3bubby
Smash Rookie
- Joined
- May 20, 2015
- Messages
- 17
In anticipation for the release of a goofy Tails Costume, I've decided to tune up my Mii Gunner. I'm messed with sizes and customs, but for the most part I am on 1111 with Default Height/Weight.
What I'm looking for is what you the gunner should use in neutral, for zoning, etc. Specifically, what what order I should use tilts when they shield or spot dodge (I think f-tilt to up tilt, thanks to how tightly they link together for opposite start up and cool downs.)
What I've noticed:
If you have any tips to offer for Mii Gunner, let me know! Thanks
What I'm looking for is what you the gunner should use in neutral, for zoning, etc. Specifically, what what order I should use tilts when they shield or spot dodge (I think f-tilt to up tilt, thanks to how tightly they link together for opposite start up and cool downs.)
What I've noticed:
- Fair is a powerful tool for movement and pressure, making Gunner a solid Zone player.
- Most of my kills come from up tilts, up and down smashes, and charged B Neutral.
- Throws need be figured out! Maybe forward throw to uptilt at later percentages.
- Reflector has enough KB to use instead of a shield. SOMETIMES!
- Flame Pillar eats a lot of projectiles
If you have any tips to offer for Mii Gunner, let me know! Thanks