The 0ne
Smash Journeyman
I just hope Lucas's PK Freeze is better.
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I don't think it's possible to make a move worse than this.I just hope Lucas's PK Freeze is better.
Shield breaks below 30%At least sing can be ledge-canceled into anything, PK Flash has nothing.
That's the point.i really doubt flash kills before 45%.
I mean, assuming you want to take a risk with a combo like that which can possibly be DI'd and leave you in a dangerous position (as in off the stage, next to the opponent with no DJ), then potentially. I'd rather stick with the low risk full PK Flash which would do at most like 5% less.won't a well placed PKF (right on top of them) converted into a Dthrow Triple Fair do... what, like 40% or more?
If you manage to hit them with sing before ledge-cancelling it you have a guaranted restShield breaks below 30%
I don't think a good player would roll closer to the ledge while a jigglypuff is offstage thoughI place myself on a certain distance to the ledge, the roll-recovery distance, then start to perform the move. After grabbing the ledge, the opponent will instinctively roll to get as close to me as possible to attack me before the move is finished...
...?I don't think a good player would roll closer to the ledge while a jigglypuff is offstage though
You just described the thought process of a reckless player getting gimmicked by move they don't know about lolI find PK Flash easy to punish people recovering high, looking for a down air. They always seem to misjudge the radius and damage of PK Flash, thinking "Oh, he's charging up an extremely dangerous attack, better DI right into it" and get punished hard.
True actually. Sort of noticed how my argument falls apart there lol. Also started to mess around with PK Flash in training and its not that laggy honestly. I was sort of going off what i thought but putting the move into action it feels quicker than I first thought. Thanks EB360 for making me see the errors of my argument. I think using it once and awhile to catch a spotdodge wouldn't hurt.It's actually not very laggy. I just took a game from someone in top 5 because I used PK Flash to bait out an air dodge, and proceeded to bair him. Quite funny really.
That being said, it's still a bad move. If your defense for PK Flash involves the use of words like "underestimate," "misjudge," or "don't know," then it's a poor support of the move.