Double Helix
Smash Journeyman
I was playing at Toasted Ravs 4 in St. Louis this past weekend, and I noticed something that I hate to admit.
My neutral game is absolute garbage.
So I made it out of pools. Good for me. The problem is, when I was playing friendlies, my neutral game was awful against most non-Jigglypuff players. Puff is one of my favorite matchups though (even if I don't always win). I feel as though my game could be much stronger, but I really need help with the neutral game. When I am on the offensive, my combos or follow-ups are generally good. When I was facing someone better than me when they were also on, well, mostly Falcon, their neutral game tore me to shreds.
But enough story time. The point is, how do I practice that? If I can hit them, I am usually good for a bit. I know my defensive options pretty well, but how can I prevent getting hit out of the neutral game?
I was going to post it in the main forums, but I figured I could get more advice here, due to the many "Don't play Ness" or "Change characters" response I normally get.
My neutral game is absolute garbage.
So I made it out of pools. Good for me. The problem is, when I was playing friendlies, my neutral game was awful against most non-Jigglypuff players. Puff is one of my favorite matchups though (even if I don't always win). I feel as though my game could be much stronger, but I really need help with the neutral game. When I am on the offensive, my combos or follow-ups are generally good. When I was facing someone better than me when they were also on, well, mostly Falcon, their neutral game tore me to shreds.
But enough story time. The point is, how do I practice that? If I can hit them, I am usually good for a bit. I know my defensive options pretty well, but how can I prevent getting hit out of the neutral game?
I was going to post it in the main forums, but I figured I could get more advice here, due to the many "Don't play Ness" or "Change characters" response I normally get.