more? Are there any follow-ups? Besides spacing when an opponent is out of range of the PK Fire, and maybe baiting an air dodge on an offstage opponent, is there any reason to actually use the PK Freeze?
But the question I have is... are there any follow-ups to a landed PK Freeze? There's a lot of knockback but it doesn't seem like you can add onto that knockback by hitting a frozen enemy, and it launches people pretty far (even though it can't kill Paletuna until the 180's without rage).
What's the use for it? Is it really just extra damage and nothing more? Are there any follow-ups? Besides spacing when an opponent is out of range of the PK Fire, and maybe baiting an air dodge on an offstage opponent, is there any reason to actually use the PK Freeze?