PIKMIN 2 RULESET
@ Menu screen :-
Press Start
+ 2-P Battle
Handicap Settings - 10 Pikmin for both players (the default)
Items are legal, All stages are legal, All in-game strategies legal
Game is so balanced yo
All matches are a best of 3. (should take from 5-15 minutes)
STAGELIST:
Starter stages:
NOTE: Each stage has 2-3 different layouts. This means the stage can be different each time you play on it.
However the layouts tend to be similair in many aspects. In the stagelists I will mention in potential
differences that may occur on these stages that could actually affect the game.
Each player gets 2 strikes each to decide the starter.
There are 10 stages, but only five are starters.
The starters are as follows:
Battlefield - Simple stage, very small and easy to memorise. lots of items and weak enemies.
IT IS STRONGLY RECOMMENDED IF YOU ARE NEW TO RTS, OR JUST NEW TO THIS GAME, TO PLAY ON THIS STAGE.
THERE IS NO MINI-MAP AND THIS STAGE IS THE EASIEST TO MEMORISE AND PLAY ON.
its also a super forgiving map.
Carpet Plain - Medium stage with medium items and medium enemies.
There are big floaty things that will blow on your pikmin and make them fall and spread out.
You need to be able to deal with this (or avoid it completely)
otherwise it'll hinder you too much and you will lose, unless the other player can't deal either.
Collosseum - Medium-Large size stage, heaps of enemies, heaps of items, fun fun fun!
Rusty Gulch - Medium size stage, some enemies, medium amount of items. Note that sometimes marbles on this
level spawn upon ledges you can't reach - you just have to throw your pikmin up onto the ledge and it'll be ok.
Tile Lands - Medium size stage, medium amount of enemies and items. Frog enemy can be hard to deal with; lure it
to jump and fall down, and throw pikmin on its back whilst its down, but when it jumps you will need to dodge again.
COUNTERPICKS:
All stages are legal for Counterpicking (including those listed in starters),
but the player who won the previous match gets TWO BANS.
You also cannot play on a stage you already won on unless both players agree.
War Path - Small stage with few enemies and medium items.
POTENTIAL HAZARD: Both players can spawn right next to each other :s This makes for a very short match.
Angle Maze - Medium size stage. Fair amount of enemies.
POTENTIAL HAZARD: Raging Long Legs (massive 4 legged machine thing) may appear in the middle of the stage.
It can be hard to deal with; it can be killed efficiently, but if it is not, it can trap you in your base (glhf)
Brawl Yard - Quite a lot of enemies, few items, Medium stage.
Lots of on the enemies on this stage are weird to deal with.
Heat-seeking boulders and enemies that can only be attacked on the nose will ensue.
Dim Labyrinth - Medium-Large stage, Few enemies and quite a lot of items.
On this stage there are bread bugs that can steal your loot, items, marbles etc. whilst you play.
This can be gotten around and you can kill the bread bugs to get marbles back.
You can really work this stage to your advantage a lot.
Hostile Territory - Big Stage with LOTS AND LOTS OF ENEMIES and few items.
This stage is difficult and you need to be careful. There are enemies that throw bombs at you from above
Electricution units and Electricution bugs which need to be dealt with pefectly else you face potential
PIKMIN EXTINCTION (which means other player wins by default because all your stuff is dead)
I don't expect this to get a lot of entrants (probably less than 6)
And so this will be played as one pool, everyone gets a best of 3 against everyone else much like ACL pools.
If there 8 entrants or more i will run bracket then as pools will take too long.
HOW TO PLAY:
Controls:
L R and Z - Affect the camera in different ways. It is probably best to stick with one camera angle so you
dont get confused. I like to press Z and then R once at the start of a match and thats it.
Control stick - Move Olimar (or Louie if you are blue team) who is your character and will always be in center
of screen. You can't control Pikmin without Olimar.
B - Calls pikmin with a whistle. The longer you hold B the larger the area the effected by whistle will be.
Pikmin who have been called will then follow you and can be used for tasks.
C-Stick - The pikmin will automatically follow you if you have them selected, but you can control their
movements without effecting Olimars movements by using C-stick.
A - Throws Pikmin / Grabs Pikmin-Sprouts out of the ground so they can be used. You will be pressing this a lot.
Throw Pikmin onto enemies and flowers to carry them to your base and you can make more Pikmin, which you can
uproot by pressing A some more.
X - Deselects all pikmin currently selected. Press B to call them again.
Y - Uses Item (there will be a prompt in the right hand corner of your screen saying Y if you have an item)
Dpad Up - Uses Purple spray (you can see how many you have in the top left of your screen)
This will either freeze a tough enemy or can be used on your opponent to put his Pikmin in the ground for a while.
Dpad Down - Uses Red Spray (you can see how many you have in bottom left of your screen)
This makes your character turn around and spray the pikmin in his group behind him.
For a short time those pikmin will run faster and attack faster and be stronger.
AIM OF THE GAME:
Steal your opponents coloured marble and get it back to your base
OR
Gather 4 Yellow Marbles from around the map
If your marble is half stolen, you cant carry your own marble back to your base, so
guard it carefully! (there is an item that will put it back in your base)
To help you kill enemies, guard your marble and gather your own marbles you are going to need
to get your own big army!
Get as many Pikmin as you can by killing enemies and flowers and bringing them back to base by getting
pikmin to carry stuff by throwing pikmin onto dead things. Then when your base sprouts new Pikmin
you can pick them up. You can have 50 Pikmin max.
ITEMS:
There are cherrys on the map which when gathered, give you an item (which item? that is completely random)
To learn what different items do, press Z at the 2-Player Battle Menu Screen to see the rules and item-effects chart.
Press Y to use an item. You may have up to 5 items stored at anyone time.
Some items attack the opponent. You can save up items to barrage them at one time, if you waaaant.
Other items benefit you and your army in some way.
Remember, you cannot choose which item you use, you have to use the next one in line.
NOTE: In the event people really do enter (and i go all teary eyed with joy because of this), note that as long as both players agree you can play on whatever stages you want and do whatever pikmin handicap (how many you start with) you want and both players can agree to not use items too (I know Timic for one would encourage you to agree not to use items... )
My ruleset is more of an advisary, or what you will use if both players don't agree on something else. As long as you play a best of 3 and get a result |
My ruleset also contains lots of information that can help you though
@ Menu screen :-
Press Start
+ 2-P Battle
Handicap Settings - 10 Pikmin for both players (the default)
Items are legal, All stages are legal, All in-game strategies legal
Game is so balanced yo
All matches are a best of 3. (should take from 5-15 minutes)
STAGELIST:
Starter stages:
NOTE: Each stage has 2-3 different layouts. This means the stage can be different each time you play on it.
However the layouts tend to be similair in many aspects. In the stagelists I will mention in potential
differences that may occur on these stages that could actually affect the game.
Each player gets 2 strikes each to decide the starter.
There are 10 stages, but only five are starters.
The starters are as follows:
Battlefield - Simple stage, very small and easy to memorise. lots of items and weak enemies.
IT IS STRONGLY RECOMMENDED IF YOU ARE NEW TO RTS, OR JUST NEW TO THIS GAME, TO PLAY ON THIS STAGE.
THERE IS NO MINI-MAP AND THIS STAGE IS THE EASIEST TO MEMORISE AND PLAY ON.
its also a super forgiving map.
Carpet Plain - Medium stage with medium items and medium enemies.
There are big floaty things that will blow on your pikmin and make them fall and spread out.
You need to be able to deal with this (or avoid it completely)
otherwise it'll hinder you too much and you will lose, unless the other player can't deal either.
Collosseum - Medium-Large size stage, heaps of enemies, heaps of items, fun fun fun!
Rusty Gulch - Medium size stage, some enemies, medium amount of items. Note that sometimes marbles on this
level spawn upon ledges you can't reach - you just have to throw your pikmin up onto the ledge and it'll be ok.
Tile Lands - Medium size stage, medium amount of enemies and items. Frog enemy can be hard to deal with; lure it
to jump and fall down, and throw pikmin on its back whilst its down, but when it jumps you will need to dodge again.
COUNTERPICKS:
All stages are legal for Counterpicking (including those listed in starters),
but the player who won the previous match gets TWO BANS.
You also cannot play on a stage you already won on unless both players agree.
War Path - Small stage with few enemies and medium items.
POTENTIAL HAZARD: Both players can spawn right next to each other :s This makes for a very short match.
Angle Maze - Medium size stage. Fair amount of enemies.
POTENTIAL HAZARD: Raging Long Legs (massive 4 legged machine thing) may appear in the middle of the stage.
It can be hard to deal with; it can be killed efficiently, but if it is not, it can trap you in your base (glhf)
Brawl Yard - Quite a lot of enemies, few items, Medium stage.
Lots of on the enemies on this stage are weird to deal with.
Heat-seeking boulders and enemies that can only be attacked on the nose will ensue.
Dim Labyrinth - Medium-Large stage, Few enemies and quite a lot of items.
On this stage there are bread bugs that can steal your loot, items, marbles etc. whilst you play.
This can be gotten around and you can kill the bread bugs to get marbles back.
You can really work this stage to your advantage a lot.
Hostile Territory - Big Stage with LOTS AND LOTS OF ENEMIES and few items.
This stage is difficult and you need to be careful. There are enemies that throw bombs at you from above
Electricution units and Electricution bugs which need to be dealt with pefectly else you face potential
PIKMIN EXTINCTION (which means other player wins by default because all your stuff is dead)
I don't expect this to get a lot of entrants (probably less than 6)
And so this will be played as one pool, everyone gets a best of 3 against everyone else much like ACL pools.
If there 8 entrants or more i will run bracket then as pools will take too long.
HOW TO PLAY:
Controls:
L R and Z - Affect the camera in different ways. It is probably best to stick with one camera angle so you
dont get confused. I like to press Z and then R once at the start of a match and thats it.
Control stick - Move Olimar (or Louie if you are blue team) who is your character and will always be in center
of screen. You can't control Pikmin without Olimar.
B - Calls pikmin with a whistle. The longer you hold B the larger the area the effected by whistle will be.
Pikmin who have been called will then follow you and can be used for tasks.
C-Stick - The pikmin will automatically follow you if you have them selected, but you can control their
movements without effecting Olimars movements by using C-stick.
A - Throws Pikmin / Grabs Pikmin-Sprouts out of the ground so they can be used. You will be pressing this a lot.
Throw Pikmin onto enemies and flowers to carry them to your base and you can make more Pikmin, which you can
uproot by pressing A some more.
X - Deselects all pikmin currently selected. Press B to call them again.
Y - Uses Item (there will be a prompt in the right hand corner of your screen saying Y if you have an item)
Dpad Up - Uses Purple spray (you can see how many you have in the top left of your screen)
This will either freeze a tough enemy or can be used on your opponent to put his Pikmin in the ground for a while.
Dpad Down - Uses Red Spray (you can see how many you have in bottom left of your screen)
This makes your character turn around and spray the pikmin in his group behind him.
For a short time those pikmin will run faster and attack faster and be stronger.
AIM OF THE GAME:
Steal your opponents coloured marble and get it back to your base
OR
Gather 4 Yellow Marbles from around the map
If your marble is half stolen, you cant carry your own marble back to your base, so
guard it carefully! (there is an item that will put it back in your base)
To help you kill enemies, guard your marble and gather your own marbles you are going to need
to get your own big army!
Get as many Pikmin as you can by killing enemies and flowers and bringing them back to base by getting
pikmin to carry stuff by throwing pikmin onto dead things. Then when your base sprouts new Pikmin
you can pick them up. You can have 50 Pikmin max.
ITEMS:
There are cherrys on the map which when gathered, give you an item (which item? that is completely random)
To learn what different items do, press Z at the 2-Player Battle Menu Screen to see the rules and item-effects chart.
Press Y to use an item. You may have up to 5 items stored at anyone time.
Some items attack the opponent. You can save up items to barrage them at one time, if you waaaant.
Other items benefit you and your army in some way.
Remember, you cannot choose which item you use, you have to use the next one in line.
NOTE: In the event people really do enter (and i go all teary eyed with joy because of this), note that as long as both players agree you can play on whatever stages you want and do whatever pikmin handicap (how many you start with) you want and both players can agree to not use items too (I know Timic for one would encourage you to agree not to use items... )
My ruleset is more of an advisary, or what you will use if both players don't agree on something else. As long as you play a best of 3 and get a result |
My ruleset also contains lots of information that can help you though